Gir Draxon's back!
Two thousand years in the future, mankind fights against an ancient enemy! Gir Draxon, Overlord of the Arcturan Empire, has returned with a mysterious Warplink capable of funnelling his Death Cruisers from distant worlds.
You and a prototype heavy assault vehicle, code-named Raven, are all that stand between the Arcturan invasion fleet and the certain destruction of Terran Command!
Draxon's Revenge brings 3DO roaring to life!
With Draxon's Revenge, the awesome 3DO system engages you in a complete Sci-Fi battle experience!
Pilot the Raven through true 3D space. Feel the smoothness of control! Shake to the thunder of her firepower! Battle sweeping attacks of enemies so real... you'll need sunblock to prevent blaster burn!
The fifth take on the Flight Simulator series. This version added SVGA graphics, textures in certain areas, sound card support, and two new flight areas, Paris and Munich. This was the final DOS-only release.
Take command of the airforce in this exciting and challenging simulation of air warfare in the Second World War! As commander, you'll have complete control over your side's entire air force, and must plan how to use them to best effect. Decide where to locate each unit, and set up appropriate missions for each one. You'll need to set up defensive patrols to secure the safety of your key sites as well as offensive missions to take out the enemy's strike capability!
The Battle of Britain early, in World War II was the first large-scale air war. Continental Europe had fallen to the Nazi Blitzkrieg attacks, and Britain alone remained free and fighting. Without the years of preparation the Germans had, the Royal Air Force had many fewer planes than the Luftwaffe; the outlook was bleak. But with heroic bravery and careful planning, the Spitfires and Hurricanes managed to stave off German bombers for long enough for Britain to survive, and America to join in the fight against tyranny.
Now you can recreate this and many
Not released in Western countries, Take the A-Train IV is the fourth game in the Japanese-made A-Train series, directly following its most popular installment, known in the Western world as simply A-Train.
The game plays very similarly to its predecessor, including the interface, the core gameplay system (managing a company, purchasing trains, building railways, influencing city growth, transporting goods, etc.), and characteristic features such as a day/night system, weather effects, season changes, etc., all of which influence the player's chances to earn money from his networks.
A new feature is the possibility to build roads, acquire buses, and plan bus routes.
The game offers four different scenarios: a medium-sized metropolitan area, an industrial area, a rural area, and a huge high-tech urban area. Each poses different challenges to the player.
Star Trek: The Next Generation is divided into a series of missions. Players will start on the main screen of the bridge and from there can access Navigation, Tactical, Operations, Engineering, Transporter Systems and Mission Control. Mini-games are sometimes used to complete certain ship functions (such as rerouting power to the shields).
Color a Dinosaur is an electronic coloring book designed for kids ages 3 to 6. The game provides 16 different dinosaurs which can be colored in with a variety of colors and patterns. There are two coloring modes available: free form mode where you control a pencil and select the region to be colored, or automatic mode where the computer selects a region and you only have to select a color.
The Wing Commander Academy trains every student in a variety of different classes and exercises that will adequately prepare him or her for real-life combat in space. In our effort to save the Confederation from the depredations of the Kilrathi, we can only afford to send the very best pilots out to defend our homes. Innumerable hours of training, classes and simulator practice turn our students into ace Confederation pilots before they launch their first actual mission. In my opinion, the tcsn flight simulator is by far the most important educational tool this academy has to offer. The simulator will not only teach you how to fly, but more importantly it will show you how to survive. In the countless simulated missions you embark on during this part of your training, you will fight Kilrathi ships and Kilrathi pilots in hijacked Confederation ships.
You will endeavor to blow enemy capital ships out of space and defend your own space station against attacking forces. Since the simulator is programmed to realistical
About: 2669, Gemini Sector, Troy System. The Terran frontier between the Kilrathi Empire and the unknown. Privateer takes you to the seamy side of the Wing Commander universe. In the far reaches of space, you live by no man's rules but your own. The fringes are populated by a volatile mix of pirates, miners, mercs
cutthroats, and Kilrathi, all struggling to make a life for themselves.
In this open-ended game you can choose from many paths. You start with a rusted scout ship and a handful of credits in your pocket It isn't much, but the universe is there for you to explore in search for profitable opportunities. Become a patient, law-abiding merchant, a smuggler far away from the normal space lanes, a pirate preying on the weak, or a professional mercenary hunting down criminal scum. Or just do whatever suits you at the time. At the end of the day, it's all about money and survival. Mostly money.
