To our amazement, Kunio entered the Downtown Quiz and won. Thanks to him, we got a journey to the United States for 15 days as a victory prize. First thing first, Kunio went to see "Johnny" at the Oklahoma high school that he had befriended while in an exchange program. Along for the trip was also Riki, and thanks to him, he entered us into a street basket tournament. Lead us to victory even overseas, Kunio!
The game was originally released as Nekketsu Street Basket: Ganbare Dunk Heroes, but has since been localized as Nekketsu! Street Basketball All-Out Dunk Heroes.
The player is able to customize their own sumo wrestler by giving him a unique appearance. Characters have a chibi appearance to them.
Items that can be added include are the eyes, ears, mouth, and nose. Once the customized wrestler is created, he must fight against other sumo wrestlers for the title of Yokozuna. There are two bars for each player that allow the player to fend off and deliver attacks. A tutorial mode is added that allows players to practice their moves against an AI opponent that is lower in intellect that the actual game's AI.
Soccer League - Winner's Cup is a soccer game developed by SAS Sakata for the Famicom, and published by Data East in 1988. During game play, field scrolls horizontally across the screen. Players select one of eight international teams and attempt to win the World Cup. The teams that the player can select include: Japan, Germany, Brazil, France, South Korea, England, Argentina, and the USA. Players may choose to play solo against the computer, or compete head to head with another player. Although the game was never released outside of Japan, most of the options are written in English.
The ultimate showdown in baseball!
Take to the field and batter up, and direct your team to Pennant glory. This is Konami's greatest sports event! Become the worlds greatest!
The game itself is interesting, with ten teams to choose from, and multiple game modes including an actual tournament or penalty kick practicing.
For the PK Battle modes, each player must select a different team. He must then scan a player card (not a team card), and then that player will have a chance to kick a penalty kick (if it is his turn). For all other modes, the player must scan a team card and that will be the team that he will play as for the game(s). The main mode of play is the J.LEAGUE mode, of course. It is set up in a season/tournament setting, with 18 games per team. There are ten teams total in this version of J.League, and they are randomly sorted to play against a different team each day. The games are split into two periods with three minutes (3:00) apiece. Prior to starting a game, the player can choose the formation of his eleven active players, from one of three layouts that he can see on the small screen (4-4-2, 4-3-3, or 3-5-2).
There are three difficulty levels and the game is almost completely in Japanese. There are also three modes: leaderboard (similar to major PGA events), tournament (using a format found in most sports playoffs), and stroke play. Players have a crowd to play their round of golf into front of.
Golf Club: Birdie Rush is a golf game developed by Data East and published for the Famicom towards the end of 1987. It employs a far off bird's eye view throughout the game. It features 18 holes and allows players to play in a stroke game, or a tournament, and allows players to play alone, or head to head. It was only released in Japan, and it was followed up with a sequel for the Super Famicom called Super Birdie Rush in 1992.
The object is to win the championship using female softball players. Players must choose between the six major high schools from all of the regions of Japan.
After winning the Japanese high school championship, the player must take on the American women's softball team before becoming a professional softball player.
If the player loses one game, play starts over unless the player uses a password to return to the previous round. The game's password feature allows games to be replayed and maintains total memory of which teams have already been defeated. However, the passwords and long and very difficult to remember.
J.League Fighting Soccer: The King of Ace Strikers is a Sports game, developed by Graphic Research and published by IGS (Japan), which was released in Japan in 1993.
J.League Winning Goal is a soccer game released for the Game Boy and Family Computer that revolves around the J-League. There is an exhibition, a season mode, a playoff mode, and a practice mode. The object in the game is to win the championship so that the player's chosen team can be called the greatest team in all of Japan.
Moero!! Judo Warriors is a Family Computer video game that was released in 1990.
The box art shows competitors in an international judo tournament; flags of different countries like the Soviet Union, France, Brazil, the United States of America, and Japan are used to signify the eliteness of the virtual competition. Players must travel around the world in search of judo opponents. The player even gets to compete in the Summer Olympic Games under his discipline of judo after defeating five opponents. However, this would most like refer to either the 1992 Summer Olympic games in Barcelona, Spain because of the game release date. Nine opponents must be defeated in the Olympic Games in order to collect the gold medal. Losing some matches while winning other may result in the awarding of either the silver or the bronze medal.
Namcot Classic is a golf game developed by Namcot and published for the Famicom in 1988. The game features Round Play, which you can use to practice the course in the game or compete with friends, or Tournament mode, where you play against a computer opponent in an effort to win a large amount of prize money. The game was also released for the Game Boy in 1991. The Game Boy version features a different course but is very similar in many respects. In 1996, that version was also included in the compilation title, Namco Gallery Vol. 1.