Super Donkey Kong 5 (超级大金刚5) is a port of Super Donkey Kong 3 for the Game Boy Color, and it was also released by Makon Soft.
Because it was released on Game Boy Color, Super Donkey Kong 5 was given a red and green color palette, like other Makon Soft titles for the handheld.
Aside from the color palette, Super Donkey Kong 5 only had a few differences. The title screen and the game's packaging were taken from the Japanese box art of Diddy Kong Racing, even though the two games have no relation. The intro features a different picture, and lastly the world map and level order were changed.
A bootleg game based on the Mega Man World series mixed with some traits from the Mega Man X series, developed for the Game Boy Color. Made by a company called "Vast Fame". The Rockman DX6 and Rockman DX6 title hacks were done by "Li Cheng".
The handheld version of the 1999 Space Invaders for consoles. Developed by Crawfish Interactive, it features different graphics and power-ups, a password system to access levels and an exclusive soundtrack. The player can choose between three different ships to control, a first in the series. There's also a dash mechanic, enabled by double tapping left or right.
The game has link cable support for two player action and is compatible with both Game Boy and Game Boy Color.
Now it's your turn to sink your opponent's battleship in this Game Boy Color rendition of the classic strategic board game. Players deploy all four of their ships to different areas on a grid, and take turns firing shots at various parts of their opponent's grid. Hit each ship the required number of times, and the ship is removed from play. In a unique twist on the classic game, each ship has new weapons. For the solo player, there are 48 missions to complete with animated full-color cutscenes to inspire you to victory! The real challenge however, is taking on a human opponent via a link cable. Forget setting up the board and looking for missing pieces, this is the real way to play Battleship!
The Game Boy Color version of Adventures with Barbie: Ocean Discovery.
The PC and GBC versions are slightly different; The dolphin plays a more significant role in Windows than it does in the Game Boy Color version.
UNO, the classic card game of skips, draw-twos, and reverses, has come to the Game Boy Advance. There are two modes of play: Standard and Challenge. Standard has the players keep going until they reach a specified number of points, usually 1000. However, a player only scores points when he gets rid of all the cards in his hand. The points are the total value of the cards left in the opposition's hands. In Challenge, each player has a set number of points, and a player is eliminated when he reaches the point total. Play continues until one player is left standing. In both modes, you can play against up to three computer-controlled opponents. You can also play a single human opponent via a link cable. As an added bonus, there are three new cards that are not part of the real-world game. Now you can play UNO by yourself.
Rally race through the city streets, grasslands and sandy terrain against eight other racers (or a friend) to the finish line. The higher you rank at the end of each race, the more new tracks you open up (including tracks full of ice). Time trial mode also allows you to test the time on each track.