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New Pc 9800 Series Games - Page 8

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Newest Most Popular Top Rated
  • Godzilla

    1993

    Godzilla

    1993

    Simulator
    PC-9800 Series
    Godzilla is a game for the NEC PC-9800 series developed by SystemSoft and released in 1993.
  • Fifth Element II Hikari to Yami no Ouji

    1993

    Fifth Element II Hikari to Yami no Ouji

    1993

    Role-playing (RPG)
    PC-9800 Series
    The sequel to Fifth Element for the PC-98.
  • Yougekitai: Jashin Koumaroku

    1993

    Yougekitai: Jashin Koumaroku

    1993

    Role-playing (RPG) Simulator
    PC-9800 Series
    As the newest member of a paranormal detective group operating in the greater Tokyo area, it's your responsibility to help keep modern-day Japan safe from demons, monsters, ghosts, and various mythological figures. Manage your coworkers' schedules to conduct research & development, investigate reports of local anomalies, and venture out to fight and detain evildoers. Succeed at these tasks and you might come closer to solving the mysteries and conspiracy behind this earthly invasion! Yougekitai is a 1993 Telenet DRPG/strategic simulation game where you run an agency of professionals tracking and containing dangerous entities in bubble-era Japan. The game switches between your headquarters, where you oversee day-to-day operations, and dungeons where you & your party fight enemies and explore for items or information. Character abilities range in exploration and combat, from forensics to ESP powers. While the game's story has a set cast, your selection of team members is randomized upon starting a new game, and miss
  • Regional Power III

    1993

    Regional Power III

    1993

    Turn-based strategy (TBS)
    PC-9800 Series
  • Night Walker: Mayonaka no Tantei

    1993

    Night Walker: Mayonaka no Tantei

    1993

    Visual Novel
    PC-9800 Series
    a 16-color PC-9801 eroge released by Tomboy in December 1993. Nightwalker is an adventure game, focused mostly on character interaction and problem solving. While the main characters of this game have the same names and similar appearances to their anime equivalents, their personalities are generally more easy-going and their backgrounds are less tragic (they all have living relatives). In comparison to the anime, the game is fairly lighthearted, with Shidō and Guni providing comic relief. Nightwalker was initially developed as a spin-off project of the adult game Bishōjo Audition: Find an Idol released by Tomboy in February 1993, with the character Rihoko Ayukawa from that game reappearing as a heroine. However, in the process of refining the setting, the heroine's name was changed to Riho Yamazaki, her design was changed, and the story and setting were separated from the previous work. The concept of the world of Nightwalker itself is based on illustrations from 1992.
  • Doppyun Donpisha

    1993

    Doppyun Donpisha

    1993

    Visual Novel
    PC-9800 Series
    Hero is an aspiring photograph to cover women photo sessions. But he actually is tired of those neat photos and wants to shoot usual girls outdoors in their natural environment and without being caught by the police. He looks up to a colleague who agrees to accept the hero as his apprentice if he made nude photos of a list of girls.
  • Mobile Suit Gundam: A Year of War

    1993

    Mobile Suit Gundam: A Year of War

    1993

    Turn-based strategy (TBS)
    PC-9800 Series
    Mobile Suit Gundam: A Year of War is a 1993 turn-based strategy game for the PC-98 developed and published by Family Soft Co., Ltd.
  • Madou Monogatari ARS

    1993

    Madou Monogatari ARS

    1993

    Adventure
    PC-9800 Series
    Madou Monogatari ARS is a prequel to Madou Monogatari 1-2-3, like Madou Monogatari 1-2-3, it is a trio of first-person dungeon crawlers. Each chapter is devoted to a different playable character.
  • Dead of the Brain 2

    1993

    Dead of the Brain 2

    1993

    Point-and-click Adventure
    PC-9800 Series
    The sequel to Dead of the Brain, from Japanese developer Fairytale. Time has passed, but are the zombie dead really gone?
  • Hamlet

    1993

    Hamlet

    1993

    Shooter Role-playing (RPG)
    PC-9800 Series
    Hamlet is a first-person perspective game, set in the huge 3D maze-like eponymous facility. The auto-map is always visible, showing the player the character's position. Enemies and important objects are also visible on the radar. Whenever an enemy approaches, the playable robot is unable to move. The shooting is actually done in turn-based style; the player can only shoot once the robot's attack meter has filled up, and the rate of shooting depends on the robot's (or enemy's) agility. However, the game doesn't pause when the shooting occurs, creating the illusion of real-time combat. Though the game looks like a first-person shooter, it is, in its core, an RPG. Player-controlled robot receives experience and levels up after having defeated certain amounts of enemies. Attack, defense, speed, etc. get increased with each level up. It is possible to find and equip various kinds of weapons: a basic gun with infinite ammo, but low damage; powerful rocket launchers which cause high damage, yet have limited ammunition, e
  • The Queen of Duellist Gaiden

