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Most Popular Ps3 Games - Page 405

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  • Jewel Master Egypt

    2009

    Jewel Master Egypt

    2009

    Puzzle
    Nintendo DS
  • Sudoku the Puzzle Game Collection

    2011

    Sudoku the Puzzle Game Collection

    2011

    Puzzle
    Nintendo 3DS
    * Put yourself to the test and tackle Japanese puzzles as you’ve never seen them before in Sudoku – The Puzzle Game Collection for Nintendo 3DS. * Tackle 600 puzzles that include Sudoku and other Japanese favourites Shikaku, Hashi and Akari. * Unlock hints by using the Play Coins you acquire whilst walking around with your Nintendo 3DS in Sleep Mode. * Watch puzzles come to life in a new way thanks to the unique graphical capabilities of the Nintendo 3DS system.
  • Ketzal's Corridors

    2011

    Ketzal's Corridors

    2011

    Puzzle
    Nintendo 3DS
    Use speed, skill and lightning-fast reflexes to save the spirit world from destruction in this engaging, action-packed puzzle game. A variety of compelling spatial challenges await you. Rotate and maneuver block-shaped Guardians to explore sacred shrines and climb towers that reach high above the clouds. Face adrenaline-fueled races against the clock, cerebral shape-matching missions and mazes that you’ll need a sharp memory to escape. The evil god Koruptal has brought chaos and destruction to the spirit world, and it’s up to you to put things right. Three multiplayer modes and 96 replayable, fast-paced single-player stages offer a wealth of puzzle-packed excitement, only available on the Nintendo 3DS system.
  • Renketsu Puzzle Tsunagete Pon!

    1998

    Renketsu Puzzle Tsunagete Pon!

    1998

    Puzzle
    Neo Geo Pocket
    Renketsu Puzzle Tsunagete Pon! is a game where blocks have to be dissolved. New blocks constantly scroll into the screen from the top. The game is over when the first blocks reach the bottom of the screen.
  • The Irritating Maze

    1997

    The Irritating Maze

    1997

    Puzzle
    Neo Geo MVS
    The Irritating Maze quite literally lives up to its name. It's a maze, of sorts, and it's one hell of an irritating game. In fact, it is one of the most irritating games that most will ever come across. But it does have its charms, namely its offbeat gameplay. The graphics are bright and colorful, with a lot of eye candy everywhere. Depending on your point of view, this may or may not be a good thing, as all that coloring and eye candy has been designed specifically to distract you from beating the level. All that glitter is isolated to the areas immediately surrounding the track, and if you look off the beaten path you'll notice that the graphics there are quite sparse and simplistic. The sound and music are passable, though not particularly good. The Irritating Maze's songs sound like generic puzzle game music and are generally pretty forgettable, but they do fit the game's mood. You'll hear an announcer's voice at certain points of the game telling you that you've passed a checkpoint or something like that. T
  • Minnasanno Okagesamadesu! Daisugorokutaikai

    1991

    Minnasanno Okagesamadesu! Daisugorokutaikai

    1991

    Puzzle
    Neo Geo MVS
  • Puzzle de Pon! R

    1997

    Puzzle de Pon! R

    1997

    Puzzle
    Neo Geo AES Neo Geo MVS
    The update/sequel to the original Puzzle de Pon! It's a puzzle game similar in style to Puzzle Bobble. The goal is to clear the bubbles surrounding the drop token, rather than just clear the stage.
  • Puzzle Bobble VS

    2003

    Puzzle Bobble VS

    2003

    Puzzle
    N-Gage
    Bubble poppin' action on the N-Gage. Oddly called Puzzle Bobble even in The States (as opposed to the previous nomenclature of "Bust-A-Move").
  • Blow Up!

    1987

    Blow Up!

