Arcy 2 is a VGA puzzle game that might remind you a little of Kroz. You play a smiley face who must collect all of the keys in a level before you can leave. Each enemy moves in a specific way, so the puzzle is figuring out how to move through the level without getting killed. Some enemies will only move if you cross their path, some will kill you instantly, some move in straight lines and only turn left or right, and some will try to trap you. Rocks can be used to interpose something between yourself and your enemies, and sometimes must be used to destroy walls or barriers. The soundtrack gets old quickly (one stanza of "The Entertainer" plays in a loop forever), but the game is very challenging and should entertain anyone who is up to the challenge. There are 3 volumes in this game, with only the first volume playable in the shareware version.
Laser Light is a game that challenges and teases your mind. Bending lightbeams to hit the target may sound easier said than done. You must plant your tools in the correct locations to score the highest points. But watch out for the obstacles! Some may have catastrophic results. Don't forget to keep an eye on the time counter, you're only given a specific amount of time before the laser automatically fires.
Help to free Ecstatica in this terrifing graphic adventure with a fully explorable 3D environment, stunning animation, and ground breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.
In 1994, Sierra On-Line, Inc. publishes Battle Bugs, a real-time game for the DOS system.
A very unique real-time strategy game. It's only semi-real-time, because it's possible to pause the action at any moment. The player commands 22 different insects in a long campaign (56 missions) against the computer-AI or a human opponent.
Take command of one of seven German U-Boats during WWII and hunt down and destroy allied convoys. This is never an easy task since their escorts and aircraft are waiting to ruin your day. The level of realism, and with it the difficulty, can be set by enabling or disabling ten options, e.g. unlimited ammo, clear sight or even invulnerability.
Campaigns can be started in one of several time slots, allowing you to play for the entire war if you wish. During these campaigns you gain medals and promotions which includes the command of better submarines. You can also choose to play a single mission where you can set certain variables, e.g. number of ships or weather conditions. Specific missions aren't required because the engine "rolls up" convoys and targets, meaning every time you play the missions will change. The type and location of these missions depend on the historical time and the used submarine.
The submarine consists of several rooms where you can access the functions and instruments you'll need, e.g. the
Wolf is a life simulator. You take the role of a wolf and live you life in the forests of North America, performing duties that real life wolves share, such as hunting, raising pups, and defending your territory. There are several maps to choose from, and many environmental and game play settings are customization, in a sandbox-like fashion. There are no ultimate goals, it is open world and you may do as you please.
A private detective investigating a a case of industrial espionage encounters strange, mysterious creatures under an old factory. Take on this alien army alone and discover the deadly secret deep underground.
The life of a seasoned starfighter pilot isn't all glory and adventure. After years of following orders and losing ships and friends, you are now the sole commander, responsible for heading up a momentous strike against your enemy's homeland - either the Empire of Kilrath or the heart of the Confederation.
This war requires real strategy, not just hotshot piloting, and you have to determine where to fight, how to fight, and what ships will get the job done. In Wing Commander Armada, you have the freedom to build your own universe, your own missions, and your own campaign.
The expansion pack named "Enemies of the Empire" is the second out of two for the 1994 flight simulation game "Star Wars: TIE Fighter". This expansion includes battles Eleven, Twelve, and Thirteen. Although it was not available for purchase separately, it was included in the 1995 Collector's CD-ROM and all later releases of the original game.
In 2010, the Advanced Ideas Corporation (AI Corp) has discovered the remains of a crashed alien ship. The technological ability of this race (and the race itself) were far superior to what the Humans had. A few days after this discovery, the mothership of the alien race began to attack Earth, without provocation. The aliens quickly subdued the superpowers of the Earth and held them down under their mighty technological power.
Earth geneticists studied the remains of the aliens retrived from the crashed ship discovered that the invaders were all cybernetically-enhanced creatures and that under such conditions there was no way that Earth could retaliate sufficiently to destroy these organisms. So, the AI Corp brought forth the Enhanced Combat Scouts (ECS) project. They developed a prototype and gave it the code name "Havoc". Havoc's mission is to disrupt and destroy the communication lines between the alien forces and their commander. He is Earth's last hope.
