Guide clumsy Luigi through huge ghost-infested mansions on an action-packed ghost hunt. Flash your Strobulb at the ghosts to stop them in their tracks and use the Poltergust 5000 to vacuum up the stunned ghosts energy. Once the number above the ghosts head reaches zero, he goes bye-bye!
Armed with the ghost-sucking Poltergust 5000 and other new gadgets, not only will you have to capture ghosts, but also solve puzzles and battle monster sized bosses. Can you and Luigi build up the courage to save the day?
Rise of the Badlands is an MMOFPS set in a persistent world. Players are given the ability to build and fight simultaneously. Creating mega structures and defending their creations against the hordes of other combatants that inhabit these "Badlands".
Originally created for "Independent Game Festival 2013" and winning an honorable mention, Helix is a top down Bullet Hell game in which you must encircle your enemies.
Nobu: Fat Revenge! is an action-platformer with heavy inspiration from NES games. Both difficult and fun, this game will test the player's patience and skills as Nobu seeks for his revenge.
A first-person shooter published by The Power House and inspired by Exidy's arcade coin-op Crossbow. The player in the role of a crossbow archer has to protect his friends from a variety of perils and attacking enemies by shooting arrows at them.
A third-person shooter for PC, from Square Enix. The third game in the Gunslinger Stratos franchise, and the first for a home platform. A closed alpha released in February 2015.
A 1st person shooter in space that was released under three different names("Cosmic Commando", "Space Pirate" and "Star Commander") for various 8-bit homecomputers.
A sci-fi based shoot'em'up in which you pilot the spaceship X52-Arklight and fight back a host of alien hostiles who have invaded the outer territories of our solar system.
Halo Online was a free-to-play multiplayer-only Halo game that was tested exclusively in Russia.
The game was cancelled on August 24, 2016, when the developer, Saber Interactive, announced that "the current form of Halo Online will not be released." The reason they gave for the cancellation was that Microsoft had "failed to [make] decisions on the future of the project."