Conquest of the new world is a turn-based strategy game that lets you control one of 6 different nations in their attempt to colonize the new continent. The gameworld is represented in an isometric point of view. Combat is a mini-game taking place on a battlefield where victory can be achieved by killing enemy troops or capturing the enemy's flag. This deluxe edition added new elements of diplomacy, including trade options, as well as specific bonuses based on which nation is played.
Counter Action is a World War II real-time tactics game, developed by the Russian company Nashi Igry, and released in 1996 in Russia and 1997 in the UK and Europe outside of Russia.
An overwhelming military operation is in progress to cover up the landing of an alien spacecraft. Frustrating the military personnel involved, some aliens escape towards the city, where they are spotted by several eyewitnesses. You are one of those witnesses - the first who actually makes contact - and who is assigned a very special mission...
Have you ever wanted to break the chains and design your own AD&D adventure scenarios? Well, this is your chance to do it in the incredible FORGOTTEN REALMS game world, with your only limitation being the size of your hard drive.
God of Thunder is a 2D platform puzzle game created by Ron Davis and published by Software Creations in 1993. It was previously a shareware product but was released as freeware.
Somewhere on the top floor of a sinister tower, there is an evil wizard who likes conjuring powerful deities. Those mighty creatures threaten the wizard, but they are trapped in magical cages, unable to act. To prevent the revenge of gods, the wizard imprisoned the souls of the four greatest gods in four talismans, and then hid them in four different dungeons. Controlling a party of adventurers, you must retrieve these talismans and release the gods.
This is a first-person RPG with a 4-person party made up of warriors, wizards, rangers, and assassins. Characters are pre-generated and chosen from a pool of 16 adventurers (4 of each class). Choose from 32 spells drawn from the disciplines of earth, chaos, dragon, and night magic. Combat takes place on the same screen as exploration and is fully in real-time.
Similar to Prince of Persia, there are two major parts of play in Shadows of Cairn, both of which take place in the game itself. There's the platforming aspect of the game where you must guide Quinn over pits and through obstacles by running, jumping, climbing, and even hiding. There's also the fighting aspect of the game where Quinn has to fight enemies to progress by using an assortment of high, medium, or low punches or kicks. Quinn doesn't enter Fight Mode automatically, so if you want him to fight, you need to put him into Fight Mode. Unlike Prince of Persia, however, there are four difficulties to choose from which make the game easier or harder overall.
The game ushers you along by issuing way points directly under your Compass, showing you exactly where you need to be heading to progress the story. This could be anywhere from a local tavern to a magical tower on an entirely different tier of the city. Due to this linearity, it's almost impossible to become lost in the game or otherwise stuck. This game als
Trial by Magic - The ultimate riddle. Constructed by the Trialmaster. For many years it has attracted adventurers from across the land, lured by the promise of unimaginable wealth. But nothing in life is free, the dangers of the Trial must be overcome if you are to achieve your goal and survive.
Man Enough is a full-motion video dating simulation game. The objective, as in most of these games, is to have intercourse with several women. The game starts with the player subscribing to a dating agency called "Man Enough", run by a woman named Jeri. She assists by popping up on the screen to give hints and evaluate progress. After that, the game goes to a gym where Blair, Erin, Fawn, Kellie and Quinn are. They can be clicked with a cursor in the shape of a human face: it changes to one with a speech balloon when placed over their heads (to initiate dialog and the dating progress), and to one with bulging eyes when placed on their bodies (to play a short "sexy" video of the girl).
The game manual comes with profiles for each girl, listing their predilections and dislikes. Using that information, the player must choose between three answers to each question made. These questions are displayed over a picture of the girl that changes according to her mood. Wrong answers bring sullen looks, and right answers bring