Rugrats: Search for Reptar is the first video game based off of the popular Nickelodean television series. The game follows the main character of the cartoon Rugrats, Tommy Pickles, who has lost eleven pieces of a twelve-piece jigsaw puzzle featuring the cartoon dinosaur Reptar. It is a 3D platform game which requires players to control several of the main characters in order to accomplish the goals through fourteen levels that are accessed when players pick up certain objects and also has bonus levels with Reptar bars. The levels can be played in any order, but the more difficult levels have to be unlocked to be playable.
The levels that players explore are mostly based on episodes from the cartoon, such as "Chuckie's Glasses", and contain various pieces of the Reptar puzzle. The game also has a training and activities mode, as well as a multiplayer mode.
This game is a joke. This game is a warning. This game is a satire. This game is inspired in equal parts by Vaclav Havel's "The Memorandum" and Hunter S. Thompson's "Fear and Loathing in Las Vegas". This game is a big, stupid shaggy dog story.
Photopia is a short, narrative-driven piece of interactive fiction. Written by Adam Cadre in 1998, it won first place in that year's Interactive Fiction Competition.
Point-and-click adventure game where Nickelodeon's famous talking babies must rescue Tommy Pickles's Reptar doll from being eaten by monstrous garbage truck Hubert and stop aliens from invading the Earth.
Afterwar Tokyo. There is a hill called "dark slope". There is an old house where master is missing for 18 years already. Women in the house still know nothing of that mysterious disappearance.
That is the beginning of the story about a serial killer.
Fisher-Price Big Action Construction is an activity center game released on September 17, 1998. It is Funnybone's take on Tonka Construction. In the game, the player can visit different work areas of the Big Action Construction Site. Collector Cards are rewarded for playing the actives. Obtaining all the collector cards in an activity will reward the player a certificate. One all six are completed, the player is declared a "number-one construction worker".
Jikuu Tantei DD 2: Hangyaku No Apsalar is the sequel to Ascii's Jikkuu Tantei. The game features the vampire detective again but instead of a sequel the game takes place in 2231 (7 years before the first game story).
This is graphical point-and-click adventure with simple original engine. The game, like most 3rd Person adventure games, consists of action buttons which you use to interact with your surrounding. Simple as it is, it has your standard Look, Use, Talk, Inventory features.
You are Arthur Yahtzee, a dole-bludger living in Los Angeles, who is credited with one major event - when the local Federal Research Institute started spawning hideous mutants, he single-handedly stopped them. Now, another branch of FRI in Chicago are spawning more mutants, and this time they're after YOU...
As Batman, Robin, or Batgirl, roam the streets of Gotham City and use your detective skills to foil the plans of Mr. Freeze, Poison Ivy, and Bane in this video game tie-in with the 1997 film of the same name.
OverBlood 2 is an action-adventure video game developed by Riverhillsoft for the PlayStation. It is the sequel to the game Overblood, released on the same platform. The game was published in Japan by Riverhillsoft on July 23, 1998, while a European version saw release from Evolution games on April 13, 2001.
All contact is lost with a submarine on a routine mission which then crashes into an underwater facility. The occupants of the underwater facility are ordered to board the submarine and find out what went wrong. On board the vessel, strange things are happening which are taking control of the crew. The crew are mutating due to an alien parasite and members of the search team have to figure out what is happening and how to stop it!
The game is played via a third person view which is just behind the character and you look over his shoulder. The game is based underwater in a submarine so the developers have added a claustrophobic feeling by giving some areas a limited amount of air so you have to run through to activate the air circulation system. Controls are your typical Resident Evil style which is you pull the Right shoulder button to draw your gun, your d-pad to aim and then a button to shoot. Along your journey of the submarine, you will need to find objects such as keycards to unlock doors and better weapons.