Aliens Versus Predator Classic 2000 features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.
Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows.
The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.
Three campaigns: Colonial Marine, Alien and Predator and includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack.
There's nothing quite like the rush of running, falling, jumping and crawling your way toward the release switch whilst under fire from rockets, railguns and lasers... then jabbing that switch and releasing all your team mates! Then finally watching as they all come running out of the open doors and beat the other team to death with Laser Cleavers! There's never a dull moment in JB, you're either fighting to stay alive, fighting to release your team mates, or fighting to escape from jail!
Retro arcade action inside a petri dish!
Diatomic is a fast retro arcade action game set inside a set of petri dishes. The safe confines of your petri dish are about to be invaded by nine different diatomic creatures that seek to destroy you. Armed with your shield, tail, strategic intelligence and good reflexes you stand a good chance to defeat the overwhelming odds. You must stay alive during 65 hectic stages, spread over five chapters. The high score list shows what kind of player you are. Playing defensively and gaining an all-out defensive high score is harder to pull off than gaining an all-out offensive high score.
Into Hell is intended to be an episode of levels that take you deeper and deeper underground, until you find a crack in the Earth and dive into the realm itself.
Claustrophobia 1024 2: The Mystery of Too Many Maps is a 2010 megawad for Boom-compatible source ports. It consists of levels that were left out of the original Claustrophobia 1024, as well as some original levels. It is the result of a project begun by Joonas Äijälä (Jodwin) to improve levels from the alpha stage of Claustrophobia 1024's development that were removed for quality reasons; consequently, most of the levels originate from the alpha stage. Others were developed for the beta stage of development, but were removed as the result of there being too many levels to fit into a full megawad, hence the subtitle. The WAD was released on January 7, 2010.
Three independent levels connected by a start map.
Voidscape: Very small rocky island floating in space.
Brownie: Small medieval fortress with an atrium and tower areas.
For The Love Of Evil: Large Metal/runic map with majestic halls and various traps. (On hard difficulty, the map exceeds the max_edicts limit, so it requires a source port with increased limits).
KOF: Sky Stage is an arcade vertical danmaku shooting game with King of Fighters characters. In order to rescue fighters trapped in Orochi's dimensional prison, these heroes have been given the ability to fly through the skies by Chizuru Kagura and use their abilities to shoot down various demons and wraiths. It was released in arcades January 2010 and is also available for Xbox Live Arcade.
Wii-exclusive gameplay controls have been built from the ground up to take advantage of the Wii?s unique motion-based control scheme, including Wii Zapper compatibility.
Authentic marine tactics allow you to move aggressively, knowing your team executes the same tactics Marines use right now in the most dangerous places in the world.
Devastate your enemies with precise attacks from mortar, snipers, and Cobra gunships.
Play co-op with a friend with the easy of grabbing a second Wii Remote.
Both your squad and your enemies feature deadly AI unlike anything you?ve ever seen before. Step up and command your squad in the only FPS for Wii that lets you issue orders to your fellow Marines.
Big Buck Hunter Pro is a deluxe hunting TV game based off the arcade game of the same name by Play Mechanix. Released in 2009 by Jakks Pacific and delovped by SuperHappyFunFun. A two player version was also released with the controllers green and orange.
In 2011, The TV game was discontinued afterwards and a sequel was released called Big Buck Safari.
In 2012 it was sold again only from April 2th to December 24th.
The game is just a Big Buck Hunter Pro arcade port where you just shoot down bucks and not the does. You play either 1 trek or 3 treks hunting adventure. There's also minigames you play at the end of your hunting adventure.
Lose/Lose is a shoot-'em-up and art video game developed by Zach Gage and released in 2009 for Windows and MacOS as part of his master's thesis show, "Data", at Parsons School of Design's MFA program. Styled after games like Galaga, the player controls a spaceship and can shoot at aliens in their path, each representing a random file on the player's computer. Destroying an alien causes the file to be deleted, potentially corrupting the player's operating system, while dying causes the game itself to be deleted. The aliens do not attack and only act as dangerous obstacles.
The LCD version of Fantasy Zone is an handheld game developed by Handheld Ltd.. It was distributed by Hashy Top-In in 2009 as part of the Pocket Boy Series.
It is a "port" the Sega System 16 game Fantasy Zone. This version of Fantasy Zone is reasonably accurate, simulating both regular Fantasy Zone play and boss battles. However, a lack of available graphics mean that some of the bosses are built of patterns of bases and enemies.