OK. So croquet may not be a popular idea for a video game, but the Japanese being as Japanese as they are, they went and did it anyway. So what does Appare! Gate Ball have to offer? First up is the choice between action and simulation mode. The main difference that I can make out between the two is that in action mode you have to both aim the shot and set the power, in simulation only the shot aiming is required. Your game is played out in two teams, rather than two individuals, and the members of your team are chosen from a variety of weird and crazy looking characters with varying attributes. Shots are aimed in a simple overhead viewpoint, which then switches to a standard view for the execution of the shot itself. All this is accompanied by a jolly little tune that plays away in the background.
Select your boxer, select your manager and duke it out for the championship. Bullfight takes the conventional side view of many boxing games - you shuffle left and right tapping one button for block and another for punch, the height of which is determined by the D-pad. During the action, commentators chatter away at the bottom of the screen until one of you goes down for good. This is fairly standard stuff, although Bullfight also has an extra fighting mode to add variety. In it, you take to the streets in a Vigilante-style scrolling beat 'em up, stopping at shops to buy equipment on the way to the main fights in a proper arena.
Final Match Tennis is by far the deepest tennis game in terms of gameplay on the PC Engine. In fact, its play controls are among the most sophisticated in a PC Engine game and in general, in a tennis game (what still counts to this very day). Don't get fooled by its simple graphics. There is everything in this game that tennis is about. Smashes, stop balls, volleys, back and forehand spins or lobs. At the top of it all, you can play it in every thinkable player combination (training, tournament, 1-4 players). By the way: in addition, its one of the best multiplayer games ever.
A comedic baseball game in which players kick the incoming ball before running the bases.
Kickball is a comedic sports game developed by Dual and published by Masaya exclusively for the Japanese PC Engine. It resembles baseball, complete with a diamond of bases to around, but the "batting" player is actually kicking the ball. The rest of the game plays like a normal round of baseball.
It features seven characters - each of which represents a team of identical athletes - each with their own special pitch/kick move. These characters also include the two protagonists from the Kaizou Choujin Shubibinman series: Tasuke and Kyapiko (or Arnold and Sonia, as they're known in Shockman). Each team also has an assigned stadium that fits their theme: the seal team, for instance, have a stadium with an ice-like floor.
A Japan-only soccer game developed by Human for the 1990 World Cup in Italy. It was the first in the Formation Soccer series.
Formation Soccer: Human Cup '90 is a soccer game for the PC Engine that was released in Japan exclusively. It is the first of the Formation Soccer games from Human Entertainment: many of which would end up on the Super Famicom/Nintendo as "Super Formation Soccer", in a similar pattern as Human's Fire Pro Wrestling series which also became Super Fire Pro Wrestling once they started coming out on the Super Famicom. Formation Soccer uses a vertical-scrolling view of the pitch.
The game was designed and released to coincide with the 1990 World Cup event set in Italy. It features sixteen teams, though only eleven of those actually qualified for the World Cup. The player can choose between a single game Exhibition mode and a tournament "Human Cup" mode to choose between.
Teams
The following sixteen teams could be selected for use in either mode:
Italy (the hosts)
Brazil
The Netherlands
U.S.S.R
Power Eleven is a 1991 Japan-exclusive football video game with top-down perspective, published by Hudson Soft for the PC Engine. It was part of the Power Sports Series, a series of sports games released between 1988 and 1998.
A baseball game for the PC Engine. Features twelve actual Japanese baseball teams.
Kore ga Pro Yakyuu '89 ("This is Professional Baseball '89") is a baseball game for the PC Engine and the first of two games with the Kore ga Pro Yakyuu brand, followed by Kore ga Pro Yakyuu '90. It features twelve teams from the Nippon Professional Baseball organization as it was in 1989.
The game resembles most baseball games of the era, with a behind-the-batter perspective when pitching and batting and a top-down view when fielding.
Ratz attack! Ratz attack! The city of Los Angeles is being invaded! Only Lil Bro', Camp California's rad skateboarding dude, can save it. The evil Ratz gang is unleashing a barrage of killer creatures and devices. Find incredibly cool weapons to fight back. Wipe out their earthquake machines and nasty man-eating plants with rockets and grenades. Fight off wicked space aliens and launch your bonus attacks. It'll take everything you've got to send the Ratz packing!
Blitz! is a simulation of American football. Each player (which the game supports a simultaneous two player mode) controls one member of their team on offense and defense and the basic objective is to move the ball up the field to reach the opposition end zone. This is done using a series of "downs", there being four downs available to move the ball ten yards forward. If a player fails to achieve that then the ball turns over to the opposition offense. The player can also score by opting to attempt to kick the ball between the opponent's goal (called a field goal and worth fewer points than a touchdown).
When on offense, the player controls the snapping of the ball (which must be done within 30 seconds of the formations being set) and then the quarterback, who can either run with the ball himself, or pass it to a team mate by "pointing" the joystick towards that receiving player, which the player will then assume control of to run with the ball.
On defense, the player controls a single defender who runs faster th
In My Personal Golf Trainer, David Leadbetter will train you personally, one-on-one. Get real-time feedback from him on your individual movements to improve your game, skill, and judgment. Learn how to position, move, swing, and change technique - and monitor your positions and actions as you play. My Personal Golf Trainer includes a full 18-hole golf course and driving range to test your improvement. Wii MotionPlus enables all your swing data to be recorded for ongoing analysis while the Wii Balance Board provides total feedback on your weight shift during the swing.
Attack Four is a fast-paced, four-man lady volleyball game. The human player plays as Japan, against either USSR, USA or China. All the basic rules of volleyball are implemented, but few moves are available. The graphics are plain but with humourous animations such as players being thrown back when receiving the ball.
The grandiose and yet elegant course layout -- the beautiful Hal Country Club. The clear-to-see display and close-to-real soundtrack create two gold courses with 36 holes. Now you can enjoy the strokes as much as you please.
This is the second of five Konami's Game Collections released on a 3.5" diskette. Volume 2 has the following MSX-1 games:
- Konami's Boxing
- Konami's Tennis
- Video Hustler (Billiards)
- Hyper Olympic 1 (Track & Field 1)
- Hyper Sports 2
These collections where only ever released in Japan, and as such the menu to select the game is in Japanese. But the actual games will display the same as the original releases.
Compared to the original releases, these games have enhanced SCC+ music, when used with the 'SCC+ Sound Cartridge' from the Konami game 'Snatcher' or 'SD Snatcher'.
Angleball is a variation on Pool, using a hexagonal table with 6 pockets and 6 sides. The ball can rebound off these at unusual angles, making the outcomes of shots harder to predict. The basic objective is to pot all the balls, while failing to pot a ball in 3 shots will lose you the frame unless your opponent also fails to do this.
The game can be played by one or two players, with the one-player game consisting of a sequence of 20 different table layouts, each requiring its own style to win. Two-player games can take place on any of these layouts or one of your own design using the inbult table editor. Shot direction, speed and spin can be set on a general level.