    1987

    Puzzle
    MSX
    In Blow Up! the player takes on the role of Joe Kowalski who must navigate his way to the exit in six progressively more difficult caverns. The game has similar gameplay as Boulder Dash, and each cavern must be completed within five minutes. Along the way, Joe will encounter various enemies. There are grabbers who will jump on Joe and slow him down. Darth Vader heads who move around more quickly and will shoot at you. Walking grenades will explode when you come too close to them. The green virus will spread around when it is unleashed and it will make you sick when you come into contact with it. Joe will turn pale white, his energy will drain and he can only move around slowly. Joe can fight back by dropping rocks onto them, or by shooting them or by using mines to blow up enemies or walls.
  • Buster Block

    1985

    Buster Block

    1985

    Puzzle
    MSX
    Buster Block is a maze game where the player needs to go through 25 levels and destroy monsters by pushing blocks onto them. Energy is lost when the player collides with a monster or gets pushed by a block. The game is based on the two BBC Micro titles Pingu and Rubble Trouble and uses 16 types of blocks; those from the games it is based on along with blocks that can go around corners. There are six different monsters and the game's 400 rooms are not random, but designed individually. Energy can also be gained back, along with bonus points.
  • Flappy Limited '85

    1985

    Flappy Limited '85

    1985

    Puzzle
    MSX
    1985 re-release of "Flappy" for the MSX, but instead of 57 levels this has 100.
  • Mole Mole

    1985

    Mole Mole

    1985

    Puzzle
    PC-8800 Series FM-7 MSX
    Mole Mole is a puzzle game in which the player has to navigate a rather anthropomorphic mole through top-down single-screen stages, with the goal of reaching the exit after having collected all the fruits on the screen.
  • Mole Mole 2

    1986

    Mole Mole 2

    1986

    Puzzle
    PC-8800 Series FM-7 MSX
    The sequel to "Mole Mole" in which you you navigate through single-screen stages, with the goal of reaching the exit after having collected all the fruits on the screen.
  • Kitahei

    1986

    Kitahei

    1986

    Puzzle
    MSX
    Japanese board game of Shōgi
  • Ultra Bust-A-Move

    2004

    Ultra Bust-A-Move

    2004

    Puzzle
    Xbox
    Puzzle Bobble (Japanese: パズルボブル Hepburn: Pazuru Boburu?), also known as Bust-a-Move in North America, is a 1994 tile-matching arcade puzzle video game for one or two players created by Taito Corporation. It is based on Taito's popular 1986 arcade game Bubble Bobble, featuring characters and themes from that game. Its characteristically cute Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems.
  • Tom & Jerry Popper

    Tom & Jerry Popper

    Puzzle
    Handheld Electronic LCD
  • V

    2017

    V

    2017

    Puzzle
    PC (Microsoft Windows) Mac
    A fast paced puzzle game involving colors.
  • The Survivors

    1986

    The Survivors

    1986

    Puzzle
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Amstrad CPC Commodore Plus/4 MSX
  • Clue Classic

    2008

    Clue Classic

    2008

    Puzzle
    PC (Microsoft Windows)
    Clue Classic is a video game based on Hasbro's Cluedo franchise. It was developed by Games Cafe and published by Reflexive Entertainment on June 3, 2008. The single-player interactive game was inspired by the artwork in the 2002/2003 Classic Detective Game version, featuring the original six characters, weapons and nine original rooms. Producer was Rob Adams, designer was Rob Adams, programmer was Chad Sterling, lead Artist was Erin Miller, and Music & Sound was by Staffan Melin and David Chan.
  • Dragon's Eye Plus: Shanghai III

    1991

    Dragon's Eye Plus: Shanghai III

    1991

    Puzzle
    Sega Mega Drive/Genesis
    Dragon's Eye Plus: Shanghai III (ドラゴンズアイ プラス 上海III) is a 1991 game by Home Data for the Sega Mega Drive released exclusively in Japan. It is a member of Activision's Shanghai series of mahjong solitaire games — to be precise, it is a port of the Japanese version of what the Western market got as Shanghai II: Dragon's Eye; the numbering discrepancy was because of a Japanese Shanghai II that had already been made. Activision were not happy with this version of the game, and instead produced their own Shanghai II: Dragon's Eye for the Western market.
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