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Most Popular Game Boy Games - Page 332

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  • Death or Glory

    1987

    Death or Glory

    1987

    Arcade
    Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC
  • Crack-Up

    1989

    Crack-Up

    1989

    Arcade
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC
  • Classic Muncher

    1987

    Classic Muncher

    1987

    Arcade
    ZX Spectrum Amstrad CPC
    OK kiddies, let's play a little game. I'll start describing the scenario of this cute little original game by Bubble Bus, and you tell me when you think you can guess the game before it loads All right ? Here we go: "... Living in a haunted mansion isn't much fun, especially when the ghouls take over. Muncher man must gather up all the food before the ghouls get him !' No, Muncher Man does not come from Munich, and I don't know why he doesn't get his food from the nearest McDonalds. Maybe he's a trendy veggie? I see you're going to need further clues. Muncher Man's house looks suspiciously like a maze, with lots of little round bits of food in it (Not yet! Wait a bit). You have to wander about the maze, eating the food, and avoiding the ghouls (now you can start guessing). When you eat a special pill (left over from a previous police raid), you can chase and eat the ghouls (but go easy on the spirits), getting a large bonus from your local exorcist as you do so.(You must have it by now). Fruits pop up in the ma
  • The Brick

    1989

    The Brick

    1989

    Arcade
    ZX Spectrum DOS Amstrad CPC MSX
    If you liked the Arkanoid game, this program will blow your mind. Fast-paced action! 30 screens with amazing scenery! ... and at the end, will you get there?
  • Boulder Dash III

    1986

    Boulder Dash III

    1986

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Boulder Dash 3 (1986 – Apple II, C64, Spectrum, PC) – monochrome space-themed graphics and poorly designed levels made this a critical failure.[3]
  • Blood Valley

    1987

    Blood Valley

    1987

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    ARCHEULT, el terrorífico y poderoso líder del Firedrake, ha ordenado que te den caza y te sentencien. Tu única posibilidad de supervivencia es escapar del Valle. ¿Posees la valentía y los recursos suficientes para vencer no sólo a tu adversario sino también a todas las criaturas y seres tenebrosos del mundo fantástico de Orb?
  • Blade Runner

    1985

    Blade Runner

    1985

    Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Based on the movie of the same name. You have been assigned by the police force to track down and eliminate any replidroids that have landed on Earth. There are six types of replidroids, labeled Replidroid 1 through 6. The higher the number, the more intelligent it is. The majority of the game is viewed from inside your skimmer, and inside of your skimmer are three displays that you need to pay attention to. The main display displays a radar view of your area, allowing you to navigate the streets in search of replidroids (which are represented by octagons with crosses inside them). To the right of this is a smaller display which shows the whole city and your position in relation to the replidroid's. Below this is a text readout giving information on the number and type of replidroids within the vicinity. In the main display, your position is represented by a yellow cursor which you can use to navigate the streets with. If you find a replidroid, you can hover over it and press the fire button. Doing so will put yo
  • Black Beard

    1988

    Black Beard

    1988

    Arcade
    ZX Spectrum Amstrad CPC MSX
    Top-view arcade game, similar to Gauntlet, where you play as pirate Blackbeard through four phases, fighting against pirates by finding guns, knives, immunity potions and taking care not to pick up rum that will intoxicate our hero for a short time.
  • Ball Breaker

    1987

    Ball Breaker

    1987

    Arcade
    ZX Spectrum Amstrad CPC
  • Arkos

    1988

    Arkos

    1988

    Arcade
    ZX Spectrum Amstrad CPC MSX
  • The Wall

    1988

    The Wall

    1988

    Arcade
    Amiga
  • Moonwalker

    1989

    Moonwalker

    1989

    Arcade
    DOS Amiga Amstrad CPC
  • Hungry Horace

    1982

    Hungry Horace

    1982

    Arcade
    Dragon 32/64 Commodore C64/128/MAX ZX Spectrum
    “Hungry Horace” offered gameplay based of the popular arcade game “Pac-Man”, it was celebrated as the first arcade game for the Spectrum. It was one of the few Spectrum games that were also available in ROM format. It formed part of the “Horace” series, which included “Horace Goes Skiing” and “Horace and the Spiders” and the unpublished “Horace to the Rescue”. Horace is apurple blob with arms and legs, who wanders around a maze, eating everything and avoiding the park guards, who are out to capture him. He is able to momentarily scare the guards, making them vulnerable, by ringing a bell in the maze. Once Horace is able to escape capture and leave the maze, he moves to the next, more challenging level. “Hungry Horace” was programmed by William Tang, but Alfred Milgrom was responsible for the design of the inimitable Horace an artful creation of character using minimum grid available . Through Melbourne House’s relationship with Sinclair, the “Horace” games would come boxed with t
  • Ikki

    1985

    Ikki

    1985

    Arcade
    Arcade Wii Family Computer Wii U
    Ikki is a Japanese arcade game developed by Sunsoft. It was also released for the Nintendo Famicom.
  • Off the Wall

    1989

    Off the Wall

    1989

    Arcade
    Atari 2600
    One or two players bust through blocks in various formations using a paddle and ball, trying to reach an exit located in the center of the blocks in order to advance to the next wave. There are glowing blocks which give you "Power Ups" Xextra ball, Ccatch ball, I invinciball, S slow ball, B bigger paddle, F firepower which allows you to shoot blocks with a gun located in the center of your paddle. You get points for busting blocks, but get more bonus points for blocks left when you reach the exit.
  • Pyramax

    1990

    Pyramax

    1990

    Arcade
    Amiga
  • Puffy's Saga

    1989

    Puffy's Saga

    1989

    Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE DOS Amiga Amstrad CPC
  • Nebulus 2: Pogo a gogo

    1991

    Nebulus 2: Pogo a gogo

    1991

    Arcade
    Amiga
  • Cloud Kingdoms

    1990

    Cloud Kingdoms

    1990

    Arcade
    Commodore C64/128/MAX DOS Amiga
    Baron von Bansai has stolen Terry's precious collection of crystals, get them back.
  • Castle Warrior

    1989

    Castle Warrior

    1989

    Arcade
    Atari ST/STE Amiga
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