William Shatner's TekWar is a 1995 first-person shooter video game derived from the TekWar series of novels created by William Shatner and ghost-written by science-fiction author Ron Goulart.
The Terminator: Future Shock is a first-person shooter computer game released by Bethesda Softworks in 1995.
The game depicts Judgment Day as happening in 1995, then the setting jumps forward to Los Angeles in the year 2015. The gamer plays a human escaping entrapment by Terminators. After escaping hostile enemy territory in the first mission, the player meets with John Connor, the leader of the Resistance. From that point on, one plays as a Resistance fighter. Skynet's uprising in 1990 has left most of humanity dead, with control in Skynet's hands. All around is death and decay, scattered with remnants of a past society shattered.
Future Shock is played in the first person perspective at all times. Each level in the game requires the player to solve a number of objectives before continuing to the next level, while fighting enemy robots with a wide variety of guns and grenades. Another obstacle in each level is the harsh terrain, as many areas contain too much radiation for the player character to remain alive. T
EVIL CAN RUN, BUT IT CAN'T HIDE!
Left for dead when his family accidentally stumbled on a Mob hit, Frank Castle refused to die. Fueled by vengeance, he now wages a one-man war on the Mob. A self-appointed judge, jury and executioner, there is no escaping his verdict. The guilty must all face... The Punisher.
Picking up a lead on a Mob front in New York, The Punisher blast into action. Join him and Nick Fury as they smash their way through the streets to take on the New York underworld. Pound some sense into street punks to gain information or pick up a flame thrower and fry them into submission. Put together the clues and if you're tough enough, you'll track down and pronounce scentence on the most notorious crime lord of them all - The Kingpin!
Flight Simulator 5.1 add the ability to handle scenery libraries including wide use of satellite imagery, faster performance, and a barrage of weather effects: storms, 3D clouds, and fog became true-to-life elements in the Flight Simulator world. This edition was also the first version that was released on CD-ROM and the last for DOS.
Assemble your fleets, fill your silos with nuclear warheads, conduct research, gather resources, and wage war in a vast galaxy in this unique take on 4X Strategy. Appoint Colony Supervisors to manage your colony and deploy Spy Satellites for the ultimate in skulduggery. Negotiate and trade with 6 different alien cultures, each with their own unique personality.
Immerse yourself in a strange culture full of mystery, magic and deception. All is not what it seems in this bizarre and alien world. Who is friend... who is foe? What has happened to the missing Druid? What are the strange scientists doing? Which path is safe to choose? Find your answers by exploring this "feature length" story in a three dimensional world.
An action-packed game designed to take advantage of the latest advances in interface and graphic design. An intricate storyline that unfolds as you explore a rich gaming world. Featuring action-based combat and an intuitive point-and-click interface for simplicity of play.
The world of Tempest is in need of a champion! You have been summoned to embark on a noble journey to save all of humanity from an evil fate. You must keep your wits about you, your sword must stay sharp and ready, and your spells charged as you forge through Tempest's massive landscape. Descend into the maws of many a dark and dangerous dungeon in search of your quest's end.
You'll have at your disposal more than 25 spells and items of great power, each drawing upon one of the elemental forces such as earth, wind, fire, and lightning. Whether you prefer a more tactical approach or attack all-swords-swinging, Anvil of Dawn features a hybrid of real-time and turn-based combat to satisfy your needs. Remember, your choices and actions affect the ebb and flow of combat so think, and act, wisely. Are you prepared to pay the ultimate price, to steal away the gift of a dark god, and journey to the Anvil of Dawn.
Shannara is a computer game released in 1995 for DOS and Microsoft Windows. It is based on the Shannara series of books by Terry Brooks.
The game has some elements taken from RPGs, such as top-down world-map traveling and occasional turn-based battles. However, there is no real role-playing system in the game (statistics, experience points, levels, etc.). The battles serve to emphasize the danger of traveling the wilderness, or appear as story-related events; sometimes, they are treated like puzzles, with specific actions leading to victory.
Star Trek: The Next Generation – A Final Unity is an adventure game by Spectrum HoloByte, based on the Star Trek universe. It puts the player in control of Captain Picard and his crew of the Enterprise D and features traditional point-and-click adventure gameplay as well as free-form space exploration, diplomatic encounters and tactical ship-to-ship combat.
The cast of Star Trek: The Next Generation reprise their roles, providing the voices of their respective characters.
This is a puzzle game based on Disney's Beauty and the Beast. The player must assist the enchanted inhabitants of the Beast's castle to prepare for the grand ball.
The year is 2488 and all the races of the Known World come together in a celebration of pride, honor, skill and mindless violence. NAF Blood Bowl. Welcome to MicroLeague’s PC version of the award winning game from Games Workshop, Ltd.
Blood Bowl is an epic conflict between two teams of armed insane warriors. Most have no idea why they are waging such ferocious battles, but they like it. Players pass, throw or run an inflated pig’s bladder into their opponents’ End Zone, while the other team, naturally - or unnaturally - tries to stop them.
The adventure in which you are about to embark tells the story of how once upon a time a young boy named Quickthorpe set out a journey through the lost world of Balkhane. It is a Fable in one way, but in the 'trick of the tale', it's a strange adventure through a shattered world and a saga born out of the very sick mind of a man called Ismael.
Long ago in the mists of time lived the Mecubarz. Ancient and beautiful, powerful and wise they ruled absolute. Strange beings, magical creatures and humans lived together in peace and harmony, until greed destroyed it all. Ismael, a respected man, and revered by all, sadly had a heart that was hollow and bitter. He and four others plotted to overthrow the Mecubarz.
The Mecubarz' fury at the treason of Ismael and his men was cataclysmic. They trapped the four seasons and put them into impenetrable crystals, casting them to the four corners of the shattered world where they stood still and were held in an eternal dominion of ice, mist, water, and fire. The four traitors were
Toffifee Fantasy Forest was released in 1996 as a promotional game for advertising Toffifee, a product of Merci GmbH & Co, Berlin.
Toffifee Fantasy Forest is about a dwarf's journey to save his friends from the hands of an evil magician. He has to find his way through a forest and a cave to arrive finally at the wizard's castle.
It's a classic, jump 'n' run, side scrolling, arcade game. You can collect goodies for scorepoints and Toffifees (a kind of chocolate). With Toffifee you can buy nuts (for hitpoints) and fir cones/stones (used as ammunition to be thrown).
The Sunnylands is a Keen 4 levelpack, though, it has a new story and a little bit of new graphics. Join Commander Keen, as he travels through Sunnylands, which has as many levels as the original Keen 4 (it even has a secret level) and the creatures he has previously encountered on Shadowlands!
Settlers of Catan is a turn-based strategy fangame for MS-DOS based on the boardgame of the same name.
Settlers of Catan game description
The object of the game is to be the first player to gain the specified number of victory points during your turn. If you somehow manage to gain the appropriate number of points during an opponent’s turn, you must wait until the end of your next turn before you can win the game (assuming no one else manages to win before then). The number of victory points required to win depends on the scenario being played. the game constantly displays the number of victory points you currently have, as well as the number that you need to win. You gain victory points in five ways: building settlements, upgrading settlements to cities, deploying the largest army, building the longest trade route, and gaining victory point cards. Settlements built in a region where you did not begin with a settlement gain an extra victory point.