A community map jam for Quake 1, where participants had a month to create a level focusing on meat. This pack contains 12 maps, including the start map. Runs on the Quoth mod, which is included, and adds new enemies, weapons, and powerups.
1 Fast Fight or 1ff.wad is 12 speedmaps in boom format/cl9 with a time limit of 1 hour each. The maps are generally small and fast paced with a twist. All enemies have their healthy vastly decreased, but have their movement speed vastly increased to compensate, the idea was the make everything "go by faster".
This is the first in what may be a series of compilations of 1-hour speedmaps.
Maps must be built within a 1 hour time period. You can do testing and bug-fixing after the 1 hour period. The map must be in a playable state and have an exit. Boom and limit-removing (complevel 2+9) format maps allowed. It resulted in 33 maps done by various authors.
One day, you decide to go to the park with your pet Daisy, to have a relaxing walk under the sunshine. When you are near the park, you notice that the sky starts to get covered with clouds, and as soon as you enter the park, a gust of wind suddenly closes the door, and it seems to be locked. You must find another way to get out of there.
The Bird is back! but not all is well in paradise!
The ENER tree that SQIJ created all those years ago to solve his greedy food problems, has enveloped the planet, demanding you bring it the food it craves to thrive. You swear that you'll not be anyone's lackey forever. You have devised a plan. One that will set you up as the most powerful bird in the universe! well the Undercave Kingdom for sure.
IT'S TIME TO FEED THE TREE AND YOU HOPE IT QUITE LITERALLY CHOKES ON IT!
A large collection of Speed-Maps made during the Tango TV 5 in 100 events. Each Map was made in 100 minutes and had to use a special ingredient. (Decided by Supreme Decider Seele00TextOnly).
32in24-14: How the Hamburglar Stole Christmas is the fourteenth edition of the 32in24 series of PWADs, where a 24-hour mapping session is held with the aim of creating a full megawad of usually multiplayer maps - however this time, the maps were designed for single player, making it the first single player 32in24 since Diet, and the first attempt at a full single player megawad since the failed second session. Wary of the increased challenges of creating a single player map over a deathmatch one, mappers were allowed to reuse architecture from previous 32in24 maps to assist them in creating theirs.
Continuing the food and holiday themes introduced by the thirteenth edition, this session was held on 21 December, 2014, and so the maps generally carried a Christmas theme, complete with map titles that mostly referenced either Christmas or food. The subtitle of the session itself refers to a Christmas story by Dr. Seuss As with the previous few sessions, a week was allowed after the session for minor polishing of the
A modded client for Call of Duty: Black Ops II's multiplayer mode that adds dedicated server support, anti-cheat, expanded controller features, custom map support, and other quality of life additions.