Trio The Punch is a beat 'em up game where the player chooses a character from three playable characters, and fights numerous enemies across a side-scrolling game screen. Most of the levels are played scrolling to the right, but some loop around the left and right edges of the screen. Other levels allow the player to scroll upwards or downwards by jumping, while some do not contain scrolling at all. The game is completed when the player finishes all 35 levels.
The player controls their character with an 8-way joystick and 3 buttons (attack, jump, and special attack). Certain enemies leave behind a heart on the screen after being defeated, and collecting the required number of these hearts for each level causes a boss to appear, who must be defeated in order to complete the level. However, bosses appear from the start in some levels, so hearts do not always need to be collected.
The player controls a dog who must feed squids in order to make them trap themselves on the several passages of the maze, as they will be too fat to advance. When they are trapped, the dog must go against them and touch them. Immediately after that, a little house will appear on the center of the maze. Touch it and a part of a drawing will be revealed. Repeat this procedure until the image is totally revealed and you'll pass to the next level.
Peace in Miracle World, a kingdom ruled by the Queen Urara, was torn suddenly by the invasion of the “Scrap Empire” a realm of machines.
The Scrap Empire's leader turned all the citizens of Miracle World in animals. Being defenseless, the Queen was kidnapped.
Before being kidnapped, the Queen encommended Gray to find her little sisters and take care of the "Miracle Gem" a gem that is vital for the existence of Miracle World.
Neo Mr. Do! is a maze game released in 1996 by Visco for the Neo Geo MVS system, under license from Universal. Neo Mr. Do! plays much like the original Mr. Do! game, with players controlling the titular clown who must collect all cherries on the screen while digging tunnels and dealing with various enemies, combining elements of both Dig Dug and Boulder Dash.
Alien Arena was developed by Duncan Brown in 1984 to run on the classic Williams hardware. It is a "capture the flag" style game with a number of interesting twists.
Side Trak is a black & white man-versus-machine game where the goal is to pick up all of the waiting passengers with your train while avoiding the computer-driver "killer engine" which aims to take you out in a head-on collision. You can control your train via the "fast" button which allows you to temporarily increase your speed on the tracks. You can also use the joystick to switch between several tracks at various junction points.
Each time you make a complete circuit around the track and pass the start marker on the outside track, another car is added to your train. Passengers picked up from the outermost track are worth 10 points. Passengers picked up from each successive inner track are worth an additional 10 points. On top of that, passengers picked up when you have additional cars in tow add another 10 points to car.
Side Trak is the first of several games that were developed on a common Exidy platform which would eventually become host to their most popular games. Early revisions of the platform — Side
Crash is a two-dimensional maze racing game designed and programmed by Edward Valeau of Exidy in 1979. You "control" a car with no brakes which moves at either slow or fast speed through a maze containing dots. At the same time, one or more computer controlled cars run through the same maze in the opposite direction with the intention of ramming you. At each of four junctions in the maze, you have the option of changing lanes to avoid the oncoming cars. The objective is to pick up all the dots before the computer takes you out.
Ali Baba and 40 Thieves is a maze arcade game released by Sega in 1982. Players take the role of the famous Arabian hero who must fend off and kill the forty thieves who are trying to steal his money. The game is based on the folk tale of the same name. It was ported to the MSX platform, and then a Vector-06c port was made based on the MSX version.
Waku Waku Sonic Patrol Car is a children ride released on December 1991 exclusively in Japan. The arcade ride is part of Sega's "Wakuwaku" line and features Sonic the Hedgehog playing the role of a police officer, patrolling the streets of a city and keeping it safe from Dr. Eggman. Both Japanese and English versions of the ride exists, though the English version was not exported to other countries and was likely used in areas with a large number of visiting English speaking tourists.
Guide a dot-munching, stretch-legged character through right-to-left scrolling scenes of landscape and tunnels. Avoid, among others, jelly fish and of course the kettles and boots on the overhead conveyor.
The object of Psycho Pigs UXB is to eliminate your opponents (who are pigs) by throwing bombs at them. When thrown, the bombs will count down from the number shown on the bomb, exploding when they reach zero or when they hit their target, whichever comes first. Items can be picked up along the way that will help you defeat opponents, like a knapsack that allows you to carry more than one bomb at a time. After certain levels, a bonus game appears, and the object of this game is to attempt to kiss the lady pigs as they pop in and out of holes.
In Roundy you have to keep the ball bouncing inside the circle until the timer expires. There are up to 15 levels to defeat (but you won't) and more are coming!
There are 9 balls to collect in the game, some of them have their own perks. You will be able to buy these balls with coins that you can earn throughout the game.
Knock a ball back and forth to keep it in play with mesmerizing colors and textures that shift and change as you play. Just touch or tap the screen to intuitively move the paddle. The game gets more challenging the longer you last, and levels you unlock expand the variety of colors and visual effects.
You control a mama bird that attempts to catch a caterpillars on the tree leafs and a worms under the ground taking caution not to be attacked by a skunk, to later feed her little chick on the nest and protect from stealthy predators.