Intense Arcade Style Gameplay, as you fight off wave after wave of ship fragments, that will form into cruisers to attack and destroy your ship. Doc with other ships after each wave to increase your firepower.
The Vectrex community was taken by surprise in 2003 when the announcement of the upcoming, original release of Protector LE was revealed, as Alex Herbert envisioned that the arcade classic of Defender could be brought to the Vectrex. Many people were stunned when a downloadable video was posted as well, showing that the fast and furious gameplay from the original did indeed seem to be possible after all. It quickly sold out of its 100 copies in less than three weeks of release[1], which came with an overlay (a bit rare for Vectrex homebrews in general), were numbered and had an embossed foil logo on its box. It also came with the Spike Goes Down game included with it as well as an unlockable bonus.
Then later on that year, the unlimited edition of Protector was released, although with a different game included, being Y*A*S*I, which stands for "Yet Another Space Invaders", as that game was a clone of that arcade classic (hence the title of this release being Protector/Y*A*S*I this time around). Again this was a bit
Verzerk is a hack of Berzerk, adding speech this time around, with a robotic voice welcoming the player during the attract mode, then states "this is Verzerk". The phrases from the original arcade version of "shoot him", "chicken, fight like a robot", "got you humanoid", etc. are included in this release. The game plays identically to Berzerk though, aside from that and only being for one player.
Gravitar was a vector graphic arcade game that took some of the elements of Asteroids (the controls and free flight abilities of the player's['] ship[s]) but made them more restrictive by placing players inside a series of planets. Players had to skim surfaces of the planets and destroy all the bunkers therein, as well as beam up fuel cells to maintain their fuel level(s) and avoiding or destroying saucers that would also appear. The game did not do very well commercially and would only be ported to the Atari 2600 a few years later (although it has reappeared on some modern day compilations since).
Gravitrex is a clone of Gravitar, although with many differences, such as the addition of humans dotting the planetary landscapes that have to be rescued, and the Gravitrex Plus cart also includes two bonus games and other features as well. All games are for one player only.
Gameplay:
The player controls a fighter ship that begins each game in a solar system. There is a sun in the middle and several planets to c
Core Design's original Sega CD game Soul Star is an awesome shooter featuring colorful sprite-based graphics, smooth scaling, and a behind-the-ship view. The upgraded Soul Star X would have made a fine showcase title for the 32x, especially with enhanced graphics and additional levels.
Soul Star is pseudo-3D, cockpit-view space shooting game from Core -- the peaceful six planets of the Soulstar have been invaded by the Myrkoids, and you are the last hope as a space warrior with blazing weapons.
Soul Star X was never released
Bloodshot, known as Battle Frenzy in Germany, is a Sega Mega Drive and Sega Mega-CD game developed by Domark. It is notable for being a 3D first person shooter - one of the few available for the Sega Mega Drive and the only game of this genre for the Sega Mega-CD.
The game takes up most of the screen, with much smaller borders than similar games such as Zero Tolerance, a very impressive technical achievement. A two player splitscreen mode is also available. However, the game also suffers from slowdown and some of the texture data of the Mega Drive version looks corrupted but this was fixed with the Mega-CD version.
Griffin is a shoot-'em-up game developed by Telenet Japan's "Renovation Game" division (which is not the same as Renovation Products) and published by Telenet Japan's RIOT division for the Sega Game Gear. It was only released in Japan.
Power Strike II is a top-down vertical shoot 'em up video game developed by Compile. It was published by Sega in 1993, only released in Europe and Brazil.
This game moves from the setting of previous games to a steampunk version of the 1930s, where the player controls the Falcon Flyer and fights against sky pirates.
Not to be confused with Power Strike II / GG Aleste II for the Sega Game Gear.
GG Aleste is a game in Compile's Aleste series of shoot-'em-ups for the Sega Game Gear. It was only released in Japan and is one of the few Compile Game Gear games published by Compile rather than Sega.
It is 100 years into the future. Nuclear weapons, missiles and other weapons of mass destruction are banned, but a new piece of military hardware is about to shape the future. The N.A.P. (New Age Power-Suit), is the newest weapon, a mechanical tank, able to destroy anything in its path. You play as a soldier of the El Shiria Military's "Undead" unit named Howie Bowie (no joke) as you are about to go on a urgent mission to destroy your enemies, The Bloody Axis, before they can strike at your nation.
Funny World is an action game where the player must shoot strange animals as they move across the screen. On each stage a set number of "funnys" will cross the screen, and the player must shoot a certain number of them before they can safely reach the other side. To make things harder, some will walk, some will run, and some will move erratically; from time to time a female funny will cross the screen, which if shot will cause the player to lose a life. They player also has a certain number of boulders they can drop, which will hit any funny on the screen that may be out of the player's range. If enough funnys are hit, the player moves on to the next stage.
Balloon Boy is an action game where the player controls a boy at the bottom of the screen who must shoot at balloons floating across the top. When shot, the balloons will release either a trap or an item, and the boy must collect the items while avoiding the traps. If all the balloons are destroyed before the time runs out, the player moves on to the next sta
Space Invaders '91 is a port of the the coin-op Space Invaders '91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI's two, and there is no stage select.
The events in the third game in the series are synchronous with RT2. At the end of the twentieth century, satellites around the globe are being shot down, disrupting communications. Secret agency Rolling Thunder discovers the organization behind the terror: Geldra. While agents Leila and Albatross are fighting the leader Gimdo (RT2), agent Jay is instructed to bring down Dread, the second-in-command.
The searing hiss of metal breaks the silence of dawn. As I step through the fleshy remains of my previous opponent, I realize the metal behemoth I am about to face is more fiercely equipped with deadly roto-bore proton rockets.
I know I represent our final hope as I mount the Federation's newest war machine... the A-7 Trinity Rote Cyborg.
The signal is given... I must proceed to the dueling ground. Today, death is in the air, and mercy in my guns... so LET 'EM BEG FOR MERCY. - Barrett Jade
IT BRINGS ...A WHOLE NEW MEANING TO DISARM YOUR ENEMY.
Granada is a free-roaming scrolling shooter. You control the titular maneuver cepter Granada as you make your way through each stage, destroying the enemy's weapons. You have a map that tells you where your targets are on the stage, and once all the targets have been destroyed a large boss enemy appears which must also be destroyed. You are equipped with a standard cannon, as well as a more powerful blaster that will actually push your machine backwards with the recoil. There are also assist pickups which will follow you and reflect any shots you fire at it toward the nearest enemies.
The U.S.S. Enterprise races an evil Romulan force for control of the ultimate law and order device. The future of the Federation... and the universe... rests in your hands! Command the Starship Enterprise! Probe hundreds of strange new worlds and alien vessels with the ship's sensors. Space battle rages when you encounter Romulans in the Neutral Zone and disable their ships with well-placed phaser and photon torpedo attacks. Join forces with Jean Luc Picard and the crew of the Enterprise to solve the mysterious "Trinity Test." Solve it and the Federation is safe. Fail... and the universe will never be the same.
Darwin 4078 (ダーウィン4078 dāwin yon zero nana hachi) is an arcade game released by Data East in 1986. The game is a vertical scrolling shoot 'em up like Xevious.