You wanna know about Runnin' Kid? The Net's where you make the score, huggin' the Lattice like a Regulan lungworm on a Borian airgrazer. You only get one shot. The speed will leave ya higher than a jacked our flatliner.. Trust me kid, the Sense-Net is no place for a cherry like you. Jack into your TourSim at home and relax. Leave the runnin' to real pilots.
Get ready for the world's fastest PC flight adventure, Delta-V.
This 3-D virtual reality (VR) flight sim incorporates 256 colors, full runtime Gouraud shading and runs faster than the human eye can follow!
Strap in for non-stop action as you pilot your trace at speeds where thought and action are one.
The Ultima VIII Pagan starts exactly where Ultima VII ended. Avatar is cast to the world of Pagan by the Guardian. In the meantime, the Guardian is taking control over Britannia and Avatar has to find the way to leave Pagan and save Britannia from the Guardian. The world of Pagan is ruled by four titans that prevent any interworld travel. To open a portal to Britannia, Avatar has to destroy all four titans ad claim their power.
Somewhere on the top floor of a sinister tower, there is an evil wizard who likes conjuring powerful deities. Those mighty creatures threaten the wizard, but they are trapped in magical cages, unable to act. To prevent the revenge of gods, the wizard imprisoned the souls of the four greatest gods in four talismans, and then hid them in four different dungeons. Controlling a party of adventurers, you must retrieve these talismans and release the gods.
This is a first-person RPG with a 4-person party made up of warriors, wizards, rangers, and assassins. Characters are pre-generated and chosen from a pool of 16 adventurers (4 of each class). Choose from 32 spells drawn from the disciplines of earth, chaos, dragon, and night magic. Combat takes place on the same screen as exploration and is fully in real-time.
Similar to Prince of Persia, there are two major parts of play in Shadows of Cairn, both of which take place in the game itself. There's the platforming aspect of the game where you must guide Quinn over pits and through obstacles by running, jumping, climbing, and even hiding. There's also the fighting aspect of the game where Quinn has to fight enemies to progress by using an assortment of high, medium, or low punches or kicks. Quinn doesn't enter Fight Mode automatically, so if you want him to fight, you need to put him into Fight Mode. Unlike Prince of Persia, however, there are four difficulties to choose from which make the game easier or harder overall.
The game ushers you along by issuing way points directly under your Compass, showing you exactly where you need to be heading to progress the story. This could be anywhere from a local tavern to a magical tower on an entirely different tier of the city. Due to this linearity, it's almost impossible to become lost in the game or otherwise stuck. This game als
Man Enough is a full-motion video dating simulation game. The objective, as in most of these games, is to have intercourse with several women. The game starts with the player subscribing to a dating agency called "Man Enough", run by a woman named Jeri. She assists by popping up on the screen to give hints and evaluate progress. After that, the game goes to a gym where Blair, Erin, Fawn, Kellie and Quinn are. They can be clicked with a cursor in the shape of a human face: it changes to one with a speech balloon when placed over their heads (to initiate dialog and the dating progress), and to one with bulging eyes when placed on their bodies (to play a short "sexy" video of the girl).
The game manual comes with profiles for each girl, listing their predilections and dislikes. Using that information, the player must choose between three answers to each question made. These questions are displayed over a picture of the girl that changes according to her mood. Wrong answers bring sullen looks, and right answers bring
Death Gate is a classic adventure game from the much revered Legend Entertainment. The studio is known for developing games that include exceptionally well crafted puzzles and a wacky sense of humor which frequently breaks the fourth wall and plays to a wide assortment of offbeat puns. Moreover, the company has emerged with a winning streak of fantasy and sci-fi games based on popular literature adaptations. The most famous of these are Frederick Pohl's Gateway and Terry Brooks' Shannara.
In 1994, Legend Entertainment has chosen to adapt not 1 book but the whole series of 7 books by Margaret Weis and Tracy Hickman known as The Death Gate Cycle. The original release of the game even includes a special gift for fans of the book series, namely an exclusive short story written by the same authors that tells some of the history of the mysterious Assassin's Guild from the series.
In Death Gate, the player is cast in the role of a freshly freed Patryn—a young, brave wizard named Haplo. By his deeds in the Labyrinth, h