Are you determined enough to forge your own destiny?
The objective in Tanjou Debut is to train three idols belonging to a small, struggling production company into top stars. The game introduces "rivals," a new feature that adds depth to the gameplay, which was not present in "Sotsugyou".
The three heroines form a unit within the game, but depending on the outcome of the Idol Grand Prix, they might go solo, transition to acting, or even marry the manager and pursue a different path.
There are nine types of parameters and lessons for each girl. If their parameters drop significantly, they may become ill or turn delinquent. The player must not only understand how to raise the correct stats but also maintain the girls’ trust in the manager to prevent them from skipping lessons.
After the success of the Wing Commander games, Chris Roberts and Origin turned their eye to developing a story-focused combat flight simulation. The result was Strike Commander.
You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives.
The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events.
Do you have what it takes to make your company fly high? Or will it crash and burn?
Ai Sensei no Oshiete: Watashi no Hoshi is a horoscope simulation game that heavily revolves around the love thematics of fortune-telling. The title roughly translates as Love Teacher Oshiete: My Star, which suggests the game focuses on the astrological aspects of fortune-telling and horoscopes.
Thin Chen Enterprise, also known as Sachen or in the original name Sheng Qian Enterprise Co., Ltd (聖謙企業股份有限公司), was a Taiwanese company that developed several original games for the Nintendo Entertainment System (NES), Mega Drive, Game Boy and other early cartridge-based handheld systems such as the Watara Supervision and Mega Duck. With the exception of the latter two handhelds, all of Thin Chen's games were produced without license from the console manufacturers; the company produced at least 70 unique games for the NES and Famicom and at least 32 for the Game Boy (albeit compiled into eight 4-in-1 cartridges), making it the most prolific unlicensed developer and publisher for both consoles by a considerable margin.[1] The company also produced its own Nintendo Entertainment System hardware clones, such as the Q-Boy.[2]
Most of Thin Chen's products were released under the "Sachen" brand name, although the names Joy Van and Commin were also used for certain early games for the Famicom and ha
Welcome to the Joy of Sex on Interactive Compact Disc. You will discover a wise, entertaining, uninhibited guide to lovemaking, containing sparking combination of video, illustration, commentary and music made easily and instantly accessible.
Sexual techniques and positions, as well as ideas about love and relationship, are explored through intimate video sequences, hundreds of candid and tender drawings and over three hours of commentary. Exactly what you choose to view next is your decision, but to help you, the disc's interactive features include:
Introduction
Guides
Insights
Questionnaire
Game
Bookmark
Two Tribes: Populous II is the sequel to Populous and was released for the Sega Mega Drive in 1993. This name is exclusive to the Mega Drive port - other versions of the game were titled Populous II: Trials of the Olympian Gods. It is currently unknown why the title was changed.
The Mega Drive port of Populous II was only released in Europe, however plans were made to bring the game to North America as Populous II: Wrath of the Gods, or simply Wrath of the Gods. Though the North American version of the game never made it to store shelves, a prototype ROM has been found.
After a vicious warlord threatens the nations of the world with a massive military invasion, the United Nations have recruited an experienced pilot by the name of Jake Steel in order to bring peace back to the world.
The player will participate in a variety of missions against both air and ground forces and can fly in four different aircraft (the British made Panavia Tornado ADV, the Japanese Mitsubishi F-2 fighter, the A-10 Thunderbolt II and the F-14 Tomcat). The player can use the strengths of each airplane to their advantage along with their powerful weaponry such as M61 Vulcans cannons and heat seeking missiles against enemy jet fighters, tanks and other various enemies scattered throughout each mission.
In this sequel to Super Battletank, the player takes control of the feared M1A2 Battletank in 16 missions centered in the Middle East. After they are attacked by an unknown group of enemies on both land and air, the player is tasked to root out these enemies and stop any further attacks on Coalition forces.
Much like its predecessor, the gameplay is a first-person tank simulation, using radar to scout out enemy tanks and using the main turret gun to disable and kill any opposing tanks, jeeps, APCs and various other heavy weapons including SCUD missiles. If the player encounters and air resistance, they can mount their Phalanx machine gun to cut down enemy choppers.
Players also have smoke screens that can temporarily make them unseen to any enemy forces, plus they can call in supply drops to replenish their armor and ammo as well as air support that can level any opposing force in their wake.