Banzai Mario World features:
-Tons of levels and secret stuff, for a total of 40 exits! That makes it one of the longest Kaizo hacks ever made.
-Plenty of custom music, sprites, blocks, and graphics.
-An easy, beginner friendly difficulty level that should be able to introduce players to Kaizo. No more frusturation over not being able to beat something!
-There's a unique ASM gimmick in virtually every level!
-Six themed worlds and one special unlockable level, making it a truly full-length Kaizo hack.
-Ninety-nine lives given in the beginning of the game, so no more game overs (hopefully)!
-A hidden moon in every single level for the completionists out there.
-A difficulty level that can work as a perfect first Kaizo hack, although the hack fits well for players of all skill levels.
A romhack with 100 exits
Mario has bested the King Koopa, Bowser, time and time again. He has stopped boos from taking over and even giant frogs. However, not long ago, he foiled the attempt of two otherworldly beings named Racter and Magna, from distorting his world's magnetic field. Mario bested Racter, but not before he could call for help.
Mario must now face off against an enemy like no other he has seen... two enemies! He must be quick, for they have built a devious super weapon that could very well turn the Mushroom Kingdom and more into nothing more than a parking lot! He's not alone though, traveling with him is yet another otherworldly being who seems to know the two villains.
Super Dram World is a ROM hack of Super Mario World created by PangaeaPanga. The hack is intended to resemble the Kaizo Mario World series in level design and difficulty.
If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test.
Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo.
The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until 2015, when Piko Interactive published it.
This is SMW Central's third completed collaboration hack based off of the 2015 Vanilla Level Design Contest (VLDC.) It contains 95 levels which you can play in any order you wish - all of them are open from the start except for the secret world, which is unlocked by completing every exit in the game.
Samus Returns again for her third adventure, but things aren’t quite the same this time around…
Relive the amazing Super Metroid in a whole new light! Hyper Metroid is a complete overhaul of the original game, featuring:
A dark twist on the original Metroid story-line
A brand new zebes to explore with several brand new areas
A new, highly customized weapon system featuring JAM’s Spazer + Plasma
Grime’s fast paced, highly fluid Project Base used as a base for the game
carefully balanced difficulty to satisfy all ranges of players
A Super Mario World romhack with eight primary worlds, an extra world, a star world that connects various places, and a special, secret world that will test your mettle (and patience.) The goal of every level is to reach the end, and possibly fight a boss such as a koopaling once you do. Many levels have secret exits that are usually opened by taking a key to a keyhole, as per usual Super Mario World fare. There's many features and gimmicks to many levels, but the feeling of classic Mario platforming typically stays the same. The story is always the same; Mario goes on an adventure to save his friends and the Princess from the evil King Bowser, and along the way jumps, shoots and even flies through the land in search of the castles controlled by Bowser's underlings.
Mario & Luigi: Kola Kingdom Quest is a reboot of Super Mario Bros. 5 Reborn. This 74-level hack uses many of the same tilesets and music tracks, and World themes, but contains completely redesigned levels and a new, much less blocky Overworld. It also features REAL HDMA gradients and custom Layer 3 images. Difficulty is probably comparable to the average Mario game. It starts out easy, but gets harder as the game progresses.
This is Karoshi Mario, based off of the original game by Jesse Venbrux. In case you never played Karoshi before, the objective is to kill yourself. That's it. It's harder than it may sound sometimes, though. The objective of this game is not to emulate the original, but to put Mario in a similar type of situation.
A junk hack made by FPI. This hack includes loads of glitches, horrible palettes, bad level design, message boxes filled with a bunch of junk messages, and bad grammar.
A vanilla romhack of Nintendo's 'Super Mario World''. Made by Maddy Thornson (under the name YMM) of Extremely OK Games, the creator of the 'Jumper' series, 'Towerfall' and 'Celeste''. It is of ''kaizo-light'' difficulty.
It's Christmas Day, and Red Toon Link invites his friends over for a Christmas party! He bought everyone gifts, and was prepared to make many people happy! Just one problem! He left the presents behind!