The New Worlds is a data disk add-on to the strategy game Utopia: The Creation of a Nation. It supplies ten new worlds to work through, each of which has a new alien race to encounter. These include the Sarturians, The Rako-Gorda, and a tribe of humans who had previously colonised. The planets themselves also vary in terms of areas to develop.
War has been declared!
During a major Soviet naval exercise, 50% of the ballistic missile subs are deployed to sea and a limited nuclear strike is launched on American targets.
At 3:58 AM NORAD picks up the first incoming nuclear warheads, targeted for US Air Bases, with less than 6 minutes to impact. As Chief Target Planner at the Strategic Air Command it is your responsibility to launch a limited second strike.. The targets selected should demonstrate the resolve of your political leadership, while not escalating the conflict.
A controlled conflict, in part, is one in which the participants use or threaten to use military force, including nuclear weapons on a scale restricted enough to avoid a general war. This concept of Escalation Control is the strategic policy embodied in the Presidential Directive 59 (PD-59) which states that the U.S. should be able to initiate the limited or selected use of strategic nuclear weapons, and to control the escalation process such that democracy would continue to "preva
Global Effect involves building up a sound local economy before going out to attack other nations and rule the world. Cities must contain housing, food sources and power supplies, which is where it gets complicated. You can choose the environmental settings of the game, in a similar way to Civilization - an icy world or a post-apocalyptic one make things much tougher.
A strategy game released in Japan on December 18th, 1992.
Used in conjunction with the Barcode Battler II peripheral, Barcode World made a strategy game out of scanning a large number of Japanese consumer products.
A unique mind-boggling game of multiple skill levels. Take command of the wackiest collection of misdirected rodents ever seen on your screen. Featuring fantastically animated graphics and simple yet addictive gameplay.
Animal Quest is an educational game for all ages where you play as an animal. The game is played on a grid field, on which other animals, hunters, and other obstacles are randomly placed. The player's goal is to catch its prey (other animals or plants) while avoiding not getting eaten or killed. Each animal has its own difficulty level; a prey animal has a harder time than a lion. The game features detailed information about the animals.
This video game takes places during a hypothetical apocalyptic battle between a dark, evil army and a light, good army. Even the king and queen of each respective kingdom is expected to contribute to combat duty; which was expected of kings in the Middle Ages but not of most queens.
Even though this game is medieval in nature, it does not depict any culture of Medieval Europe against each other. Players can take either side and both kingdom's units are of equal strength to each other. The units in the game correspond to Western high fantasy (i.e., paladins instead of samurai). All fighting is done in an arcade manner (real-time with button mashing) rather than a typical manner of a strategy or role-playing game (either turn-based or real-time without button mashing).
Each player must either destroy all of the opponent's units or capture all the castles in order to win the game and to defeat his or her opponent. Winning results in a celebration screen while losing is the equivalent to a game over.
Players take on the role of a spy in white (or black), and go on a mission to go to four different locations and collect 4 items: a CD, passport, key and a sum of cash (and a brief-case to contain these things). But there's a snatch, another spy is also on the same mission. Players have to sweep him out of their way and collect the items before he does!