"Call of Duty: United Offensive" is an expansion pack for the original "Call of Duty" (2003), developed by Gray Matter Interactive and published by Activision. Building on the intense World War II combat of the base game, "United Offensive" introduces new campaigns that expand the player's experience of the European Theater.
Players take on the roles of American, British, and Soviet soldiers in three new interconnected campaigns, participating in iconic battles such as the Battle of the Bulge, the invasion of Sicily, and the struggle for Kharkov. The expansion features enhanced gameplay with new weapons, vehicles, and multiplayer modes, adding depth and variety to the combat experience.
"United Offensive" is praised for its larger, more dynamic battlefields and its focus on teamwork and strategy. With improved graphics and sound design, it delivers a gripping and immersive wartime experience, making it a compelling addition to the "Call of Duty" series.
You play the young lawyer Dr. Alan Green, who was sent to the desert as a safety evaluator to carry out a safety report of Black Mesa.
After a brief walk towards your temporary office you suddenly find yourself in a situation you are not prepared for. Can you use what you have around you to escape this nightmare?
Phobos Revisited is a nine-level episode replacement for The Ultimate Doom, created by Rex Claussen and released on September 10, 2004. It replaces the entire first episode and its levels are re-imagined versions of the original levels. Notably, all the levels remain (mostly) faithful to the geometry and pathing of the original levels.
The phrase "exquisite corpse" originates from a surrealist game in which sentences were created by a group of people, each person not knowing what the previous words were. In this WAD, each of the 12 authors was given a block of space 1024x1024 units big and asked to create a part of a larger level. However, all they were given to guide them were small slivers of the previously created pieces adjacent to theirs.
This level is a continuation of Unaided mission. Just before Duke destroyed those alien bastards launch facility he discovered a secret launchbay. He soon understood that the bosses had their own way of escaping Duke. Now he followed in their footsteps and decided to find their base!
The Island is a single-level PWAD for Doom II. It is a very large level set on a volcanic island, featuring lakes, forests and a large UAC base in the centre, as well as several visual and sound effects to enhance the ambience. Several new DECORATE monsters are also included, many from the then-new Monster Resource WAD. The author cited Far Cry as the main inspiration when designing this level
PsychoToxic places gamers in the shoes of heroine Angie Prophet who is faced with the daunting task of saving mankind from impending Nuclear Armageddon.
The year is 2022, the place is New York City.
Angie Prophet... half human, half angel... is the only one who can defeat the Fourth Horseman of the Apocalypse, an evil character from ancient Babylon.
Throughout the game, Angie comes to an understanding of her role as civilization's savior, discovering a series of unique abilities, such as invisibility, the slowing of time and the infiltration of other's dreams all of which aid her progress.
ShellShock: Nam '67 depicts, for the first time in a video game, the true horrors of the Vietnam War. Focusing on one man's ordeals during one of the most controversial wars of modern times, Shellshock: Nam '67 dares to go where no other war game has gone. The player assumes the role of a rookie soldier on his first tour of duty, as he experiences all the fear, chaos and atrocities of the Vietnam War.
I.C.T.O.A.N. is a single level map set in a demon-infested airship type thingy. If you're claustrophobic, don't try this level, as it's really cramped.
Samidare is a shooting game by the Doujin circle RebRank, who branched off Amusement Makers after this game. It is a danmaku game with shields and is perhaps Amusement Makers' most well-known work in the West. It is the first game of Project Blank and since it's part of that series, it's neither a Touhou Project nor a Seihou Project game. However, it pays homage to both with elements such as the in-game history, the Extra Stage and its music.
Samidare takes place on and around Earth in the 30th century.
Another day, another city overrun by the alien hordes. You start in an apartment, lightly armed, and as you look out the window, you not only get to enjoy some enemies trying to plug you full of holes, you get to enjoy an incredible view.
Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. It was released in Japan on August 5, 2004, in Europe on September 30, 2005, and in Australia in 2005. This game was never released in North America. Directed by Akira Ueda and planned by Goichi Suda, the game focuses on a news crew for the fictional ZaKa TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
A massive demonic invasion has overwhelmed the Union Aerospace Corporation's (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you must fight your way to hell and back against a horde of evil monsters. The path is dark and dangerous, but you'll have an array of weapons--including a pistol, a chainsaw, grenades, and more--to use for protection.