Blast your enemies from the face of the Earth together with Earth itself. Buy bigger weapons to crush more enemies. Get more money for crushing more enemies. And finaly buy a much more bigger weapons to crush even more enemies.
Scorched Earth is an early classic shareware artillery game that featured hot-seat multiplayer for up to 10 players, and was the spiritual predecessor to games like the Worms series.
Brigade is a real-time wargame pitting the player against a computer opponent. Unless you physically pause the game, the computer opponent does not wait for you to move. It thinks and acts on its own, in real time. The game is played on a grid of hexagons, each hex represents an area of 500 meters from side to side. On this mapboard, units maneuver and attack under the control of their respective commanders. Brigade is a scenario-driven game in which the features of the mapboard, the composition of the opposing forces and their goals are dependent on which scenario is being played.
'Nam 1965 - 1975 is a comprehensive wargame that simulates the Vietnam War, focusing on both its military and political aspects. Players take on the role of the US President and Commander-in-Chief, tasked with preventing South Vietnam from falling to Communist powers over a decade-long campaign. The game challenges players to balance military intervention, economic support, and public opinion while facing the dual threats of North Vietnamese regular troops and Viet Cong guerillas. Success depends on strategic decision-making, resource management, and careful consideration of the war's socio-political impact, with the ultimate goal of achieving victory without losing domestic support or risking impeachment.
Dai-2-ji Super Robot Taisen was the first Super Robot Wars on a console, and the first entry to contain the traditional SRW gameplay that exists to this day.
The game allows players to do combat strategies with tanks, airplanes, military bases, and non-nuclear missiles.
These advanced weapons allow players to stage a fictional World War III and to simulate modern warfare. Players can assume the persona of various clichéd Hollywood action film stars like Rambo, Chuck Norris, Eddie Murphy, Bruce Lee, and Arnold Schwarzenegger. Stages include a jungle, forest, the swamp, and urban terrain.
The player must choose a tank with his or her directional pad. Once there, the player must decide either to move a unit or destroy the enemy on sight. Destroyed units can be rebuilt for money and the first person to run out of cash loses the war. Both players can enjoying the fun and games with more $250 million of virtual game currency to spend on cool military toys to fire at each other.
A unique mind-boggling game of multiple skill levels. Take command of the wackiest collection of misdirected rodents ever seen on your screen. Featuring fantastically animated graphics and simple yet addictive gameplay.
The Satellaview broadcast is a bit to bit replica of the Super Famicom version
Battle of Kingdom is a 1991 Game Boy video game that was jointly created by the Meldac, Live Planning, and the Lenar companies. It was only released for a Japanese market.
The object is to lead a kingdom through various battles using the format of a traditional board game. In order to advance to the next battle, players must destroy at least 92% of the monsters on the battlefield. Each stage represents a battle in a high fantasy campaign to save the world from an unknown evil force (that resides in a skull castle).
Taiheiki is a turn-based strategy game, based on the television drama of the same name, which in turn is based on a famous 14th-century historical epic which chronicles the fall of the Hōjō clan during the Kamakura period of Japanese history.
The game is a grid-based strategy game in the tradition of Fire Emblem or Langrisser. Each side has multiple units, which can move depending upon the terrain. Conflicts between units are shown as animated sequences, and the player can determine formations, as well as issue and change orders to different troops at any time. Battles between enemy commanders take the form of a side-scrolling 1-on-1 action sword battle.
There are two scenarios available. The first casts the player as Takauji Ashikaga as he attempts to oust Godaigo and establish a new government, while the second follows Masashige Kusunoki and Yoshisada Nitta, who must try to protect Emperor Godaigo and his imperial rule. The two scenarios intertwine at various points, and graphical story sequences between each