Abeyance is the final entry into the trilogy of mods featuring the protagonist Jane Doe, the first two being HTC and Autonomy Lost. You play as Jane Doe, a HECU grunt, while hunting for the assassin who left you and your buddies for the Grim Reaper.
Aces of the Luftwaffe - Squadron is an action-packed, vertically scrolling shoot ‘em up.
Dodge bullets, collect massive power ups and wisely use special abilities as you defeat waves of enemies. Upgrade each member of your squadron with their personal skill tree as you level up.
You can take on the Aces with up to 3 friends in an epic 4 player local co-op battle.
Includes the Nebelgeschwader DLC, effectively doubling the size of the original game.
"Man on the Moon" is a boom compatible map that was designed in about a year (on and off, give or take a few more more months) and it is a rather large map.
It serves as a sequel to my previously released "Travelling to the Moon" and, this time, well as the title suggests, it actually takes place on the moon (at least some moon). It has more of a focus on set pieces and incidental combat rather than a succesion of arena fights.
This map was lovingly crafted in just over two weeks for the 2nd Vinesauce Mapping Contest, called "Vinesauce Doom Mapping Contest II: Hellectric Boogaloo".
MAYhem 2018 is a pair of megawads for Boom-compatible source ports, totaling 42 levels created in May 2018 by members of the Doomworld forums. It is the seventh installment of the MAYhem series, and was led by James Caldwell (Obsidian) for the first time in the series, who took over from Michael Fraize (Marcaek).
Series founder TheMionicDonut proposed that as a reference to the Pokémon series of video games, MAYhem 2018 would feature two megawads, run as separate projects at the same time. The orange edition features 22 levels, whilst the purple edition has 20. Each edition contains its own roster of custom monsters through the use of DeHackEd and custom palettes to bring out the colour themes better.
Overkill's The Walking Dead is a four player co-op action FPS, where you and your friends fight the dead as well as the living. Set in The Walking Dead Universe, you and your group try to survive in a post-apocalyptic Washington D.C.
Each character has their own Special Abilities, Skill Trees, Squad Roles, Play Styles and Story Arcs, but teamwork is paramount. The action is close-up and intense: take out enemies carefully with a silent melee attack or go in guns blazing with your choice of each class weapons. You need to be able to improvise as nothing is certain and a horde of walkers is always right around the corner.
MAYhem 2018 is a pair of megawads for Boom-compatible source ports, totaling 42 levels created in May 2018 by members of the Doomworld forums. It is the seventh installment of the MAYhem series, and was led by James Caldwell (Obsidian) for the first time in the series, who took over from Michael Fraize (Marcaek).
Series founder TheMionicDonut proposed that as a reference to the Pokémon series of video games, MAYhem 2018 would feature two megawads, run as separate projects at the same time. The orange edition features 22 levels, whilst the purple edition has 20. Each edition contains its own roster of custom monsters through the use of DeHackEd and custom palettes to bring out the colour themes better.
Orange is True Love is a three-level Doom II PWAD for Boom-compatible source ports. A precursor to the Wormwood series, it represents the first in a series of Halloween-themed collaborations between Zachary Stephens (Ribbiks) and Grain of Salt and was released on October 31, 2018. The WAD features a prominent orange color theme and consists of two short but challenging opening maps and a more extensive, medium-length finale.
Cipher is a mostly-orange, industrial themed mapset that uses the (now not-so) brand new OTEX texture pack. This wad features highly modern gameplay influenced by mappers such as Ribbiks, Skillsaw, Darkwave0000, Mechadon etc etc etc and runs on Boom format/complevel 9.
Large temple complex using Egyptian textures from Rogue/Q1MP2, featuring somewhat nonlinear gameplay. The map source and a few texture wads are included.
The level is direct continuation of the Heretic: Shadow of the Serpent Riders, with Corvus stepping through a portal after defeating all Maulotaurs in the fifth episode.