A Russian educational platform game about human anatomy where you learn the structure of the human body through mini-game segments.
The game consists of the platforming segment where you need to traverse different floors of the hospital to reach the computer and configure how to setup the different body parts. These computers acts as the mini-games for the player to learn about the body structure.
You win the game once you have done all the floors and completed all the computer setups.
Fostiator is one of several sample games that demonstrate the capabilities of DIV Games Studio development environment. It is a simple versus fighting game with four characters and three stages, using high-resolution pre-rendered sprites for characters and scenery objects. It is possible to play against the AI with three difficulty levels, against another player on a single keyboard, or watch two AI opponents fight each other.
There is no plot but the DIV Games Studio user manual gives short (and rather silly) descriptions of each character: Alien, an animated skeleton of an extraterrestrial warrior with sharp claws; Bishop, a bionic fighter; Ripley, the Earth's best gymnast; and Nostromo, an immortal warrior armed with an axe. The character's names are obvious references to the 1979 film Alien and its sequel Aliens, but the game has otherwise no relation to this franchise.
Fostiator was available as a free download from the official DIV Games Studio website. The entire source code of the game was also included w
Theatre of Pain is a Mortal Kombat-esque fighting game featuring characters and settings drawn from Roman history and mythology.
It features high-resolution SVGA rendered sprites and backgrounds, as did Mirage's previous fighting game, Rise Of The Robots.
It uses a six-button layout, with weak, medium, and strong punches/slashes and kicks. There are both single and two-player modes.
The Fight of the Sumo-Hoppers is a physics-based fighting game by Tuomas Korppi. Radioactive wrestlers weighing several megatons fight in the Cement Desert on the planet of Musculia in this ancient holy sport.
The story involves Keen awakening in a prison cell on the planet Grund-Bief after he got a stomachache due to too much fast food during his sister's birthday party. Keen has been snatched by an Abduct-o-Beam of the organization known as McZargalds, MZ for short, which is led by the Mad Butcher, serves tenderized children and has lax hygiene standards. Not only that, the food on Grund-Bief is so putrid that it has gained sentience.
The protagonist is initially unarmed, but soon finds a weapon called Ultra-Spicy Arcturian Megameatballs that allows him to reduce enemies to piles of ashes. However, to defeat the Mad Butcher, he has to obtain an even more powerful weapon, namely thousand-year old Bloog Eggs. Keen must explore Grund-Bief to find the necessary Bloog Eggs so that he can confront the Mad Butcher and rewire the Abduct-O-Beam to save the Earth once again.
Pangea: Return To Planet Earth is sci-fi-pulp/space-opera-themed multiple-choice interactive fiction game presented as an interactive comic book. The game, self-described as adult in nature, is reminiscent of the Heavy Metal film and magazines.
The game was programmed in MMGRASP (MultiMedia GRaphic Animation System for Professionals). It was supposed to be the first episode in an ongoing series, but no subsequent episodes appear to have been released
Whatever We Decide to Call this Game is a text adventure game in which one finds themselves outside the doors of their new college with three tasks to accomplish - find a bathroom, enroll in classes, and get a parking sticker.
A basic 'arcade flight' game made by MVP Software. It was commonly found on old MS-DOS shareware collections and shovel-ware compilations. Has probably one of the most ridiculous intro videos of it's time.
TASO 131 is a multiplayer action game from the 1990s. Players use helicopters, cruise missiles, ground troops and paratroopers to destroy opponents’ bases while defending their own. In the campaign mode, players also design their own bases in a manner similar to real-time strategy games, constructing buildings from barracks to air defence systems.
During the 1990s, there was a whole scene of young guys in Finland making and playing small action-oriented PC games like this, known as suomipelit (“finngames”). The games were distributed via disk swapping and through bulletin board systems (BBS), and eventually also through the Internet (see TASO’s entry in Suomipelit.fi). Many of the most popular finngames, like AUTS and Wings, were split-screen multiplayer flying games inspired by a Finnish Amiga game called Turboraketti. TASO combined split-screen flying with elements from the first real-time strategy game I ever saw, Dune 2. The result was fairly successful. In 1997, TASO was awarded the first prize in a n
The Lost Episodes of Doom is a collection of three eight-level episodes for Doom by Christen Klie and Bob Carter. It takes place on the Jovian moons Callisto and Io, and on Jupiter itself. It was a commercial product and was included on a 3.5" floppy disk that was sold with a 246-page book that details the levels. The book is written by Jonathan Mendoza with some notes by both map designers.
The book was published by Sybex in January 1995.