This level is a continuation of Unaided mission. Just before Duke destroyed those alien bastards launch facility he discovered a secret launchbay. He soon understood that the bosses had their own way of escaping Duke. Now he followed in their footsteps and decided to find their base!
The Island is a single-level PWAD for Doom II. It is a very large level set on a volcanic island, featuring lakes, forests and a large UAC base in the centre, as well as several visual and sound effects to enhance the ambience. Several new DECORATE monsters are also included, many from the then-new Monster Resource WAD. The author cited Far Cry as the main inspiration when designing this level
PsychoToxic places gamers in the shoes of heroine Angie Prophet who is faced with the daunting task of saving mankind from impending Nuclear Armageddon.
The year is 2022, the place is New York City.
Angie Prophet... half human, half angel... is the only one who can defeat the Fourth Horseman of the Apocalypse, an evil character from ancient Babylon.
Throughout the game, Angie comes to an understanding of her role as civilization's savior, discovering a series of unique abilities, such as invisibility, the slowing of time and the infiltration of other's dreams all of which aid her progress.
ShellShock: Nam '67 depicts, for the first time in a video game, the true horrors of the Vietnam War. Focusing on one man's ordeals during one of the most controversial wars of modern times, Shellshock: Nam '67 dares to go where no other war game has gone. The player assumes the role of a rookie soldier on his first tour of duty, as he experiences all the fear, chaos and atrocities of the Vietnam War.
I.C.T.O.A.N. is a single level map set in a demon-infested airship type thingy. If you're claustrophobic, don't try this level, as it's really cramped.
Samidare is a shooting game by the Doujin circle RebRank, who branched off Amusement Makers after this game. It is a danmaku game with shields and is perhaps Amusement Makers' most well-known work in the West. It is the first game of Project Blank and since it's part of that series, it's neither a Touhou Project nor a Seihou Project game. However, it pays homage to both with elements such as the in-game history, the Extra Stage and its music.
Samidare takes place on and around Earth in the 30th century.
Another day, another city overrun by the alien hordes. You start in an apartment, lightly armed, and as you look out the window, you not only get to enjoy some enemies trying to plug you full of holes, you get to enjoy an incredible view.
Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. It was released in Japan on August 5, 2004, in Europe on September 30, 2005, and in Australia in 2005. This game was never released in North America. Directed by Akira Ueda and planned by Goichi Suda, the game focuses on a news crew for the fictional ZaKa TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
A massive demonic invasion has overwhelmed the Union Aerospace Corporation's (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you must fight your way to hell and back against a horde of evil monsters. The path is dark and dangerous, but you'll have an array of weapons--including a pistol, a chainsaw, grenades, and more--to use for protection.
Still phased after your trek through Korax's homeworld and beyond, rebuilding Cronos has been far from a flawless experience. Much of Korax's minions still wander the world, most unfound by any tasked to slay them.
That is, until one day you get a summons to the town of Riverwood, academic stronghold where all three orders mingle under the root of nature. Korax's minions have regrouped, but under who none can assess.
You arrive at Riverwood to find the town already overrun. This mission is no longer a defense on your part... it's an assault. You swear to the gods that you WILL get to the bottom of this. Readying your strength, you walk through the town gates, which swiftly close behind you....
Army Men: Sarge's War is a 2004 game in the Army Men video game series. It was initially developed by series creator The 3DO Company but after that company's bankruptcy was purchased and completed by Global Star Software. The game is more mature and darker than earlier games in the series. Sarge makes no comical moves, holes are blown into soldiers, and the weapons are also made of metal.
In Konami's fifth entry in the Gradius series, Gradius V adds changes to gameplay while keeping to original form. Of the most significant changes is the ability to direct the yellow pods (ambiguously but classically titled "option") direction of fire, using the PlayStation 2's analog joystick. While doing this, however, your ship cannot move. This adds a greater challenge for the game, and allows the designers to be more evil in their placement of enemy ships.
Outside of that, the rest is standard fare for a Gradius game: don't you dare touch the walls or any enemy projectiles, but pick up upgrade pods to increase your arsenal
Sudden Attack is a fast paced game with speed and user battlefield And that seems to provide tension. In addition, the ease of operation and user-friendly Interface that you can enjoy the FPS for Everyone Pursued.