Sheriff Sam and Little Chief are coming to town in this delightful western adventure. COWBOY KID is a two player simultanious action adventure for the entire family. COWBOY KID has 4 MEGS of action packed into this NES cartridge. Players must learn to be appointed sheriff so they can rid the West of the scourge of evil. Can you bring these dudes to justice?
COWBOY KID rounds up arcade and adventure action for the wildest showdown in the West. Beware rustlers, There's a new sheriff in town!
Take on the mob! The ultimate six exciting action sequences put you in control of Elliot Ness's elite squad of crime-busters. Alleyway shootouts, the Border Raid, the Railway Station confrontation and Warehouse bust, culminating in the thrilling denouement of a rooftop duel as you re-live the knife-edge existence of Ness in his stuggle against the retribution of Capone! The Untouchables - live an American legend!
Continue the adventure of Les Manley in this sequel. Using a new mouse interface, lead Les on an adventure through L.A. to find his missing friend, Helmut. Someone is kidnapping the hippest stars in Hollywood. Les Manley must scour La La Land – sifting through out-of-work actors, rock stars and gorgeous babes – to unravel the mystery in this point and click adventure.
Original developed as a stand alone expansion by Mike Arnautov, the project would eventually merge previous forks on the Adv440 and Adv550 all together into a superset with features of all three. Superseded by the later Adv770 but can still run on modern system through an A-code interpreter.
The Talking Ghostbusters II/Ghostbusters II is a handheld game (referred in boxed releases as a Electronic LCD Game) that was was released by Micro Games of America (also going by Micro Games USA briefly) in 1990. The game has variant releases, though it appears that the actual game and device layout don't change in any variants.
Voodoo Nightmare is an isometric action game with puzzle elements. The game world consists of a jungle and five temples which have to be cleared. To do so, Boots need to travel inside the temples, collect all diamonds and offer them to the temple god. In return he receives a magic ability for this voodoo doll which allows him to proceed somewhere else in the jungle. Some of those diamonds are hidden and need to be found by killing the correct enemy or by performing actions, e.g. jumping puzzles or sliding blocks correctly. Fruit and additional jewels act as currency and can be reinvested inside the jungle shops which have useful items in stock, e.g. weapons, dynamite or maps. If Boots feels lucky, he can also visit casinos.
The hypertext fiction tells the story of Peter, a recently divorced man who witnessed a car crash. Hours later, he suspects that the wrecked car may have involved his ex-wife and their son.
The plot may change each time it is read if the reader chooses different paths.
As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. The Oregon Trail incorporates simulation elements and planning ahead, along with discovery and adventure, as well as mini-game-like activities (hunting and floating down the Dalles River).
A sci-fi adventure game for DOS with EGA graphics and a text interface in which the player has to save the Earth from colliding with a mechanically-controlled asteroid.
Olli and Lissa 3 is an action platform game where you have to piece together your sabotaged car by searching for the parts in various rooms of your house. You need a magnifying glass to be able to search the rooms, and if you manage to find a car piece, you then need to find a spanner and head to the basement to put the car part in place.
There are various pick-ups that will help you on your quest, and also telephones which will give a hint about which direction to head for the next car piece.
It is the third game in the Oli and Lissa series.