Cyber Tank is a would-be dual screen on-rails shooter from Coreland. Due to poor feedback during the location test phase of development, the game was not put into further production. Luckily, the board from the lone existing arcade cabinet was lent to MAME developers, and the game can now be played by a much wider audience. Game preservation!
Death Crimson OX is a light gun shooting game developed by Ecole. It was released in arcades in 2000 then ported to the Dreamcast console in 2001 (published by Sammy Entertainment), several months after Sega had dropped support for the console. It is the third game in the Death Crimson series, and the only one to be released outside Japan. The game can be played with either a standard controller or a light gun.
The player must take control of Pistol Daimyo, a small Japanese lord, who has a pistol strapped to his head and two fans strapped to his feet; he faces the right side of the screen and is always moving forward with the backgrounds scrolling to the left, bringing enemies into view (which are reminiscent of Monty Python's Flying Circus).
Similar to Kissy, Takky, and Hommy from Baraduke and Bakutotsu Kijuutei, he will float down to the ground if you stop holding the joystick up while he is in mid-air - and pressing that Firing Button will make his pistol fire a small cannonball. However, holding down the button will charge the pistol (much like Alice's bubble blower in Märchen Maze and Apollo's sword in Phelios), and upon releasing the button the pistol will fire a medium or large cannonball; but even the smallest enemies take multiple hits to kill, so the small cannonballs are of little use.
There is also blue (and yellow) vases which can be broken open with a medium (or large) cannonball, and will leave Hanafuda
The player must use a 2-way joystick to direct a cannon (this time, referred to as "Xerovy") across the bottom of the screen while using a single button to fire shots up at formations of descending invaders (this time, the regular invaders are referred to as "Flector", and the new "deflector" and "master" ones are referred to as "Legard" and "Zicon" respectively); the shields (or "barricades") are also referred to as "Xero-Guards", and the lights in them will change colour from blue to yellow to red, as they are hit, before blowing out and exploding. From the third stage onwards they will also occasionally move and try to block your shots - also, the UFOs that occasionally fly over the formations will also occasionally be carrying a powerup (the blue "Gazel", the yellow "Goral", and the red "Gowl"), which (if you do not shoot the UFO dead-centre) will fall down onto the Xerovy, and bestow its powers upon it, altering its appearance in the process. Also, if there are three or more "Zicon" left for the end of any sta
Ozma Wars is a 1979 fixed shooter arcade game, and the very first game developed and published by SNK, who were still known as "Shin Nihon Kikaku" at the time. The game is also known as the second ever vertical shoot 'em up game, after Taito's Space Invaders (which ran on the same arcade hardware), but is also additionally known as the first game with disparate "levels". The game is also notable for being the first action game to feature a supply of energy, resembling a life bar, a mechanic that has now become common in the majority of modern action games. The game allowed the player to refuel energy between each level, and it featured a large variety of alien enemies.
The player controls a space craft which must fend off UFOs, meteors, and comets. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft,
The player assumes control of three separate ships operated by three separate pilots: Alpha Ship is piloted by Yugo Tyrone, Beta Ship is piloted by Belle Vogato, and Gamma Ship is piloted by Kenny Crawford (although none of the pilots' names is mentioned in the game). Each ship has a different firing pattern, and all three of them combined together when the ships are formed together as the Moon Diver; their mission is to quell an alien invasion which is spanning all of the Milky Way, and destroy the aliens' headquarters: the Danger-Seed.[citation needed]
The player starts the game with three separate fighters and has to make it through four tubes using the fighters separately; if one gets destroyed, then the next, more powerful ship makes an attempt to get through. If the player makes it to the fifth stage, the three ships combine into a singular composite ship called the "Moon Diver", which has a massive amount of firepower - and each ship has shields, but the stages must be completed with one ship
The game is a vertical shoot 'em up in the style of Galaga and Phoenix, but with eight-way movement across the screen and parallax scrolling for the stars backgrounds. At the player's disposal to fight the approaching enemies, some of them made in pseudo-depth 2.5D graphics with scaled sprites, is a small space fighter capable of firing two types of projectiles: the unlimited but slow rockets and the fast laser shots that are limited by draining the ship's power. The power can be refilled, and the ship itself upgraded, through collecting the power-ups that appear after destroying certain enemies.
The game can be played by up to two players in alternating turns. Similar as in Gorf, it features several different types of waves (stages). For instance, one stage features space witches saddle-perched on either serpentlike Chinese dragons or Western-style winged dragons: the dragons must to be hit repeatedly in the weak point of their heads to be killed, after which the riders themselves can be shot for a score bonus.
Choose one of 3 characters and shoot at all advancing enemies in this top-down vertical-scrolling action game. Collect items to increase your speed and firepower.
Sengoku Ace, fully titled Sengoku Ace: Tengai Episode I and also known as Samurai Aces in the English version, is a vertically-scrolling shoot 'em up video game originally released in the arcades by Psikyo in 1993. The first game by Psikyo, Sengoku Ace was designed by Shin Nakamura, the creator of Aero Fighters (Sonic Wings) and the company's founder.
The game features 21 endings, different for various characters and 2-player pairings.
Time Pilot '84: Further Into Unknown World is an eight-way scrolling shoot 'em up, released in 1984 by Konami. It is the sequel to Time Pilot. The player pilots a craft over many time periods. Unlike the original which told the year of each level, the new time periods are designated by new enemies and different colors.
There are a large number of enemy types in the game. They each have varying movement patterns, difficulty, and point values. The first button is used to fire a standard shot, which can destroy green-colored enemies. The second button is used to fire missiles, which can destroy the silver-colored enemies. You need to lock on to a silver enemy to fire missiles at it. Destroying enough green enemies brings out a large silver "boss" enemy that must be dispatched before advancing to the next level.
A challenging, vertical scrolling shooter.
On deep space you must fly the 'Zogram' (your spaceship fighter) and destroy hordes of enemies, while dodge space objects.
Destroy eight 'Mitiohro' around the 'Goke' (the enemy base) for takeoff and landing of 'Ahro' (the enemy's fighter). After destroying all the 'Mitiohro', return to the 'Battlestar-asat' base.
The color of 'Mitiohro' on the picture changes when the gates for takeoff and landing of 'Ahro' opens. It is the time to attack!
As you destroy 'Ahro', 'Mitiohro' becomes to leave the 'Goke's' body, but you cannot destroy those 'Mitiohro' with your laser beam.
You can get a higher score depending of the precision landing of your spaceship at nearer spot to the center of the 'Battlestar-asat' base.
When you score 20,000 points, you can get one more Zogram and at 50,000 points you can get another Zogram.
Desert Assault or Thunder Zone is a isometric scrolling military themed shoot 'em up game where you take control of one of four commandos operating in the Persian gulf. Each commando has their own look and special limited bomb.
As you walk through the stages you fight a variety of enemies on foot, vehicles, static guns and bosses. While playing destroyed enemies drop weapons and items to restore hit points that can be picked up. Weapons include a shotgun, machinegun, bazooka, rocket launcher and flamethrower. Sometimes a vehicle must be mounted. These include a car and some kind of desert/snowmobile. There are two and four player versions. In the slightly different Japanese version the second stage takes place in the Artic while in the other versions the second stage takes place in the desert.
Ordyne is a horizontal shooter arcade, officially described as a "comical action shooter". Controlling the genius scientist Yuichiro Tomari and his assistant Sunday Chin, the players will attempt to rescue Tomari's fiancée from the evil Dr. Kubota.