MotoGP is a motorcycle racing game, based on PC and console series by THQ and international championship of the same name. There are several licensed real world teams with fifteen different riders and several motorcycles to choose from. Some are not available from the beginning and have to be unlocked by completing courses. There are totally seven of them, advertised as based on real circuits around the world.
Included game modes are Grand Prix, time trials, single races and, exclusively for N-Gage wireless multiplayer for up to four players using Bluetooth connection. Unlike earlier MotoGP for GBA, this one runs in full 3D, including both environment and bikes. The lap records could've been uploaded to the N-Gage Arena service and shared online.
Another unique feature to this particular version is a simple track editor, where you can construct new racing stages from scratch, using top-down view and various turns. Those custom tracks could be later accessed in the single race mode.
You get to race in locations around the world, over 60 stages in eight different countries. Battle your way towards winning the championship. You can choose from many real life car models, and tune them up to match the conditions. The game realistically simulates all road types, weather conditions, and the physics of car handling. The locations and the cars are all real.
Two mobile game versions of this game were created, a N-Gage title developed by Ideaworks3D and a J2ME title developed by IOMO and published by Digital Bridges. The N-Gage version reused stages from Colin McRae Rally 2.0.
Civilization for N-Gage is a handheld version of a popular strategy series. However, it's not a port of any existing episodes, but a separate entry based on the rules of the second and the third games. Graphically, it's also similar to Civilization II, however the interface was adapted for device' much smaller screen size and resolution, as well as for its cell phone-like keyboard.
The goal of the game is the same -- to advance your society from the stone age to the space age, destroying your opponents or signing diplomatic treaties on the way. There are twenty one different civilizations to choose from, and generally the list of features is the same. There's a full Civilopedia and tutorial available as well.
Unlike most of other N-Gage titles, there are no multiplayer features in Civilization.
Catan is a handheld implementation of a board game Settlers of Catan. There is a flat board with the game world divided on a number of hexagons. The goal of the game is to reach ten Victory points that are earned by having settlements, point cards and some other conditions, however there could be other goals in this version. Every turn players can either build roads, settlements and cities or expand onto over territories, which also produce different resources needed for construction. Resources could be either purchased for Settlement cards or traded with other players.
The N-Gage version, besides the traditional board game rules, also features a multi-stage tournament and a quest-mode with a number of different objectives, like building the longest road or having the largest army, by the end of the game, or reaching ten points under a certain amount of turns. Most of the in-game actions are decided by the roll of dice and it is done automatically. There are ten different computer characters who has their own port
A long time ago, an exterminating angel named Barakel refused to fulfill a divine mandate that ordered her to reap countless lives. The punishment for such a challenge was the destiny of the celestial kingdom and the loss of its divine powers.
Someone has stolen the golden Bomberman statue, the pride of peaceful Bomberman Town. Bomberman, the town peacekeeper and our hero, set out to find the stolen statue. During his investigation, he met a stranger who seemed a likely suspect for the crime and chased him into a warphole. Now, you must join Bomberman on his journey to recover the stolen statue and restore the symbol of Bomberman Town.
It's the world's first wireless multiplayer version of Bomberman, and it'll have you hooked in no time.
Puyo Pop for the Nokia N-Gage is an entry in the Puyo Puyo series. Unlike most other entries in the series, this game was not released in Japan. Contrary to popular belief, it is not a port of Game Boy Advance game with the same name.
An unreleased Taito arcade compilation for N-Gage. Notably, it would have used the title used for Japanese Taito compilations rather than the western name of Taito Legends.
King of Fighters: Extreme is a mobile chapter in a long-running 2D fighting game series that first appeared in 1994. N-Gage version follows the most rules and has the most features of the arcade game. There are twenty one character to choose from to battle CPU or a human opponent in several game modes. Graphically it's not as richly detailed as arcade or console versions, as backgrounds lack animation, sprites in this version are much smaller as well as there are black bars on top and bottom of the screen to make game screen look wider.
Among the game modes there are practice, survival, story and a battle which is a versus mode played via Bluetooth. Story lets you play through the ladder ending with a boss with three of your chosen brawlers. In tradition of King of Fighters, you don't go in a fight alone, but choose several characters, where after defeat of one another goes into the arena. The opposite party also got several brawlers at hand. And by pressing a button you can summon your backing character to help y
Atari Masterpieces Vol. I is a compilation of classic Atari games developed by Backbone Entertainment and published by Atari for the Nokia N-Gage platform.
In Atari Masterpieces Vol. 1 players could take their scores from any non-Atari 2600 game and post it to an online service called N-Gage Arena. Players could only post scores right after they were obtained, if they chose not to do so at the time then the score could not be posted later.
Atari Masterpieces Vol. 1 also had the option to automatically post any high scores obtained to the service. Before players could post scores it was necessary to have an N-Gage Arena account.
Atari Masterpieces Vol. II is a collection of twelve emulated Atari games. The eight arcade games are:
Asteroids Deluxe
Centipede
Crystal Castles
Liberator
Pong
Millipede
Tempest
Warlords
In addition four Atari 2600 games can be unlocked:
Air-Sea Battle
Canyon Bomber
Miniature Golf
Video Checkers
They are each unlocked by reaching a certain score in a specific arcade game. The games are emulated and thus faithful renditions of the original versions. In the extras section the second and final part of an interview with Nolan Bushnell, founder of Atari, can be found. The first part was included in Atari Masterpieces Vol. I. For the arcade games the best scores can be posted and compared worldwide using N-Gage Arena.
MLB Slam! is an MLB-licensed baseball game that offers six game modes. It uses the MLB statistics of the 2003 season based on the league standings as of 26th August of that year and all 30 teams. In Quick Match a quick game can be played with randomly assigned teams. Spring Training is similar, but there the teams can be chosen. Full Season is the main game mode with a season 162 games. It follows the 2003 schedule and includes all inter-league games and the World Series. A season is started with an opening day MLB roster or a dream team. A dream team can be used in all games modes except for exhibition games. A dream team is built starting with a $45,000 budget for a 15-person roster including at least three pitchers and one player for each position. Players can still be bought or sold afterwards and money is earned based on the performance. During a season statistics change based on the performance. Games can be simulated to move quicker and tactics include setting the batting order and field lineup.
The three r
The Roots: Gates of Chaos is an action role playing game set in a fantasy world. It is designed much like Diablo or many more similar ARPGs: there's a small hub, a peaceful town, and several pathways leading to the "wilderness" locations, where you encounter monsters and go to fulfill quests.
In town you could shop, travel to a different location (there are five towns in The Roots), learn some local news, get quests or enter a gladiator arena. The tasks you can get are mostly kill or fetch quests typical for many ARPGs and MMORPGs that can provide you with valuable items in case you succeed and also do it before a deadline, as all of them are time-limited.
To add interest and replayability there is a randomly generated loot system, such as also in many more RPGs. The items you get come with different stats, that could improve your character's primary abilities, like strength or agility, add damage or raise the defenses and magical resistance. The rarer the item the more modifiers and higher they are, but also suc