Cube is a freeware 3D first-person shooter game. It can be played both in multiplayer and singleplayer mode. It allows the player to edit maps in-engine in full 3D, this means it is possible to fly around the map, point and drag to raise/lower blocks, create slopes etc. Multiple online players can even edit a map simultaneously.
The Atari Joystick Controller TV Video Game System was made in 2003 in Jakks Pacific's Plug It In & Play TV Games plug-n-play game system lineup. The device itself is designed to look like the joystick used on the Atari 2600.
Space Invaders EX (simply titled Space Invaders in North America) is a Space Invaders title released in 2002 by Activision for the Game Boy Advance.
The game features two main gameplay modes. The 1 Player mode is the main gameplay mode, which is an update on the classic Space Invaders formula. The game features four different types of enemies, each with a different color. By defeating four enemies of the same color in a row, you get a single use special weapon. Red enemies drop the straight rocket, which goes through enemies vertically. Blue and green enemies drop the right and left rockets respectivelly, which make a 90° turn when they hit an enemy, going through the remaining enemies horizontally. Finally, yellow enemies drop the diagonal rocket, which divides itself in two when it hits an enemy then goes through them diagionally. This weapons system would later be expanded upon in Space Invaders Extreme.
Classic Mode is a recreation of the original game, though adapted to fit the smaller screen. Additionally,
COOP or DIE is a cooperative Quake 2 mod that use the WorldServer technology for online gameplay :
- Players account with name and password
- Inventory, score and various stats saved
- Master server
- Interactions between Quake2 and a webchat
- Modification of map entities (add, remove and modify monsters, items ...)
- Persistance of death player body
- A custimized HUD dedicated to coop with health, armor, distance and direction of other players
After a hearty "Welcome aboard!" from Captain Janeway, you start your adventure on Voyager, which is quickly overrun with Borg. After 6 shots, your phaser must be "recalibrated" by firing off-screen. The game includes occasional opportunities for weapons upgrades, life upgrades and bomb detonation. The game expands to various areas of Voyager and to the Borg ship, and introduces additional aliens along the way. The game also includes a space scenario which simulates a shuttle flight where you fire at various Borg ships.
The gameplay is similar to Metal Slug and other run and gun games. It lacks the vehicles that were an element of Metal Slug.
In addition, there are some unique features in the game. Each of the four characters brings along a pet, which can be sent to attack enemies or used as a shield. There are three buttons: Shoot, jump, and shield. Holding the shoot button charges your pet, and when released the pet launches a stationary devastating attack for a few seconds. The shield button converts the pet into a shield that is permanent - until you press the button again or it takes enough damage to disappear. Melee attacks and pet attacks release hearts which boost your shield power.
Characters include Jake and Sara, two regular humans from Earth. Dr. J, a scientist, and Maya an ape. All characters largely play the same.
Black Shades, the cross platform, open-source, psychic body guard game, has made its way onto the iPhone and iPod Touch! Black Shades was one of the winners of the UDevGame 2002 game contest.
Starting with Nokia 7210, the sequel 'Space Impact 303' came available not pre-installed on the phone but available as an J2ME applet via download from the Nokia website. Phones with dedicated pages for this game were Nokia 3220, Nokia 3100, Nokia 6100 Nokia 6610, Nokia 6610i and many other phones that shared the 128x128 resolution screens. Phones with the 176 x 208 resolution screens, such as Nokia 6630, Nokia 3650, Nokia 6600, were later provided with a re-sized version of this game available for download.
The player has the ability to freely move horizontally and vertically (with a few exceptions on some platform-like levels in Space Impact Plus) but can not increase the speed of the screen's auto-scrolling feature. Powerups can be picked up while going through the levels (such as missiles, bombs, and energy beams) and the player can use them when the regular projectiles are of little effect against the enemy.
As each level is played, various enemy ships confront the player, some of them following strict paths
One of the sequels to the game Space Impact for Nokia mobile phones. It was one of the pre-installed games on Nokia 3500 series phones (3510, 3510i, 3530).