A horizontal scrolling shoot'em up written by Clark John Denham and published by The Power House for the Commodore 64. In a battle-armoured jet suit the player fends off enemy aircraft and guided missiles whilst avoiding deadly landscape features.
A platformer written by Gavin Raeburn in which the player takes the role of a robot who enters a series of scrolling underground caverns to dispose of all the denizens.
The player, equipped with the latest military robot suit and weapon, has to collect four pieces of a logo in a soap-bubble factory in this flip-screen platformer written by Jason Kendall.
Blazer is a classic vertical shoot 'em up set against the backdrop of an intergalactic conflict. Players take on the role of a mercenary hired by the Sahiban race to steal the Mazeli's ultimate weapon, a powerful ship called the 'Blazer'. The game features top-down gameplay where players navigate through enemy-infested space, dodging attacks and returning fire with a basic forward-shooting cannon. With no power-ups available, success relies purely on the player's skill and reflexes. Enemies approach from various directions, and players can also target ground-based installations. The mission's high stakes and limited resources (only five ships to complete the task) create a challenging and intense space combat experience, where every decision counts in the quest to turn the tide of an age-old war.