This is a simulation of bombing at night during World War II. The white marks passing below are target markers (flares released at lower level by target marking aircraft. You must maneuver your aircraft so that markers are in the centre of your site when the bombs you have released detonate. This involves accounting for your present height (1-6), so that the bombs will explode with the most markers within the blast range (the red area in centre of your targeting site) when the bombs hit the ground. Therefore, at higher heights you must release your bombs sooner, since it takes more time for them to fall, so that they will hit the ground when the target markers are in the centre of your site. If you completely miss (fail to have any markers within the blast area) you lose a point, if you only have one marker in the blast area no points are lost or gained. You must have at least two markers in the area to begin to gain points. A total score is reported at the end of your bomb run.
A simple simulation of the classic game of Snakes and Ladders. Choose your piece (+ or *) and then hit a key to role a dice for each. The winner is the player who makes it to the last (red) square first. If you land on the head of a snake, you slide down to the bottom of its tail. If you land at the bottom of a ladder, you ascend to the top of it.
Adaption of Avalon Hill's board game of the same name. Players compete against each other in winning a preset amount of money by trading and selling assets.
Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
A black and white pinball game developed by Southern Cross Systems for the TRS-80. The ball is launched from the top right of the screen. The game features a single pinball game with 4 flippers, shake control, and a tilt mechanism.
It allows for up to 4 players, where the top score for all 4 players is displayed on the right of the screen. Each player gets 3 balls per game
A space simulation in which the player has to manage as a governor one of the earth's first orbiting stations. Written by Bob Nicholas and published by Adventure International for TRS-80.