Small medieval puzzle map based on the work of M.C. Escher. Gameplay focuses on finding keys and following hints to discover secret areas, which may prove frustrating for some players. The map source is included.
Large floating castle using Daiktana E3 textures. Based on an unfinished map for a canceled Nehahra expansion episode from 2005. Comes with a custom skybox.
Q3stone/metal styled fortress of epic scale, with a few new monsters in lots of horde combat (about 300 monsters in total) and othe custom gameplay additions.
"A large tower-like Quoth single player map with an unusual texture theme and independent puzzles/traps routes," originally started for the Vertical Competition (=768*768 base with unlimited vertical height, no player teleportation).
Medium-sized terracotta/red brick castle based on the Progs_dump mod (included). Comes with a custom skybox and a few new sounds/models. The map and QC sources are included.
Medium to large abstract metal/industrial-ish level floating in the void. It is based on the Progs_dump mod (included) and comes with a couple of new models and sounds. The map and qc sources are included.
Medium-sized metal cathedral in the void. It is based on the Progs_dump mod (included) and comes with a custom music track. The map source is included.
Large Knave-textured underground lava fortress. It is based on the Progs_dump mod (included) and comes with a few new models, sounds, and a custom music track. The map and qc sources are included.
Medium / large runic base map with "void vibes", built on progs_dump 3.0 (already included). Some sounds from Arcane Dimensions, custom music "Yss Éskiuth" by Immorpher. Map source is included.