Free to play shooter about the confrontation of two irreconcilable sides, represented by the government military housings and the armed hirelings. Try your hand at virtual battles with off-scale dynamics and hurricane gameplay in the spirit of the classical shooters.
In the game are available a wide range of maps and several modes. Level system allows player to open achievements, weapons, stickers and more.
Sargasso is an 11-map space adventure episode for DooM II which requires a Boom-compatible port to play. You play as Wolf - the leader of a mercenary team which resides in a space station hideout known as Sargasso - until one day aliens capture a loaded cargo ship and wreak havoc on any who oppose. It's up to you now - grab your high-tech weaponry and show them who rules this side of the galaxy!
Action: Source is a free to play mod for the Source Engine. Action: Source is designed to simulate being in an action movie or what we call Movie Realism. Movie Realism means that you can take a few hits and keep going. You can bleed and break bones, but don't worry you can bandage yourself up.
You're an action hero!
This doesn't mean you're invincible, headshots can be fatal or put you within an inch from death!
The Cycle is a Competitive Quest Shooter or PvEvP for insiders. You play as a prospector sent on Fortuna III, a living and unstable planet swarming with hostile alien wildlife. Compete or deal a fragile pact with other Prospectors to claim as many resources as possible.
Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. There are 9 regular levels and one secret map, accessible from map06.
The wad is meant to be played with dynamic lights turned on. Freelook is recommended, but not required. No jumping or crouching. Do not use vanilla or software in the sector light mode settings, as these options can mess with certain tricks used in map08 and ruin the experience for you.
Fuck Global Warming... This is Hell is a limit removing episode by various members of Doomer Boards, led by Joe-Ilya. It features eight maps of earth on hell and the introduction of a couple new and so-old-they-are-new members. Welcome (back) marines!
Sizeable community mapping pack with 11 sewer-themed levels and a start map based on the Extras mod with a few additions, among which are two new sewer-themed enemies. It also features custom skyboxes and a few music tracks
Firefight Descent: Quarantine is not your average firefight. Building upon the original Firefight Descent, a vicious enemy has been introduced into firefight that has rarely been seen before.
60 players parachute onto a graphically rich 2km x 2km island for a winner-takes-all showdown. Players have to scavenge for their own weapons, vehicles, and supplies while battling it out in an ever-shrinking play zone to be the last player standing. Get ready to land, and do whatever it takes to survive.
Step into the boots of Grayson Hunt, an exiled member of the elite assassin group Dead Echo. Grayson must brave the wasteland on his way to confronting the man that once ordered him to do the unthinkable. Will he get his team out alive? Or will he finally quench his thirst for revenge?
Battle your way through throngs of Stygia’s less than hospitable hosts, performing masterful kills throughout the single-player campaign using the unique Skillshot system that rewards you for executing the most creative and deadly kills imaginable.
Bulletstorm: Duke of Switch Edition also includes Duke Nukem’s Bulletstorm Tour. Play through the entire Bulletstorm campaign as Duke Nukem, the original FPS action hero!
After escaping the alien planet in Alien Abductee using a stolen ship, Duke returns to earth but is blown out of the sky by the mysterious red ship. Escaping through the small hatch in the side of the cockpit and falling towards a lake, Duke now finds himself in front of an old forgotten house. Whilst it is overgrown and looks abandoned he can't shake the feeling that someone is watching him from behind those dark windows. The bushes too thick to pass and the door surely jammed, the only way in is through the basement but it quickly becomes clear that something is very wrong here.