Dr. Chaos is a side-scrolling action adventure developped by Marionette and published by Pony Canyon. The genius scientist Dr Ginn Chaos has gone missing. Before his disappearance, he was actively working in his large mansion on a device allowing access to alternate dimensions. Armed only with a knife, his brother decides to look for him and ultimately unveil the mystery behind the incident. Something obviously went terribly wrong with Dr. Chaos's experiment, and the goal of the game is to locate all the eleven dimensional warp-zones hidden within the mansion, as well as assembling a powerful laser gun, the only weapon capable of taking down the last boss.
Was also released in America for the Nintendo Entertainment System but lacks the saving abilities of the Famicom Disk System version.
The sixth and final game featured as the coverdisk of the Japanese Famimaga magazine. Janken Disk Shiro is a block-pushing puzzle game based on the playground game Janken (Rock, Paper, Scissors).
Janken Disk Shiro, or Famimaga Disk Vol. 6 Janken Disk Shiro, is a puzzle game in which the protagonist (who looks uncannily like Disk-kun, the mascot of the Famicom Disk System) must brave a labyrinth of puzzles. In each room there are three variants of hand-shaped blocks between the hero and the exit: each one either making the "scissors" gesture, the "rock" gesture or the "paper" gesture. Pushing a block adjacent to another of a different type causes whichever was the inferior (e.g. with paper and rock, rock is the inferior) to vanish. In addition, each block has a "strength" which is signified by its color: green is level 1, yellow is level 2 and red is level 3. If a green block is pushed next to an inferior red block, the red block will instead become yellow instead of vanishing (and then green with a subsequent supe
Time Twist: Rekishi no Katasumi de... is a text-based adventure game developed by Pax Softnica under Nintendo EAD and published by Nintendo for the Family Computer Disk System in 1991. The game was never released outside Japan.
Time Twist was sold across two separate discs released on the same day, and completion of the first disc is required to activate the second.
Time Twist: Rekishi no Katasumi de... is a text-based adventure game developed by Pax Softnica under Nintendo EAD and published by Nintendo for the Family Computer Disk System in 1991. The game was never released outside Japan.
Time Twist was sold across two separate discs released on the same day, and completion of the first disc is required to activate the second.
Time Twist: Rekishi no Katasumi de... is a text-based adventure game developed by Pax Softnica under Nintendo EAD and published by Nintendo for the Family Computer Disk System in 1991. The game was never released outside Japan.
Time Twist was sold across two separate discs released on the same day, and completion of the first disc is required to activate the second.
The fourth game featured as a coverdisk on the Japanese magazine Famimaga, Clocks is a Tetris variant in which clock faces must be placed together form larger shapes.
Clocks, or Famimaga Disk Vol. 4 Clocks (and occasionally as "Clox"), is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons.
The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to connect to any other lines that surround it. Placing lines in such a way that it forms a shape - for example, placing four 90 degree clocks in such a way to form a square - earns the player points and removes the clocks used to form
Puzzle Boys is the second game in the Puzzle Boy series of 5 games. The first game is the most well known, released as Kwirk on the GameBoy in North America. This is Atlus’s only FDS game, and a late one at that, as the FDS was pratically dead by the time the GameBoy came out. This game improves on Kwirk by adding color, a really fun two player on the same screen mode with the ability to handicap the better player, and way more puzzles in Puzzle Challenge Mode, 80 vs. Kwirk’s 30.
A vertical-scrolling shoot 'em up produced by Kokuzeichou: the Japanese equivalent of the IRS. Players are given frequent multiple choice questions while playing.
A puzzle game from Tetris creator Alexey Pajitnov! Featuring of a series of tiles with a single chess Knight, moved by the player. Knock out all the tiles within the time limit using the Knight, only able to move in a L shape.
As you clear tiles you will leave holes behind that have to be avoided. On later stages you will have to land on tiles several times before they vanish.
This is the 2nd chapter in this series.
Yuuyuki is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, Shin Onigashima, in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel Journey to the West, where two main characters, Goku and Chao, embark upon separate journeys to find one another.
In Yuuyuki, the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like Shin Onigashima, the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactions towards choosing completely
Famicom Mukashibanashi: Yuuyuuki is a 2-part Famicom Disk System game.
Yuuyuki is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, Shin Onigashima, in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel Journey to the West, where two main characters, Goku and Chao, embark upon separate journeys to find one another.
In Yuuyuki, the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like Shin Onigashima, the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactio
Yuuyuki is an adventure game played by choosing from several text commands shown on screen. It resembles its predecessor, Shin Onigashima, in its implementation of the "Change Character" command, usage of traditional Japanese fairytales, and general screen layout and appearance. The story-line is a parody of the Chinese novel Journey to the West, where two main characters, Goku and Chao, embark upon separate journeys to find one another.
In Yuuyuki, the "Change Character" command can switch between a maximum of five different characters. However, there are very few points in the game where it can actually be used to such extent. Its main use is to switch between Goku and the others accompanying him. Like Shin Onigashima, the character in use can greatly affect the descriptive text shown on screen, and the significant increase in number of characters allowed for more variety in each scene. It is possible to enjoy the game by viewing the reactions towards choosing completely unrelated characters or commands in certa
A Japanese RPG loosely adapted from the 1985 Activision PC game Hacker. The player character uses a robotic fighter to hunt for clues behind a global conspiracy.
Magma Project Hacker is a sci-fi themed RPG and an adaptation of the 1985 PC/Amiga/Atari ST strategy game Hacker. As with the Famicom Disk System adaptation of Monty on the Run, a considerable number of liberties were taken with the game's themes practically transforming it into a completely different game. Ironically, the story more closely resembles another western PC game, Captive, with its plot.
The player character witnesses a murder and is told to seek information on a shadowy organization known as the Magma Project by the dying victim. In order to effectively hunt for clues, the player character uses a device to activate a robot on the other side of the planet and employs the robot's various combat and exploration functions to track down the Magma Project.
As a young detective (whom you name yourself), you work as an assistant for the famous investigator Utsugi. Your first important assignment is to investigate a murder case. A girl named Yoko was found murdered near a central bridge. During the investigation, you discover a strange rumor about a mysterious ghost-like "girl who stands at the back", spread around the school Yoko studied at. Soon the young detective realizes that the case grows more and more complex and that he will need all his wit and talents to find the criminal!
This adventure game is dedicated entirely to investigation. You have a menu with various choices (Talk, Investigate, Think), as well as multiple topics to ask the suspects about. You should find clues by questioning people and gathering information, but also by examining areas - in certain places you should move a hand-like cursor over the screen and click on a precise spot to examine it.