Card Sharp is a game from Milton Bradley where the user can select to play a game of Poker or Blackjack versus the computer.
This game is extremely rare.
Now go win the card war!
Typo Man appears very similar to Typo II.
In this Pac-Man style clone you must navigate the map through correct keystrokes displayed on the map. Once all objectives are completed the map is cleared and a new map is displayed.
Watch out for the ghost gloves!
The chips are down as you and your buddies travel to Vegas in this high stakes adventure. Match wits (and luck!) against the house or up to four of your friends in a game with all the glitz and glamor of a real casino. Play Poker, Blackjack, slot machines, Keno or Roulette. Choose one of 15 different casinos. You're the odds-on favorite in this high-rolling gambling simulation.
A mecha strategy game from Masaya.
Hisou Kihei is a strategy game where the majority of the units are mecha, or robot suits. The game was exclusive to the PC Engine and was released soon after another mecha strategy game from Masaya: Gaiflame.
In each scenario, the Serds - a league of specialized attack mecha - are deployed from their HQ ship Altea. The Serds all have single-letter code-names and different specializations: for example, the G-Serd wields a laser sword for devastating melee attacks and can move quickly, while the B-Serd is capable of long-range mortar attacks but has limited movement. The eponymous X-Serd is the most powerful of the team.
The player is a lineman for the Crazy Train railroad. The player has to switch the tracks before the train derails or crashes. Further more, the player must avoid enemy trains and try to get them crash head-on.
Jet Ball is a powerful Breakout / Arkanoid game packed with stunning visuals, tons of dynamic levels and lots of fresh ideas. Brick breaker genre reinvented. a
[Unreleased 1982] Land Battle is a two player war game which utilizes both strategic and tactical modes of play. Each player controls an array of forces with the objective of capturing or destroying his opponent's "flag."
PRODUCTION HISTORY
This wargame simulation took a long time in programming (officially 391 days, compared to 170 days for Night Stalker, begun at about the same time); when completed in mid-1982, Marketing was concerned that its design already looked dated.
A second concern was that, due to the complexity of the game, it required more memory than an Intellivision contained; the cartridge would have to include 256 bytes of RAM onboard. Only USCF Chess had been approved for onboard RAM, an expensive proposition.
When the Entertainment Computer System (ECS) was given the green light, Gabriel Baum, VP of Applications Software, proposed changing Land Battle to an ECS title; the ECS had an additional 2K of RAM available for cartridges. Marketing resisted this -- they still wanted Land Battle as a sta
Triple Challenge features three previously released games on one cartridge: chess (formerly USCF Chess), checkers, and backgammon (formerly ABPA Backgammon). All three games are complete versions, containing all the rules and regulations of the original board games on which they are based.
What a romp! A mind-jolter that can be played slow, using alternating turns, or fast, with both players simultaneously hooked to the ultimate goal of conquering each other's CASTLE! Playing it slow, it's called MIND STRIKE, and requires quite a bit of strategic thinking. Playing it fast it's called SPEED STRIKE, and it's a dazzler that blends action with strategy! Choose up to 50 playing boards or design your own. Program the computer opponent's skill level (to your or his advantage). Engage in tantalizing confrontations. Combine your pieces for greater strength or split them apart to move farther. Make it as wild or as absorbing as your mind allows it to be!
A strategy war game for the Famicom Disk System, released by Soft Pro International. It was never released outside of Japan.
The title of 19 is based on the Greek pantheon of Gods, of which there are nineteen. "Neunzehn" is simply the number 19 in German. The player controls one of four heirs with an equal claim to the throne of the Greek hero Achilles. The latter sends the four to procure a magical stone that confers omnipotence to the user, originally left behind by the Greek gods. Through warfare, the player-chosen hero must defeat the armies of their three rivals and claim it for themselves.
Two teams, the blue army and the red army, compete on tiled maps in an attempt to vanquish one another in battle. Each team starts off in one particular portion of the map, usually but not always on opposite sides. Throughout the map are cities which start out neutral, but can be converted to the red or blue side through occupation. The more cities a team has, the more energy that team produces every round to direct toward the construction of newer and more powerful Gundams. Each team gets to issue three commands per turn, whether it be to move a Gundam around the map, or construct a new Gundam. Each type of robot has different ranges of movement, and different terrains effect how far a robot can travel. In order to destroy each other, players must attack the opposing team's Gundams by moving one of their own to a tile occupied by the enemy. When two Gundams rest on the same spot, a battle is initiated.