In the future, after the latest World War, various nations of the Earth joined forces and built a super-powerful computer knows as "Juno", which would be able to preserve peace and to help scientists in their researches. Every four years, a fighting tournament is held by the company that built the computer. The rules of the tournament are strange: female fighters who lose agree to perform services of sexual nature. The Time and Space Investigation office decides to find out what really happens there, and sends a young employee named Hayate to participate in the tournament...
Jikuu Sasatsukan Hayate: Inspector is a one-on-one fighting game. There is an exercise mode, but it only allows to fight one opponent on an easier difficulty level. In the "normal mode", the difficulty is higher, and all the fights are dictated by the story; it's impossible to choose player-controlled fighters, opponents, scenario, etc. Every battle has just one round. The fighters can use various punches and kicks, jump, and execute powerful s
Goddess of the Evil Blade is a direct sequel to the first Sword Dancer. The story continues to chronicle the adventures of the "sword dancer" Hien and his mentor, the warrior Tetsuta. They have succeeded in rescuing the "white dragon sorceress" Setsuna from the clutches of the demons. However, greater challenges await the three. Setsuna's life might be in danger, and the watchful eye of the evil Black Dragon continues to follow the heroes. The adherents of the benevolent White Dragon have to prepare for the decisive battle against the forces of evil...
The game plays very similarly to its predecessor. The overall structure corresponds to that of a traditional Japanese RPG: the player navigates the heroes through top-down environments, buying supplies in town, advancing the narrative in a linear way, and fighting enemies to gain experience and level up automatically. Like in the first game, the battles are action sequences that take place in small side-scrolling areas, similarly to fighting games. However, unlike i
Chō Jikū Yōsai Macross: Skull Leader is based on the anime series Macross, narrating its initial chapters and focusing on one of its primary characters, Hikaru Ichijyo. Like Remember Me, it is a turn-based strategy game; however, it cannot be considered a sequel, since it does not continue the story and has many gameplay-related differences.
The battles take place on an isometric screen. Instead of deploying individual space ships and mechs, as it was the case in Remember Me, the player positions human commanders, each controlling several of the aforementioned craft. The player can change formations in order to gain advantage in battle. Commanders are navigated on the screen in turn-based fashion. When an enemy is in range, the player has to choose an attack technique to employ against him. The ensuing battle is then displayed on a separate screen, proceeding automatically.
A journalist from the Fame magazine, along with a photographer, is sent on the maiden voyage of the luxury cruise ship Atlantia. The assignment is to get an interview from the sheikh of Harrout -- the owner of the ship.
Aboard, several sudden explosions rock the ship, and a voice from the announcement system tells: We are sinking! Get to the lifeboats immediately
The first video game based on the Slayers light novel series. The game follows Lina & Gourry's adventures in several places surrounding a city called Wilnan.
Possessioner is primarily a Japanese-style adventure game. The player selects verb commands from a menu and combines them with objects appearing afterwards to interact with the environment and trigger events. Navigation is menu-based as well. The game also contains sporadic turn-based battles against the Possessioners and their minions. Four female combatants have a variety of attacks at their disposal, but the battles are fairly simple and there is no role-playing system. The game contains scenes with nudity and explicit, exclusively lesbian sex scenes.
This is a sequel to the first Farland Story game, released in early 1994. The game looks very similarly to its predecessor. The entire gameplay is dedicated to strategic battles, during which you navigate your large party in turn-based mode over the world map. Once you have issued commands to all your party members, it's the enemies' turn to act. You can attack enemies when they are in range of your weapon, or cast healing and offensive area spells. Your characters level up, can use items, and equip a variety of weapons and armor pieces.
The sequel to Bacta directly continues the story initiated in the first game. The paranormal investigator Jinpachi Tanaka was unable to defeat the female demon Dirsala, and she intends to resurrect the mysterious magical creation known as Bacta. In order to prevent that Jinpachi must work together with the local police and his faithful assistance, all the while continuing to save young women from demonic possession.
Gameplay-wise, the sequel is identical to the predecessor. The Japanese-style adventure gameplay relies on selecting verb commands and combining them with objects in a text menu. It is impossible to get stuck or permanently die in the game, and many of the options, though not necessary to select for triggering the next event, are there for humorous reasons.
The protagonist of the game is a college student named Yuuji Shibata. One evening, just after hearing on the news that someone has stolen a tiger, he goes out to a convenience store. On the way back, in a dark alley, he notices a strange creature, a young girl with cat ears and tail. She doesn't seem to remember anything about herself, except her name beginning with the syllable "Mi...", which afterwards earns her the nickname Mi. Yuuji brings her to his house and tries to introduce her to the world of humans. (which, naturally, also involves techniques of human procreation). But will Yuuji be able to keep Mi as his companion (sexual and otherwise), or will he have to face her mysterious past?..
A fairly traditional Japanese RPG developed by the doujin circle Fenrir with all the familiar ingredients of the JRPG genre, There is, however, a real-time element in the combat, similar to the ATB system of Final Fantasy series.
Main hero is an ordinary salary-man of 25 years old. He has a girlfriend, but they have not spent much time together since the beginning of the week. Now hero gets a bonus payment at work. How will she spend the money?