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Most Popular Adventure Games - Page 694

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  • Alive

    1998

    Alive

    1998

    Adventure
    PlayStation
    Alive is a FMV adventure game for the PlayStation developed by General Entertainment.
  • Abracadabra

    Abracadabra

    Adventure
    Amstrad CPC
    Abracadabra is another part in Once Upon A Time series and interactive book for kids similar to another part in the series Baba Yaga. Some time have passed since the dragon brought a child to one of the four houses in the kingdom. Child has grown and became a brave guy. One night his parents went out of home for some reason, and evil wizard Satanicus stole the very precious item of your parents. To do not make your parents upset, you decide to return this item. During the 7 chapters you'll switch between three modes of the game: 1) Searching an object in first-person view via point and click; 2) Move through the forest, jumping, ducking, and using a weapon in third-person side view; 3) Fighting with the one of big bosses in first-person view via point and click. Three difficulty levels are available. Finishing the game, player may replay the game starting from the one of four certain game parts. The game is available in English, Spanish, German, Italian, and French languages.
  • 3DC

    1987

    3DC

    1987

    Adventure
    ZX Spectrum Amstrad CPC
    3DC is an isometric action adventure where the player is stranded on the bottom of the ocean with the objective of finding parts of a submarine, then constructing it in order to escape. Oxygen is of limited supply and various objects are strewn about to be used to solve the various puzzles. Eric the eel can be called to your aid and controlled to be able to fit into crevices too small for the diver's bulk, but watch out for the octopuses who will steal your oxygen tanks.
  • Warlock

    1987

    Warlock

    1987

    Adventure
    ZX Spectrum Atari ST/STE Amstrad CPC
    In this isometric action-adventrue the player slips in the role of the evil Doomlord whos castle is under siege from the White Wizard and his hordes of do-gooders.
  • Stormbringer

    1987

    Stormbringer

    1987

    Adventure
    Commodore C64/128/MAX Amstrad CPC
    Stormbringer, a fantasy adventure video game, is the fourth and final game in the Magic Knight series.
  • The Quest for the Golden Egg Cup

    1986

    The Quest for the Golden Egg Cup

    1986

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • The NeverEnding Story

    1985

    The NeverEnding Story

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC
    The land of Fantasia is being consumed by Nothingness. It takes Bastian, a boy from the real world, to believe in Atreyu and all the magical beings of Fantasia to save it from extinction.
  • Mordon's Quest

    1985

    Mordon's Quest

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    You have to help the Ancient One to find all the pieces of a time machine before the evil Bostafer beats you to it.
  • Message from Andromeda

    1984

    Message from Andromeda

    1984

    Adventure
    ZX Spectrum Amstrad CPC
    You have to investigate the source of a distress signal from an unknown planet.
  • Imagination

    1987

    Imagination

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
  • Zzzz

    1985

    Zzzz

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    Zzzz is a single player text adventure game with graphics.
  • Twin Kingdom Valley

    1983

    Twin Kingdom Valley

    1983

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Commodore Plus/4
    You are visiting the Twin KIngdom Valley in order to find (and steal) some treasure.
  • Souls of Darkon

    1985

    Souls of Darkon

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Megron, the planet where science and magic meet, has fallen. The Great Council of Megron has vanished. Their lust for power released Darkon, and the evil one has now acquired all the council's knowledge. Only you together with the robot Komputa, can save the day. Souls Of Darkon Is a single player text adventure with graphics, based on ZX Spectrum and released also for Amstrad CPC and Commodore 64.
  • The Secret of St. Brides

    1985

    The Secret of St. Brides

    1985

    Adventure
    Commodore C64/128/MAX
    You play Trixie Trinian and muist find out why everybody at St. Brides Boarding School thinks she is living in the 1920s and must restore normality.
  • The Quest of Merravid

    1983

    The Quest of Merravid

    1983

    Adventure
    Commodore VIC-20 Commodore C64/128/MAX
    You have to find the magical firestone of the dwarves.
  • Nomad of Time

    1984

    Nomad of Time

    1984

    Adventure
    Commodore C64/128/MAX
    Based on the trilogy of Michael Moorcock's novels.
  • Hampstead

    1984

    Hampstead

    1984

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron
    The Goal is to achieve Hampstead, not reach it.
  • The Cracks of Fire

    1983

    The Cracks of Fire

    1983

    Adventure
    Commodore C64/128/MAX
  • Circus

    1977

    Circus

    1977

    Adventure
    Arcade
    Circus was one of the first games produced by Exidy that used a CPU (6502) to control the game logic instead of hand-crafted hard-coded logic circuits. It ran on a black & white monitor with a color overlay that gave each row of balloons at the top of the screen a different color. It was designed and programmed by Edward Valeau and Howell Ivey of Exidy in 1977. Circus came in an upright dedicated cabinet, and may have also been available in a cocktail configuration as well. Circus machines had white sides with red painted sideart of several balloons in flight. The front of the machine was decorated with a large ornate monitor bezel that also doubled as a marquee (or nameplate). This bezel showed several clowns in a circus scene and had the game title spelled out with multicolored balloons. The control panel was unadorned, save for an analog spinner and a start button. The whole machine was finished off in black T-molding. At least 13,000 units, possibly as many as 20,000, were produced.
  • Bored of the Rings

    1985

    Bored of the Rings

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A parody of the original adventure written by Fergus McNeill for Silversoft.
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