Axis is a multiplayer first-person shooter with mechs. However, these are not the big and clunky robots usually featured in mech games, but fast machines which have the ability to float for a short amount of time. This means the game speed is more akin to mid-nineties shooters like Quake. The backdrop story is set in the 22th century when multinational companies fight over resources.
The game features overall eight multiplayer modes (e.g. Deathmatch, Rocket Arena or Gladiator) with differences regarding rules and winning conditions, but generally they all involve the player fighting alone against the opposition by running (and floating) around, shooting weapons at other players and picking up power-ups (e.g. armor, shields or damage multiplier) which spawn on the 28 maps. The basic stats of the player's mech, e.g. armor or the boost speed, are determined by the chosen pilot character and the used mech components which can be changed for arms, legs, chassis, head, booster and weapon load-out. All those components
ZIM is piloting his microscopic spaceship through Dib's body in order to reach his slimy, grey brain flesh and erase the knowledge that ZIM is an alien! Chase after him in your own tiny ship and blast his spindly alien husk out of Dib's body!
A nine-map single-player episode with Daikatana E3 and Hexen II textures, and monsters from Nehahra, Scourge of Armagon, and Coven of Ebony. While this map taken from other, bigger mods ("Tronyn's" own Coven of Ebony for example), was one of the few intricate map packs of 2001 and stood the test of time many years later.
'hasit' is Czech for extinguish and in not breaking with tradition accurately describes the theme of the level. You start out in a burning apartment from which you'd do well to escape, which of course requires running through flames in an attempt to sound a fire alarm, which results in a fire truck crashing through a wall. Escape? Not quite - you've now got a half dozen pig cops to contend with.
James Bond 007: The World Is Not Enough is based off of the 1999 James Bond film of the same name. In contrast to the Nintendo 64 and Playstation versions, this game only has eight missions and features a 2D overhead view instead of a 3D first-person. There is no multiplayer, no difficulty levels, and no save feature. Passwords are used to skip to later levels and unlock certain cheats.
Sweet Half-Life is a single player science fiction and Manga-based Mod of Valve's first-person shooter Half-Life, set at a similar time to the original game and following a similar storyline. It is played through the eyes of Gordon McGinley, and follows his plight to escape from the crumbling Black Mesa Research Facility.
It includes 3 new weapons and 5 new enemies.
Azure Sheep is a single player mod for Half-Life. The player is one of the Barney guards that is on post in one of the entrances of the Black Mesa facility When the chaos starts you realize that Kate, your college, code name 'Azure Sheep' is in the complex and in big dangers. You decide to rescue her...
Two maps: a large Metal/Wood fortress in the mountains and a small end battle arena, featuring some modified Fiends and Shamblers. Conveys a certain DOOM-like atmosphere.
Alien Front Online is a Dreamcast video game originally released for the console in 2001.
In the game, players use armored vehicles to fight tense battles staged in large, interactive arenas. Players could choose which side they wished to fight for, the aliens or the human defenders of Earth, and could also choose one of three different vehicles to combat with; each having its own advantages and disadvantages. Although Alien Front was fully playable for one person, it was primarily designed as an online game in which up to 8 players (up to 4 on each side) could battle it out. Players move around the arena attempting to blast each other with their weaponry, while also looking for power-ups that will enhance their ability to wreak massive destruction. Typically, the game was played for a set number of minutes, after which the team with the most kills would be declared the winners. Being killed while playing the game had no serious consequences (you simply respawned in a different part of the area you were in), but i
E1 Contest is a 2001 megawad. It is a compilation of 15 levels in the style of the Knee-Deep in the Dead episode by multiple authors, one map per author. It was the fruit of a contest announced by the extinct website Doom Center during the E1 Week which took place in the first seven days of July 2001. John Romero was sent these levels and he would examine and rate them in order to proclaim four winners. The author of the top rated level received as prize a box of The Ultimate Doom with all items signed by John Romero.
Operation: Urth Majik is an early single-player episode with five medium to large IKBase/Quake2/Egyptian-themed, professionally constructed maps, new monsters/weapons, and progs including cutscenes - by an all-star Team of mappers: FatController, Tyrann, Tronyn, and Apollo. This map pack included narration, weapon from the DOOM series, and a Quake 2/Half-Life ambiance.
Xiao Xiao No. 4 is the fourth installment in the Flash web series Xiao Xiao, and the second interactive feature. It is a short rail shooter-type game, where the player moves with a gun through the enemy base along a predefined path, quickly shooting all the enemies that pop up before his health is completely depleted. Sometimes the player must also shoot down projectiles launched by the enemies. There are six bullets in the player's magazine and once they run out the gun must be reloaded by pressing Space. There are three difficulty levels available, each granting the player a different number of lives.