A horror platformer developed by John George Jones and published by The Power House for the ZX Spectrum. The player's mother, the Android Queen, has been dismembered and he has now to collect pieces of her body and sew her back togheter.
Fight for your life against the best in the Universe in this fast paced intergalactic wrestling match which puts you in the ring with 6 of the toughest characters you could ever wish to meet!
A compilation of the two following games:
One for the Road - a clone of Pac-Man, where the player drives a car around the maze picking up the Cat's Eye's, avoiding the hostile road signs. The road signs become temporarily harmless after collecting an oil can.
Mutations - a clone of Spawn of Evil, where the player, as a patrol unit, must seek and destroy the enemy mutants, cloners, asteroids and battlecars.
Originally part of a compilation, One for the Road is a clone of Pac-Man, where the player drives a car around the maze picking up the Cat's Eye's, avoiding the hostile road signs. The road signs become temporarily harmless after collecting an oil can.
Originally part of a compilation, Mutations is a clone of Spawn of Evil, where the player, as a patrol unit, must seek and destroy the enemy mutants, cloners, asteroids and battlecars.
In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.
Super Soccer is a soccer simulation developed for the Spectrum 48/128 by Imagine Software in 1986. It was also later released by Ocean Software as a free game with Crash Magazine.
Control is either with joystick or keyboard. gameplay is either single player against computer teams, or up to 8 players in a turn-based multiplayer mode.
Games last about 5 minutes, and a timer counts this down, but stops to wait for penalties, free kicks, half-time, etc.
The player controls one team member at a time, and this player is shown by a halo above their head. If this player moves away from the ball too far or for too long, control is switched to the next nearest player on the football field. Players with highest score at the end win the match.
Following a familiar theme, an evil power rises when an undead wizard once banished to the mountains of Mortran returns to terrorise the villagers of a small village in the fantasy land of Hapshal.
The followers of the undead wizard Trantoss have been gathering the shattered pieces of the golden mace that once gave him his powers and the player takes control of two brothers, the strong woodcutter Lobo and the stealthy rogue Scarn whose mission is to thwart their evil plot.
iD is a video game developed by Mel Croucher and Colin Jones for the ZX Spectrum and published by CRL in 1986. The game is text-based and takes the form of a conversation with an entity that has inhabited the computer. The player's task is to gain the entity's trust and find out what other inanimate objects this entity has inhabited in the past.