Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
You are Snoggle, fleeing through a maze of ghosts who will eat you if they catch you. You have to be quick, you need to be bold, to master the eight levels of this fast-action puzzler. Basically, Snoggle is a Pac-Man clone, and one of the earliest ones on the Apple II computer.
Get the frog from the bottom of the screen to the top. You'll cross a road with trucks and cars and then you'll cross a river with logs and crocodiles.
The objective of the game is to steal gold bars from the vaults of Fort Knox and escape back to their hiding place with them. Fort Knox is represented as a labyrinth of hallways and for some reason there are patrolling black panthers that should be avoided.
Tooth Invaders is a video game released by Commodore International for its VIC-20 home computer in 1981 and later for the C64 in 1982. It was developed in association with Camelot Marketing Group in order to positively reinforce the pros of brushing, flossing, and healthy dental care. Seen as a fun way to teach children the importance of dental care, players fight as "Plaqueman" to fight plaque using a toothbrush and dental floss. It was also made in association with the American Dental Association, released during National Dental Month, and supported by dentists.
A single screen shoot'em up written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls a flying saucer, that can rotate clockwise or anticlockwise around a pulsar, with the aim to destroy the shields around the pulsar and finally the pulsar itself.
In Jungler, the player controls a white, multi-segmented animal inside a blue maze. Also inside the maze are three enemy creatures similar to that of the player. The object of the game is to eliminate the enemy creatures before one of them eliminates the player. When all three enemies are defeated, the player advances to the next maze.
The enemy creatures appear in one of three colors: red, yellow or green. Red creatures are longer in length than the player, and as such a collision with the creature will cost the player one life. Yellow creatures are the same length as the player, thus posing no harm upon a collision. Green creatures are shorter than the player, and will be devoured by the player's creature if they collide. The player can shoot at the creatures, with each hit reducing the number of segments by one. As segments are removed, the creatures are able to move faster, thus making them harder to catch and eliminate.
Points are scored for shooting the creatures, as well as for collecting pieces of fruit t
Robby Roto is a game that Bally/Midway originally released on its Astrocade-based hardware back in 1981. Other games that ran on this hardware include Gorf, Wizard of Wor, and Professor Pac-Man. The author of Robby Roto is Jamie Fenton, who acquired the rights to the game after it did not do well in the marketplace.
In Radar Rat Race the player plays the role of a blue mouse, that has to search for cheese in a labyrinth within a certain time. To make it a bit harder, you are followed by several red mice which bring you certain death when you crash into one of them. As the red mice outnumber you, you should take into account that you might get encircled by several mice. A further peril are the black cats, which lure behind some of the corners. Into those also the red mice can run, but they are only delayed by the cat and not killed. With a "Star Screen" - a trace of stars that can be left behind by the blue mouse - you can temporarily disable followers which are too close.
Jawbreaker is a video game programmed by John Harris and released in 1981 for the Atari 400/800 by On-line Systems.
Originally intended to be a fairly straight Pac-Man clone, Jawbreaker emerged as a relatively inventive version with unique gameplay. It was widely lauded by reviewers, and became a major seller for Sierra Online. The story of its creation forms a portion of Steven Levy's book, Hackers.
You are a diver in an underwater maze. Throughout the maze are valuable diamonds, and your goal is to retrieve as many as you can. In the middle of the screen is a shark cage where you begin. As you collect diamonds you need to bring them back to the shark cage in order to earn points. Swimming back and forth constantly is a deadly shark. If the shark encounters any of the diamonds, it will eat them; likewise you can also be eaten by the shark, causing you to lose a life. You have no defense against the shark, however you are immune if you are in the shark cage and the doors are closed. Somewhere in the maze the Loch Ness monster remains hidden. If you disturb the monster, it will continuously chase you unless you can lead it back into one of the caves located in the corners of the screen.
A copy of Pac-Man, but with various improvements. This game is primarily known for the Atari lawsuit against it which set an important precedent for copyright and lawsuits in videogames.