Sensible Software is a studio embedded in gaming history for many reasons outside of the admittedly immortal Sensible Soccer. Along with the Canon Fodder games – the destructive sibling of Sensible's popular football sim – the company's commitment to the 16-bit Amiga proved that, sometimes, you can achieve impossibly addictive gaming perfection even with the most cartoon-like of visuals. Make a game addictive, and if it's being played by enough people, you've succeeded – and the fame of Sensible's output during the '90s suggests that it was something of a triumph.
Monster Truck Wars is a cancelled racing game that was in development for the Super Nintendo and it would have been published by Acclaim. A GameBoy and Game Gear versions of the game were released in 1994 and 1995, but they were different from the SNES version, that used “Mode 7” graphic similar to F-Zero.
Venom Spirit is a cancelled action adventure that was in development for Super Nintendo around 1994 by the Pickford Bros, while they were working at Software Creations and after publishing their cult-classic Plok. The game was planned to use pre-rendered 3D graphics on the 16-Bit console, somehow similar to what Rare also did with their Donkey Kong Country series. While Venom Spirit was never officially announced by the company, many details about the project were shared online by John and Ste Pickford.
Les trois Mousquetaires (The Three Musketeers) is an action game that was in development by Loriciel for the Super Nintendo, but it seems that the project was later cancelled as we cant find any evidence of its release.
Airborne Ranger is a cancelled action game / third person shooter that was in development by Microprose for the Super Nintendo. The game was a sequel / remake of the original Airborne Ranger released in 1987 / 1988 for Amiga and various PCs. As the original version, we would have play as a sole airborne military to infiltrate enemy territory to complete various objectives. It’s currently unknown if the SNES version was going to use the same level system as the original game, that created maps and objective locations randomly so missions were never the same.
While Mario was asleep due to poisonous wine, a group of mysterious and powerful enemies which call themselves “The Senate” took over the Mushroom Kingdom. Will Mario be able to defeat all of its members through a lot of new worlds and enemies? Only time will tell.
A bootleg cartridge released in Korea. It included NES games.
1. Spartan X (Kung Fu)
2. Super Mario Bros.
3. Antarctic Adventure
4. Twin Bee
5. Battle City
6. Circus Troupe
7. Galaga
8. Yie Ar Kung-Fu
9. Star Force
10. Road Fighter
11. Pinball
12. Bomberman
13. Tetris
14. Arkanoid
15. BallonFight
16. Donkey Kong
17. Gorilla 3 (Donkey Kong 3)
18. Donkey Kong Jr.
19. Mr. Mary (Mario Bros.)
20. Popeye
After the Tantabus, the dream monster that threatened to turn Equestria into a living nightmare, was defeated, Princess Luna thought she could finally sleep peacefully, but it turns out that the Tantabus wasn't actually defeated. Parts of it escaped into the real world, and the parts have been giving ponies all over Equestria nightmares. Can Celestia and Luna venture across Equestria, destroy the Tantabus particles, and save everypony before it's too late?
Picking up directly from where the romhack "Super Mario Infinity" left off, Mario and Luigi have discovered an artifact called the Cursed Gem that contains a timed explosive supposedly able to destroy the world, and the only way to stop it is to enter the Gem itself. The adventure heats up when our heroes learn of Bowser's presence in the artifact, and as they search the Gem and discover its underground secrets, ancient clues and revelations begin to make themselves known. Could all of the answers be at hand? Only time will tell (literally) if our heroes can stop the time bomb, or if their planet is doomed to an explosive death...
This hack contains 114 exits.
The year is 2017. the war between aesthetics and level design rages on. cities have collapsed, buildings burned. but from the wake of this destruction comes a guiding light: Yump. Yump is a love letter to 2008 romhacks that protonjon or azureblade would've played, and is the hotly anticipated sequel to Jump.
A junk hack made by FPI. This hack includes loads of glitches, horrible palettes, bad level design, message boxes filled with a bunch of junk messages, and bad grammar.
This hack is a direct sequel to the hacks SMW The Princess Rescue (released 2017) and SMW The Princess Rescue 2:Luigi's Journey(2019).
In those two hacks Mario and Luigi both went simultaneously in their own adventures to save their beloved Princess Peach and Daisy from the clutches of Bowser and Tatanga.
At the end of their adventures both went on a honeymoon with their Princesses and here is where SMWTPR3 start.
This time around the Princesses will finally have their time to shine in this role-reversal SMW hack where you play as Princess Peach and Daisy going into a mission to rescue their beloved plumbers.
This hack has:
- 88 new levels with 120 exits to find
- Custom graphics (mostly similar or in SMW artstyle)
- Custom music
- Custom sprites and bosses
- A new powerup
- Lots of ASM
- English and Brazilian Portuguese localization
and more.
When Mario and Luigi receive a strange invitation to an isolated group of islands called Sea Spot, they accept - and find themselves trapped in a sinister conspiracy involving Bowser, Sea Spot's natives, and a mysterious object known to our heroes only as the Wand. As they explore the archipelago, our heroes struggle to uncover the truth behind the plot surrounding Sea Spot's strange islands...