Jeff's Shoot'Em Up, is a Super Nintendo top-down shooter in the vein of Smash TV, never actually made it into production but rather served as an in-house tech demo for Iguana Entertainment to test how many sprites could move on the screen at one time.
Final Soldier was part of the Caravan Festival organized by Hudson Soft in 1991 and a limited edition of the game exists. This Special Version comes as a single HuCard and offers two short Time Attack modes (two and five minutes) in the Caravan Festival tradition.
Gunhed was part of the fifth Caravan Festival organized by Hudson Soft in 1989. A non-commercial and very limited edition of Gunhed exists - Gunhed Special Version comes as a single HuCard, and offers a 2 and 5 minutes Time Attack modes.
Soldier Blade was part of the 8th Caravan Competition organized by Hudson Soft in 1992. A non-commercial and very limited edition of Soldier Blade exists - Soldier Blade Special Version comes as a single HuCard, and offers a 2 and 5 minutes Time Attack modes. Other Special Versions exist (Gunhed and Final Soldier) but Soldier Blade Special Version is probably the most "common" one, although extremely rare. It was also the end of an era - Soldier Blade was technically the last Star Soldier game to be featured in the Hudson Soft Caravan Festival.
Defeat the Bombing Raids by Vampire Bats, only to be attacked by Robots after which the Sproings will try to destroy you. The Devil attacks at the higher skill levels. Choice of three colour screens. Five skill levels. Superb full colour graphics and sound in true Ken Kalish style. High speed arcade action game. Machine language.
As the last space invader your mission is to destroy the human ships that prowl the space lanes. The human laser base fires at you with deadly accuracy.
Your stellar cruiser begins to shudder as the hyperwarp drive suddenly cuts out. Slowing down, you realize you've entered an asteroids field. A BIG asteroid field. You bolt for the high-density laser-pulse inverter. Your only chance is to blast your way out. And you better start now...
Originally planned for December 1983 release on cancelled "Power Play Arcade" 3-in-1 cartridge. Eventually released as limited edition standalone cartridge under the Video Soft label in 2010.
It's shoot-out time and you've got to be faster than your opponent or the computer. Move, dodge, or hide behind a covered wagon or cactus. But whatever you do, don't waste your time because your opponent is shooting back. Take your position, aim, and fire before he gets you...
Gunfight is the first release from Manuel Rotschkar and is heavily inspired by the 1975 Midway arcade game Gun Fight. Gunfight features eight-way movement with the following gameplay modes:
Standard Duel: The first player to score 7 points wins
Sixshooter Duel: The first player to score 7 points wins
Escape Scenario: The left player wins when scoring _once_! The right player wins when surviving 99 time units.
Target Shooting: The first player to score 77 points wins. Hitting a target scores 1 point. Hitting the opponent scores 5 points.