This edition includes the following:
- Metal Dogs
- Tote Bag
- Wonderful Doghouse Limited Edition Box
- Wonderful CD Can Case (Frisbee Style)
- Special Soundtrack
- Special Coasters
Monuments of Mars 2 is an eleven-level episode WAD for Doom II designed for limit removing source ports created by various members of the Doomer Boards community, led by Jon Vail (40oz). It is the forty-sixth entry in the ongoing Doomer Boards Projects. The project is an add-on sequel to the first DBP in celebration of the series' fourth anniversary. It is intended to be loaded with and continue from its predecessor and starts at MAP08.
First-Person Linear Story-Telling Game, 7 Chapter 6 Hours Long Story, Verde Diamente Presidente Francisco Antonio Rodriguez Mobilizes La National Policia And Defense Force To Combat An Outbreak Of Zombies, Calling For The Manhunt, Arrest And Prosecution Of 3 Scientists Who Made The Outbreak
Pac-Man Doom is a 12-map adventure, where you run around mazes and other exotic locations in search of Pac-Dots. Lots of custom sprites immerse you in a world that is both Doom and Pac-Man at once. The 12 maps span a wide variety of locations: from taking you deep inside a computer mainframe and a haunted mansion, to a lush green hedge maze and a beach resort. Keep running and make sure to take care of those Ghost Pinkies!
"TNT: Threevilution" is a full thirty-two map boom compatible megawad inspired by the works of TNT, specifically in their contribution to Final Doom, created by General Roasterock and @DoomTheRobot (featuring @NaN and American McGee). It has zero meaningful story, as God intended, and has been able to create cancerous growths in a lab environment.
LOLShot.io is a free multiplayer first-person shooter. It's a web game, no download needed.
Challenge your friends in frantic aerial action, earn points and badges for special combos like yeeting opponents out of the arena, mid-air kills and kill streaks. Rocket-jump around the map, jetpack yourself high in the air with your flamethrower raining destruction from above, heal up by sucking life out of your opponent with the Lifegun. Fully customizable outfits and weapons.
An updated version of Citadel by Pawel Matusz and Artur Bardowski of the original development team with help from Adam Nowakowski.
This enhanced version removes some bugs discovered over 20 years and improves some aspects of the gameplay such as performance, player control, and an update of the in-game graphics and level design.
A pack of 10 Koohoo themed Mesoamerican temple maps made in two weeks, for vanilla Quake. A custom start map is included, and a map source is included.
This map pack should last an experienced player two to three hours.
The map is pretty linear and has a bunch of tangents and secrets and is stuffed with low-tier enemies and pickups for all you murder-headed-secret-hunting-bonus-fiends out there.
This is my "oddly named but lovable beast of wad" (kalensar) that replaces Doom 1in the style of Doom the Way Id Did. To ensure vanilla compatibility, I've tested the wad in Chocolate Doom and cleaned up any issues I could find. This wad doesn't try to reinvent the wheel, just maybe grease up the axel a little bit. Also with the levels is a pack of midis I wrote and decided to include for use alongside the levels. That's right, the first 36 level ultimate doom megawad of 2022, and the only limit we removed was your imagination.
Nensha is a mostly run-and-gun style loop through a grimy, demonic techbase, made in boom format (complevel 9). I've never been big on making techbases, but I had fun exploring some ideas with this one. Fingers crossed that it's bug-free and some kind of entertaining!
In terms of difficulty, I tried to aim for that Plutonia/Scythe/Valiant range (with varying degrees of success). It's not a complete pushover, but not overly punishing.
Hurt Me Plenty was what the map was built for (""intended experience""). It has some kick to it here and there, but most players shouldn't feel too out of their element. Ultra-Violence is just HMP with a few extra cheeky monsters/encounters, intended to catch the player off guard a bit more.
HNTR is now Hunted! Taking inspiration from Mutabor's "Onslaught!", this is an alternate version of the map for anyone who prefers their Doom extra spicy. Gets into slaughter territory, and I probably wouldn't recommend it as a first impression.
Jessy is away on business, but a plane crash puts him in a desperate situation. Isolated in an inhospitable Alaskan environment, he will have to face the freezing cold and fight to survive.
In addition to the horrible situation in which he finds himself, he will still have to deal with cannibal maniacs...