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Most Popular Adventure Games - Page 692

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  • Claws of Despair

    1986

    Claws of Despair

    1986

    Adventure
    Commodore C64/128/MAX ZX Spectrum
  • City of Death

    City of Death

    Adventure
    ZX Spectrum
    City Of Death was an illustrated adventure game by Peter and George Carmpouloni, published in 1985 by Red Shift Ltd.
  • Camelot

    1983

    Camelot

    1983

    Adventure
    ZX Spectrum
    "Camelot is an adventure game which is based loosely on the adventures of Arthur Pendragon who is banished from Camelot with 10 warriors, 50 bags of gold and 10 bags of food. You have to find the seven items that are listed in the programme and re-enter Camelot, eventually being crowned king. There are three skill levels, a map and various graphic displays."
  • 1942 Mission

    1986

    1942 Mission

    1986

    Adventure
    ZX Spectrum
    A 1980s World War II text adventure.
  • How to Be a Complete Bastard

    1987

    How to Be a Complete Bastard

    1987

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    This game is based around cult ‘alternative comedian’ Ade Edmondson’s book of the same name. Having gate-crashed a party full of sophisticated well-behaved types, you must do everything you can to be seen as hateful, yobbish and immature – a Complete Bastard. The house has several rooms, each of which are filled with objects which are of use, as well as unlimited supplies of food, alcohol and coffee, which control how drunk you are at a time – some awful actions force you to be sober, others force you to be drunk. The game also displays whether you need the toilet (or, more accurately, any part of the house that would cause offence), whether you need to fart, and how strong-smelling these are. The rooms can all be viewed from multiple angles, and 2 can be viewed at a time through a split-screen view. To win, you need to prove to all 16 party guest that you are a complete bastard.
  • Heroes of Karn

    1983

    Heroes of Karn

    1983

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC Amstrad PCW
    You have to rescue four legendary heroes who were put under a spell.
  • Grand Larceny

    1984

    Grand Larceny

    1984

    Adventure
    Commodore C64/128/MAX
    You have to search a hotel in order to find the plans for a super computer in this adventure with arcade elements.
  • Asylum

    1982

    Asylum

    1982

    Adventure
    Atari 8-bit Commodore C64/128/MAX DOS TRS-80
    You have woken up in a room like a cell. In the room is a bed with a box on it. Inside the box is a credit card. Looking around the room you see the door open, knowing this is an asylum you plan to escape. Your task is to escape from the Asylum using the objects you find to solve the problems. Along the way though you will encounter the other inmates. The game is a graphical text adventure. The screen is split into two halves. The top half shows what you can see in front of you, in the bottom is the text describing your surroundings: here you can type commands. Using the arrow keys you move yourself about a 3D maze. You can draw a map. since it is easy to get lost.
  • Urban Runner

    1996

    Urban Runner

    1996

    Adventure
    PC (Microsoft Windows)
    An FMV adventure game from 1996.
  • Stay Tooned!

    1996

    Stay Tooned!

    1996

    Adventure
    PC (Microsoft Windows) Mac
    Stay Tooned! is a video game in which the player must navigate through the apartment complex to find the TV remote to zap rogue cartoon characters back into TV Land.
  • Rama

    1995

    Rama

    1995

    Adventure
    PC (Microsoft Windows)
    Two centuries in the future , arrives unexpectedly to our solar system a huge ship -shaped cylinder, from the confines of space . Christening Rama , by those who discover the huge cylinder, confronts humanity with the existence of a much higher intelligence to human , able to build a ship of such dimensions. It quickly decided to send an expedition to explore the ship and find out what your destiny and purpose. The twelve astronauts group chosen enters Rama and the mission commander dies mysteriously . This is where the player comes in as a substitute astronaut to join the team . The objectives of the player are exploring Rama and answer three crucial questions : Why is Rama the way to Earth? Whence ? Who conceived this immense ship cylindrical ?
  • Star Drifter

    1985

    Star Drifter

    1985

    Adventure
    BBC Microcomputer System
    Star Drifter is an Action Adventure game, developed and published by Firebird, which was released in Europe in 1985.
  • Sphinx Adventure

    1982

    Sphinx Adventure

    1982

    Adventure
    BBC Microcomputer System Acorn Electron
    Text adventure in which you gather treasure in order to bring it to the Sphinx.
  • The Seventh Star

    1984

    The Seventh Star

    1984

    Adventure
    BBC Microcomputer System
    After crash-landing on the Seventh Star you try to find a way to return to Earth.
  • Philosopher's Quest

    1982

    Philosopher's Quest

    1982

    Adventure
    BBC Microcomputer System ZX Spectrum Acorn Electron DOS Amstrad CPC
    Philosopher's Quest is a single player text adventure.
  • Haunted Abbey

    1984

    Haunted Abbey

    1984

    Adventure
    BBC Microcomputer System
    The Haunted Abbey it's an adventure game.
  • Countdown to Doom

    Countdown to Doom

    Adventure
    BBC Microcomputer System
    Countdown to Doom is a text-adventure, designed and written by Peter Killworth, originally for the BBC Micro. It is the first in Killworth's "Doom" trilogy.
  • Castle of Riddles

    1982

    Castle of Riddles

    1982

    Adventure
    BBC Microcomputer System Acorn Electron
    Castle of Riddles is a text-adventure game, first released for the BBC Micro in 1982. It was primarily written and designed by Peter Killworth.
  • El Cid

    1987

    El Cid

    1987

    Adventure
    ZX Spectrum Amstrad CPC MSX
  • Dragontorc

    1985

    Dragontorc

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    After defeating the Lord of Chaos, new trouble awaits Maroc in the form of Morog the Shapeshifter Witch Queen of the North who tries to recover the five crowns of Dragontorc in order to remake the Torc of Power.
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