The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series of games more than anything else. For the most part Speedy will run, run across fields and up slopes and into tunnels. There are also mousetraps which function similarly to Sonic's trampolines and will propel Speedy into the air. Speedy has a short range kick for attacking and can occasionally pick up items and use them at a later time.
Game developers Sting' were contracted by the publishing comglomerate Kadokawa Shoten for a tie-in game for their gaming magazine Marukatsu Super Famicom, which had recently just started pushing a new mascot named Ruka (with an accompanying mini manga in each issue) to try and help boost sales of the magazine. Rather than create a new game from scratch, Sting opted to re-brand the already existing "The Jetsons: Invasion of the Planet Pirates" game they had released the year before, which had not been released in Japan. The gameplay and level design between the two games is ultimately the same, though the story, sprites, and artwork were completely redone, as well as music.
The first game based on the Nintama Rantarou anime developed by Culture Brain in 1995. Followed by numerous sequels on multiple systems.
Nintama Rantarou ("Ninja Boy Rantarou") is a platformer for the Super Famicom and the first of five games on the system to be based on the 1993 anime Nintama Rantarou, which was adapted from the manga Rakudai Ninja Rantarou, and features the lighthearted adventures of a bespectacled boy and his two best friends as they try to graduate ninja school.
As Rantarou, Shinbei or Kirimaru, the player progresses through a series of stages using their ninja powers to keep out of trouble. The first part of the game ties into the school setting with classes that teach the player vital mechanics in the game, such as climbing walls and crouching under projectiles.
In a small prehistoric village, disaster has struck! The winter food store has been eaten by greedy dinosaurs and the villagers are facing starvation! The Village Chief has chosen Sam to save mankind by leading a quest to find the legendary Dinosaur Graveyard. Sam must cross many unfamed prehistorik lands and bring back enough valuable bones to buy all the food the villagers need to survive the winter.
While flying his plane, Tails discovers a small island and lands to investigate. While initially appearing to be uninhabited, he eventually comes upon an old woman. She declares herself to be the great Wendy Witchcart, and claims the island and everything on it as her own, threatening to transform any dissidents into crystal. She then heads off with her henchmen, and Tails, determined to stop her, chases after them.
It is one of two handheld games on the Game Gear to feature Sonic's sidekick Miles "Tails" Prower as the main character. The game follows the adventures of Tails as he tries to save an island from Witchcart, who claims to be able to turn dissenters into crystals with her magic.
It was originally released on 28 April 1995 as an exclusive game to the Japanese market. However, Tails' Skypatrol later saw an overseas release as it was included as an unlockable minigame in the Nintendo GameCube's Sonic Adventure DX: Director's Cut, and was re-released as one of the featured games in Sonic Gems Collection.
Released in 1995, X-Men 2: Clone Wars is a platform game created by Headgames and published by Sega of America for the Mega Drive/Genesis. Serving as a sequel to 1993's X-Men, the game is inspired by the Marvel Comics superhero team, the X-Men.
This marks Sega's second X-Men game for the Genesis. In this instalment, an extraterrestrial entity called the Phalanx aims to take control of the Earth, and the X-Men emerge as humanity's last line of defence against this impending threat.
The gameplay closely resembles the side-scrolling action of its predecessor. Notably, there is an expanded roster of playable characters, including Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops, and Magneto.
Often also refered to as Cobi Comi, after the two kobold protagonists, the game offers standard platforming fare by Senori Box, who should disappear after a few more announcements of games that got never released, only to re-emerge years later as Jaemi Inneun Nyeoseokdeul (재미있는 녀석들).
A mysterious island rose from the sea shortly after the events of Sonic & Knuckles. Dr. Robotnik discovered the island, and found a mysterious ring inscribed with descriptions of the Chaos Rings, ancient Rings infused with Chaos Emerald energy. In order to find these Rings, Robotnik built his base, the Newtrogic High Zone, on the island. Mighty the Armadillo, Espio the Chameleon, Vector the Crocodile, and Charmy Bee also arrived at the island, and ended up being captured by Robotnik and Metal Sonic, and placed in Robotnik's Combi Catcher machine. Knuckles, curious about the strange island, goes there as well, and manages to rescue Espio. The two then go on to stop Robotnik from getting the Chaos Rings.
Geraldinho is a retooled version of Teddy Boy, produced by Tec Toy and released exclusively in Brazil. The main character was replaced by "Geraldinho", a popular comics character created by Glauco Villas Boas, a famous brazillian illustrator and cartoonist, for children's section of the newspaper "Folha de São Paulo" called "Folhinha". This game was another attempt of Tec Toy to suit the brazilian children audience, using characters from popular comics, series and magazines.
Jelly Boy is a 1995 Europe-exclusive action platformer video game developed by Probe Entertainment and published by Ocean Software for the Super Nintendo Entertainment System and Nintendo Game Boy. The game was released exclusively in Europe in March 1995. Jelly Boy was planned to be released on the Sega Genesis but was canceled.
Spider-Man's past comes back to haunt him when more maniacal madmen than you can count on two webbed hands bust out of prison and team up to settle the score against him! Only your Spider-Sense, wall-climbing ability, web-swinging maneuvers and a little help from the Fantastic Four can even the odds! The hunt is on... but who's the prey?
DIMA's first full blown platformer game for the CD-i and the first installment in the series. It's quite common to find other CD-i reference lists quote Christmas Crisis and Christmas Country as one of the same game however this is not the case and two entirely unique games were released by the same developer. Christmas Crisis was the first release in 1995 under the developers name DIMA which chaged to Creative Media when Christmas Country was released in 1996.
Mickey is tricked into a perilous quest when the kingdom is threatened by an evil cloud of darkness. As temporary king, Mickey must solve riddles, find maps and avoid trickery across 5 magical lands to save the Tree of Life from the cowardly King Pete.
Sylvester's alter ego, the dastardly Dr. Cheesefinger, has "kidnapped" the cheese supply and Speedy Gonzales' girlfriend, Carmel. Can this "speedy-mouse" outwit the callous cat and rescue the village cheese supply?