Hair boy is a video game for the Amstrad CPC 464, strongly inspired by Meat Boy (2008), created by Edmund McMillen. It is a platform game where the objective is to jump and rebound in the map, to achieve each map objective. Originally the video game was developed for the CPCRetroDev 2016 contest.
Sonic games are notoriously hard to hack, and with not so great results. So what's better than creating a Sonic hack? Creating a Sonic hack out of Super Mario World... With some additional kaizo.
A moderately hard hack of Super Mario World. Luminescent is meant to be a fun challenge for the kaizo enthusiast who seeks to delve into tougher territory, while still being firmly intermediate in nature. It is ASM heavy, and features a plethora of custom stuff while keeping the familiar aesthetics and playability of the original game.
Luigi's Mansion 64 is a ROM hack for Super Mario 64.
The hack uses the same levels as Super Mario 64, although they are highly modified. The overworld layout is also mostly the same but the levels are shuffled around quite a bit. This means that the game will feel very familiar to fans of the original. The only level from SM64 not to make an appearance in this hack is Snowman's Land.
Nidoking wants to conquer the world, but to do so he must kidnap Shizuka! Our hero, Lakitu, ventures to defeat the Drill PokeMon. Lakitu's Great Adventure is a fairly long hack, however it doesn't seem to be easy. They are 24 super creative levels themed around something imaginative. Music, sprites, and even some enemies have been changed.
This hack started as a small collab lead to be mostly vanilla with modern ASM technologies, very inspired by the original VIPs. It later expanded to much larger proportions. Some levels still retain the original feel, while many others have embraced more chocolate aspects.
Features:
-Intricate dragon coin reward system
-Dragon coins save upon collection
-Hint movies for more cryptic secrets
-Overworld pause menu with level information
-Multiple checkpoints for longer levels
-Retry system for the harder levels
A pretty short ROM hack of Super Mario World, which is 6 levels long. Young Blob is the main hero of this game. His friends are kidnapped by the evil Dr. Bloo.
Dr. Bloo is hiding in his castle and it's up to Blob to find his way through the obstacles thrown at him.
Kamek’s Island is a traditional Choco-Nilla hack of Super Mario World developed in 2013. The hack features 7 themed worlds with a total of 70 levels and 82 exits. Difficulty is comparable to official Mario games (barring Lost Levels).
After receiving a message from a distant place, Rayman awakens to discover the Dreamer's World has been overrun by Nightmares and evil villains. How has this happened? Who breached The Dreamer's Boundary?
Rayman must travel across the land and defeat menacing robots, the evil Señor Papier and more while restoring the Power of Polokus so that Polokus can break free of captivity and seal the nightmares away. But who is responsible for this? Who would have the power to do something so destructive? Only Rayman can find out and put a stop to this evil.
Rayman: The Dreamer's Boundary is a 2D Platformer with a focus on exploring new stages and finding hidden collectibles. With over 35 levels to explore and over 100 cages to break, Rayman surely has his work cut out for him.
This is a fan game!
Evilmun - Came out as a very conditional game. Players have been craving new levels and mechanics, We heard you. We have added 15 NEW LEVELS, 5 NEW MECHANICS. This DLC has no conflict with the plot, but only complements it.