Hybrid is a 3D first-person shooter with a futuristic high-tech theme. Earth is on the the brink of collapse after years of fighting against an alien invasion, and you are among those who remain to fight. Your next mission is to strike a compound deep within the mountains. Choose from one of four characters: cybernetic commando George McKenzie, flame magic user Akiko Tyler, alien soldier Alien, or hard-boiled mercenary Bloodchaser Field. Use your guns and bombs to make your way through the complex and wipe out anything that moves.
Crime Crackers 2 is the sequel to Crime Crackers, and is again a first-person action game in a similar style. It takes place two years after the original, following a team of Crackers who got into the business after being inspired by Team Pink Dolphin, the heroes of the first game. Just like the previous title, the player must explore each area, defeating enemies and collecting items until they find and defeat the boss.
Number One Kill The Next Generation is a 22-level megawad for Doom II that was created by Angelo Jefferson and released in November 1997. It is a sequel to Number One Kill, a Doom 1 Episode replacement. This WAD is noteworthy for its difficult levels relative to its early release, leading to comparisons with The Plutonia Experiment and Hell Revealed.
Critical Depth is based on concept and engine of SingleTrac's original best selling Twisted Metal franchise. This game is basically a demolition derby which permits the usage of ballistic projectiles, but occurs under water and every vehicle used in it are submarines. Players choose a sub and an arena in single mode to engage in fights with opposing sailors. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage as well as each sub having their own exclusive "special weapon". The goal on an arena is to retrieve all five pods, which are scattered throughout the level, and find the escape gateway. Each pod gives its holder an extra power.
This game also features three modes of play: a mission/story mode, where the player (or two players cooperatively) can battle through eleven levels; a battle mode, where the player captures pods in a selectable level; and deathmatch, where the player battles against the computer or another human in a split-screen mode.
Malice: 23rd Century Ultraconversion for Quake is a commercial mod of Quake. While requiring a full, registered version of Quake, it acts like a stand-alone game, employing its own characters, weapons, environments, rules, etc. The player assumes the role of a mercenary named Damage, who works for the boss of an underground crime syndicate, Colonel Bossman. Damage's main mission is to assassinate the head of Takahiro Industries, Bossman's main rival. To do that, he has to venture into his heavily protected headquarters, dealing with security guards and robots on his way.
LMCTF was released a day after the Quake II SDK was released and soon became very popular. Its defining feature, compared to the later official remake of Threewave, was the use of an off-hand grappling hook, which allowed the player to fly through the air while still being able to fire their weapon.
This time Duke is sent to some sort of a submarine base. The alien vermin has taken over a fortress by the sub base and it's your job to cleanse 'em out.
You thought carnage.wad was hard, well this new one makes it look easy. Not only is it much harder, but it is HUGE. It is nine levels covering the entire Dome of D'Sparil episode.
Duke It's Zero Hour is a total conversion for Duke Nukem 3D. The project was developed by ZeroHour Software and released on November 1, 1997. It features new levels, weapons, enemies, music, sound effects, and even an original boss. Duke It's Zero Hour is sometimes purported to have been an officially authorized expansion that was originally slated for retail sale via WizardWorks, but these claims are disputed.
The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.
Duke Nukem's coming to get some! Prepare yourself to become the biggest, baddest, alien basher in the known universe - Duke Nukem; as you blast your way through the streets of LA out to an orbiting station, and onto the moon itself. Bag some aliens with over a dozen hi-tech weapons. 32 levels of non-stop carnage. Run, jump, crawl, swim, and jetpack your way through danger. Big weapons and bigger bosses for a fun-filled fragfest! Four-player, split-screen Dukematch action.
25th Century Duke is an add-on episode set in the 25th Century, a time where the global population is exceeding the 300 billion mark. The environment has been depleted so much so that the creation of oxygen now rests in the hands of big industries. The cities of the world reach higher and higher for the clouds. Scenarios not dis-similar to those found in the cult movies BladeRunner and The Fifth Element.