Super Final Match Tennis is a multiplayer tennis game for the Super Famicom. It features 28 different tennis professionals (fourteen male, fourteen female) and can support up to four players with the multi-tap peripheral. Various modes, such as exhibition and tournament, are available to play through.
Super Final Match Tennis is a sequel to the highly regarded Final Match Tennis, released on the PC Engine in 1991. Another follow-up for the PlayStation, Hyper Final Match Tennis, would be released in 1996.
Super Kyuukyoku Harikiri Stadium 2 is a Sports game, developed by Now Production and published by Taito Corporation, which was released in Japan in 1994.
Elite Soccer was also released for the Game Boy. Developed by Denton Designs, it was also published in Japan by Coconuts Japan as "World Cup Striker", and in Europe as "Soccer".
Super Power League 2 is a baseball game from Hudson Soft and part of their multi-platform Power League series. It is the second of four games made exclusively for the Super Famicom, all of which have the "Super" prefix.
The five Super Power League games were all licensed by Fuji TV, using their commentators, but Super Power League 2 is the exception: instead, it used the sports commentators of TBS (Tokyo Broadcasting System).
Hudson would use elements of Super Power League 2 as the basis for The Sporting News: Baseball.
One day, Kunio had been the practice dodgeball, Satomi Momozono, the passionate cheerleader at Nekketsu High, spots Kunio and informs him of the upcoming Nekketsu Volley Ball Club tournament. Again blinded by his desire to win the prize, Kunio drags his pal Riki along to compete in the volley ball tournament.
Hat Trick Hero 2 is a Japan-exclusive video game for the Super Famicom. A North American release Super Soccer Champ 2 was scheduled, however it was canceled.
The game permits players to play soccer on an international level with all the national teams that took part in the 1994 FIFA World Cup, except the inclusion of Japan instead of South Korea.
Most of the text is in Japanese; including the players' surnames. Eight different players can become the captain of the player's team and the team can use one of five different formations (4-4-2, 4-3-3, 3-5-2, WM and libero). All of the formations are used in modern day soccer except for the WM formation (which saw common use in England during the 1930s). The star player (captain) chosen kicks a shot (super shot or hyper shot) that pushes the goalkeeper into the stands, just like in Hat Trick Hero. Exhibition, world league (similar to a World Cup tournament) and Taito Cup (24 teams to beat) are the three possible variations in the game. After beating all the 23 national
Super Ultra Baseball 2 was released in Japan only, as the fourth game in the Ultra Baseball series (known as the Baseball Simulator series in North America)
These baseball titles included some form of "Super League" where pitchers and batters would have special abilities.
Baseball Simulator 1.000 (1989, NES), also known as Choujin Ultra Baseball
Super Baseball Simulator 1.000 (1991, Super NES), also known as Super Ultra Baseball
Ultra Baseball Jitsumeiban (1992, SNES) NPB licensed.
Super Ultra Baseball 2 (1994, SNES)
Ultra Baseball Jitsumeiban 2 (1994, SNES) NPB licensed.
Ultra Baseball Jitsumeiban 3 (1995, SNES) NPB licensed.
Fire Pro Joshi All-Star Dream Slam (also known as Zen-Nippon Joshi Pro Wrestling Kounin: Fire Pro Joshi All-Star Dream Slam) is an all-female wrestling game from Human Entertainment and uses their 16-bit isometric Fire Pro Wrestling engine. The wrestlers are all taken from the Zen-Nippon Joshi Pro Wrestling ("All Japan Women's Pro Wrestling") circuit, an exclusively female wrestling promotion that lasted for many years in Japan.
As with prior Fire Pro Wrestling games, the mechanics behind the moves, pins and submissions rely more on timing and rhythm than button-mashing. Each bout is depicted with an isometric perspective, and various configurations of single-player and two-player controls are available for one-on-one matches and tag teams. The game features 18 pre-generated wrestlers and six create-a-wrestler slots.
Kabuki-chou Reach Mahjong: Toupuusen is a Miscellaneous game, developed by Studio Softmov and published by Pony Canyon, which was released in Japan in 1994.
The Wild Bears have issued at challenge, and the whole town is down with soccer. Neco Dolucky isn't about to lay in the sun and sit this one out. He assembles his friends and enters his team, The Red Hot Doluckies, to challenge all on-comers to a heated battle.