Ultimate Super Luigi Wii is a Newer hack staring Luigi!
Get ready, only 100 seconds on the clock time to get those ultimate speed strats back into action through 40+ new levels with unique gameplay and "smashing" new graphics along with 2 new Playable Characters! This game takes place after the events of MLG Super Luigi Bros Wii.
Elise is a Yume Nikki-like romhack in which you play as Elise, a fresh young adult who, in her despair, wished she could stay eternally asleep. This wish was granted to her and she is now wandering her own subconscious dreamworld. It is up to you to find all the dream drops, discover the story behind her predicament, and wake herself up from her slumber.
One day a mysterious black pipe suddenly appeared in the Mushroom Kingdom, in front of the Toadstool Castle. Mario decided to explore inside it, and he was teleported to an unknown island called Full Moon Island. Little did he know that there wasn’t any way back… apparently. Other people were trapped there, so he began to roam around in search of an escape.
The poop gods have found out about the disaster you brought upon them in your previous mission and they are furious!
They have located you on earth and took you to a hidden cave somewhere on the planet "Pooparium" and the only way to escape and get back home is to play their game and show them why you are the best poop collector out there!
This time they are making your life harder with obstacles and more challenging rooms so go out there and show them how fast you can shame them and clear their rooms to escape back home!
Feedback is always welcome, enjoy!
Unlike the NES version of Cheetahmen. The Sega Genesis one instead has the same background on all levels, and you need to collect Cheetah Icons from trees or ground areas, and battle snakes, bats, white rhino, hyena, scavenger, and more creatures as you try to get the Cheetah Icons. In level 1 you play as Hercules, then Apollo in level 2, and finally Aries in level 3. Finally, after those 3 levels, the game is beaten.
Billy Bob is the fortieth game of the NES version of Action 52.
In the game player control Billy Bob. The goal of the game is to complete levels by dodging arrows, jumping over pits and climbing ledges. In the game, you can shoot by pressing the A button. Climbing the ledges, the player needs to guess the moment, as spears and bricks randomly fall from the ceiling.
A game featured in Action 52. Fuzzy must get to the land of Guru. He's got to avoid the walking brushes hair dryers, combs and other natural hair disasters, because if he losses all of his hair he's bald and the game is over.
A game featured in Action 52. Try to get cry baby back to his crib, but be careful to avoid open electric sockets, poisons, and fire in the stove. There are things to help along the way such as cookies, lollipops, candy bars and pacifiers. If the baby meets any bad guys trying to kidnap him, he squeezes the bottle and shoots them.
A game featured in Action 52. They're not human. They have a mind of their own. They are hungry and they want you as their next meal. Get them before they get you.
Try climbing to the top of this one by throwing steamers and climbing them. On your way up you better watch out for the various pie throwing clowns, burning candles and bouncing balls, because if they get you you'll die a little each time.
Chill Out is the fourteenth game in the NES version of Action 52.
Old man winter is at the top and is your goal, but it keeps snowing and he's blowing. You must reach the top before you get snowed under.
Alfred n the Fettuc (Alfredo) is the ninth game of the NES version of Action 52. The full title of the game is listed as 'Alfredo and the Fetucini's' in the manual, but when starting the game from the menu it shows the title 'Alfred n the fettuc'.
This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5!
The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them.
However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars.
The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the plat