It is a FREEZE-ing Chrismas Eve and Santa has presents to deliver. See how many parcels you can drop into chimneys before the moon sets, but watch out for Chinese lanterns, bats and burglars who are on the prowl to try to spoil Christmas!
A collection of 100 Nonograms (Picross puzzles) originally created for the RGCD 2019 16kb C64 cartridge game jam with additional content (manual, etc.)
The puzzles can be played in any order and can be filtered by theme or played in random order.
Two player cooperative colour match-3 where two players tackle each side of the threat and can transfer orbs between each other to solve the puzzle. There is no time pressure but for each move there may be more orbs filling the screen.
As the levels progress various blockers and bombs will complicate the solution, when no more matches remain on screen a level is completed.
Four Player Competitive Strategy Game
Taking inspiration from M.U.L.E., a classic strategy game from 1983, Space Moguls pits four competitors (the computer handles any competitors not being controlled by humans) in an off-world production/trading strategy challenge. Whoever ends the game with the most cash and assets is declared the winner!
The game is played on a fixed screen hex grid of land cells with a central town in the middle. There is a river meandering through the land that changes the properties of the land cells. There are various types of land which each produce different amounts of items such as food, energy, ore, materials or rare material. The items are necessary to expand and survive!
Portal is an adaptation of the 2010 Valve puzzle-platform game of the same name. It was changed from first-person into a fixed-screen side view, but the main concept is identical. It consists of twenty chambers in the Aperture Science Enrichment Center the character Chell needs to complete by using blue and orange portals to solve puzzles. She is controlled through the keyboard while a mouse or a joystick is used to aim the portals and launch them. Portals allow her to get past hazards or to trick turrets. Next to launching portals and movement Chell is able to jump, and carry and drop objects such as the companion cube. Between chambers the A.I. construct called GlaDOS often appears.
LuftrauserZ is an official Commodore demake of the 2014 game Luftrausers with gameplay and features similar to the original game. It is a 2D air combat game played from a side view where the plane can fly in any direction using rotation as the screen scrolls along. Control of the plane is often based on short bursts of thrusts and it can only shoot in the direction it is facing with an unlimited number of bullets. The game consists of several levels that are won by achieving one of three win conditions, for instance killing a certain number of fighters, boats, general enemies or reaching a certain score. Combat encourages risks to build up combos. Health is represented through the border surrounding the game's screen. When it is black the plane is in good health, but when the plane is hit the border flashes, turns red and the colour then changes back to black gradually. When hit with a red border already present the plane blows up.
Between missions it is possible to unlock upgrades for the body, engine and weapons
Poor old Bear!
He's just spent the summer being incredibly lazy, and ignoring all of his chores. Mrs. Bear has finally caught up with him though, and is demanding that he finds enough fruit (326 apples should do it!) for them to last the approaching Winter.
He won't be allowed home until his task is complete. To add to his troubles, all of the other animals are looking for food too, so best steer clear of them!
Venture out into the wild to find all of the fruit from the areas around Bear's home. Yes, even the strange glowing fruit from the abandoned mine that Bear has been itching to explore lately.
Rumour has it that the mine was sealed up back in the 80's after a whole SPECTRUM of problems...
What could be down there?!
Day of Eevee is a Commodore 64 game about Eevee's birthday. Play three separate mini-games to earn medals. Each mini-game has a secret alternate solution!
No-one was prepared for the Draxx onslaught on Arcturus 7. Thousands of lives were lost in the initial attack, and hundreds more in the chaotic aftermath. The remaining human colonists rallied and began to strategize a retaliation, but it was too late. The Draxx had called back their forces to the far side of the planet's only moon - taking with them the control orbs from the now rapidly cooling thermal-boosters, halting the terraforming process and reverting the planet back to an inhabitable and desolate ice world.
YOU are mankind's only hope. Infiltrate the Draxx Moonspire, cause as much devastation as possible and reclaim the stolen orbs!
Moonspire is a sprawling flip-screen exploratory sci-fi shmup developed for the 1983 Commodore 64 home computer by Dušan Milivojević. Initially created as a short one-level demo back in 2014, this final six-level commercial release of the game features over 260 screens to fight through, enhanced firing mechanics and audio by Ari "agemixer" Yliaho.