    1993

    The Queen of Duellist Gaiden

    1993

    Fighting
    PC-9800 Series
    NEC PC-9801 exclusive sequel to The Queen of Duellist.
  • Devil Force

    1993

    Devil Force

    1993

    Strategy
    PC-9800 Series
  • Lunatic Dawn

    1993

    Lunatic Dawn

    1993

    Role-playing (RPG)
    PC-9800 Series
    The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns. The game is dedicated to character creation, RPG-style character development, and exploration. In the beginning, the player creates the playable character, choosing age, gender, and even weaknesses - all of which affect the character's parameters such as stamina, weapon technique, charisma, etc. Afterwards, the player allocates points into the remaining parameters. The player starts in a city and is absolutely free to go wherever he/she wants. There is a day/night cycle in the game. It is necessary to keep an eye on the character's stamina and buy food rations - the character can die of exhaustion and hunger. Random enemies appear on the world map and in dungeons. Battle screen is isometric and allows free movement. It is not necessary to choose a command for each turn: the battles evolve automatically until the player interrupts them with a new command.
  • Battle Skin Panic 9821

    1993

    Battle Skin Panic 9821

    1993

    Turn-based strategy (TBS) Adventure Card & Board Game
    PC-9800 Series
    The definitive version of Battle Skin Panic. The game interface during adventure scenes is in 640x400 and switches to 640x480 during card battles. It also takes advantage of the 256-color palette.
  • Chitty Chitty Train

    1993

    Chitty Chitty Train

    1993

    Puzzle
    PC-9800 Series
    Chitty Chitty Train is a puzzle game about coordinating trains. Guide your train to pick up all passengers and reach the exit without colliding with other trains or obstacles. The game also contains a level editor to modify levels.
  • Kuru Kuru Party: Princess Quest

    1993

    Kuru Kuru Party: Princess Quest

    1993

    Role-playing (RPG) Visual Novel Card & Board Game
    PC-9800 Series
    A game, developed by Tomboy and published by Ides, which was released in Japan in 1993.
  • V.G.: Variable Geo

    1993

    V.G.: Variable Geo

    1993

    Fighting
    PC-9800 Series
    Variable Geo is a Japanese 2D fighting game / eroge developed and published by TGL under their Giga brand. The game focuses on an all-female martial arts competition where participants are required to promote various family restaurants by acting as waitresses when not fighting. Takahiro Kimura was responsible for designing the characters
  • Tenshi-tachi no Gogo Special 2

    1993

    Tenshi-tachi no Gogo Special 2

    1993

    Visual Novel
    PC-9800 Series
    Main hero is high school student but he also steals money and assets from villains to return it to the proper owners. One day he received a request by mail to get "Blue Diamond" out of debt situation.
  • Four Flush

    1993

    Four Flush

    1993

    Adventure Visual Novel
    PC-9800 Series
    In the future, the cities of the Earth merge into a single megalopolis. Life has stabilized, and each new day is similar to the preceding one. Human beings have lost connection to the culture of the past. The huge city doesn't even have a name, and is simply called "City". Poor people live in the slums, and have no access to the quarters of the rich. Corruption reigns. The hero of the game belongs to an organization of assassins known as "Card". His last mission is to kill corrupted policemen who have been trafficking drugs. The hero must hide, but his relationships with other "Card" members are anything but clear... Four Flush is essentially a visual novel, though it offers more choices of locations and dialogue options that it is usual for games of this genre. There is no fixed command-based interaction. Most of the game progression, despite the presence of location and dialogue choices, is linear. There are a few scenes with nudity and descriptions of sex, though not particularly "hardcore".
  • Metal Eye

    1993

    Metal Eye

    1993

    Role-playing (RPG) Adventure
    PC-9800 Series
    In Metal Eye, the player takes the role of a young weapons expert named Findhill. His father was apparently involved in a project that dealt with creating artificial life forms. But recently he has disappeared without a trace. Findhill remained alone, in a small town surrounded by vicious monsters. He wants to become a hunter, just like his father once was, to get rid of the monsters roaming the wilderness, and get to the bottom of his father's disappearance and his mysterious project. The game is a rather traditional Japanese RPG: Findhill and his companions, who join the party as dictated by the course of the story, wander around a vast world map, visiting towns, descending into dungeons, and fighting random enemies in turn-based combat viewed from a first-person perspective. The party can carry different types of weapons, including various guns (rifles, shotguns, etc.) with expendable bullets. Weapons and armor are shared by all the characters and need not be equipped on individual combatants. The player can al
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