Slide the tiles around the board and collide identical numbers in order to climb up the power-of-two series until you achieve 2048. Each turn a new '2' or '4' stone will appear on the 4x4 grid, meaning that you'll have to choose your moves carefully. Every time you collide two or more tiles, your score increases by their merged value.
Originally an entrant in RGCD's 2014 C64 16KB Cartridge Competition, this final commercial version of the game features further visual improvements and minor bug-fixes (such as same speed music played on PAL and NTSC systems).
This is Space Invaders, but with a few twists and turns. For one thing, the aliens won't move down after completely moving across the screen, they have their own behavior. This game involves retro arcade gaming, with a twist of psychedelic aural (thumping trance) and visual stimulation.
You have been transported to a void by the alien mothership. Your mission is to battle wave after wave against the RGB invaders. The darker the aliens are, the weaker they will become. The lighter the aliens, the more hits they will require. You must blast away through 40 different stages. Shoot orange aliens for random power ups. Purple/Magenta aliens give out extra lives.These will be lost if a life is lost, or the power up has timed out.
Queen Bee is very annoyed at the fact that honey production is very low. Many of her worker bees are just too damn lazy. Luckily, there's one reliable busy, but clumsy bee available for the job, and that is you, Buzzy.
Queen Bee sends you out into the wild to bring back pollen so that bee farmers can produce more scrumptious honey for the villagers. In order to do this, as Buzzy, you must go to the flowers in each of the 16 screens and pick out pollen from one flower. You must then drop the pollen into the hive (from any height). Once you have pollen in your possession you are unable to pick any more up until it has been dropped into the bee hive. If you drop pollen in the wrong place, or lose a life, you will have to restart the current level all over again.
Avoid crashing into buildings, rocks, flower stems, flowing water (waterfalls are okay though), tree branches, the ground, lava, and of course, the natural wildlife.
They are hunters of supernatural beings, ghosts, demons and evil spirits. Join Trev and Georg as they fight their way through dark places with guns and demonic powers. Are you man enough to send the evil back to hell? Well, don't just sit there, grab your shotgun and get going!
• 1 or 2 player arcade action!
• Over 70 screens in one load!
• Power-up your weapons, blast those spooks!
• Mini cut-scenes!
• Animated end-sequence!
• PAL and NTSC compatible
In the distant future, Mankind has evolved technologically - but this development came at a price: The resources of the planet were gradually depleted to the point that civilization was left on the brink of collapse.
Ancient legends tell that in the origins of civilization, in those times where history is confused with myth, humanity possessed an artifact of great power known as the Eye of the Gods. Some believe it is a mystical object that connects with other dimensions; others believe it is an inexhaustible source of energy.
To calm the voices who plead for the artifact to be recovered, the Army sends one man, you, to infiltrate the ancient ruins of the Cradle of Civilization with one single purpose: Execute a desperate mission to find the Eye of the Gods, and to save humanity from it's own extinction.
Features:
• Huge map to explore!
• Varies enemies to destroy or avoid!
• Morphing power-suit with different powers!
• Retro-style C64 visuals!
Credits:
David Rodriguez - Design / Programmin
Meet Barnsley, a lazy, good for nothing badger whose addiction to gambling has got him into all sorts of trouble. One night in his local boozer he overhears a conversation. A gold coin was discovered in the nearby graveyard, a coin carved with the head of the fabled ruler Tutanbodger on one side. If Barnsley can find the lost treasure of Tutanbodger it would solve all his money problems. A great journey awaits - as long as he doesn't fall asleep on the way!
Featuring:
• Huge 120 screen map to explore!
• Various weird and wonderful meanies to avoid!
• Collectible items to power-up your badger!
• Gorgeous retro-style hi-res graphics!
• Catchy soundtracks!
Credits:
GFX and Design by Trevor Storey
Code by Georg Rottensteiner
Music by Andrew Fisher
Sfx by Hugo Hoekstra
Cover art by Trevor Storey
Game packaging by Jason 'Kenz' Mackenzie