Flight Unlimited III is a 1999 flight simulator video game developed by Looking Glass Studios and published by Electronic Arts. It allows players to pilot reproductions of real-world commercial and civilian aircraft in and around Seattle, Washington. Players may fly freely or engage in "Challenge" missions, such as thwarting a theft or locating Bigfoot. The development team built on the general aviation gameplay of Flight Unlimited II, with more detailed physics and terrain, more planes and a real-time weather system. Roughly half of Flight Unlimited II 's team returned to work on the sequel, supported by new hires.
Lead designer Peter James described Flight Unlimited III 's development as a struggle, thanks to a lack of interest from Electronic Arts and from Looking Glass's management. Placed in direct competition with Microsoft Flight Simulator 2000 and Fly!, the game failed to capture sufficient market share. It became one of Looking Glass's biggest commercial flops, with roughly 20,000 units sold i
Petz consists of Dogz 4 and Catz 4. Dogz and Catz are virtual petz that live on your computer. Players can adopt, raise, care for and breed their own Catz and Dogz. This title introduced companion Bunnies and Pigs, as well as travel playscenes.
The world-famous virtual Petz palz are back on your computer and now they're ready to travel the world. Train and play with your Petz in great new scenes. Voice Recognition adds a whole new dimension of interaction with your Dogz. Explore four exciting new lands with your Dogz: Gypsy Carnival--travel through time and space to Eastern Europe where you train your Dogz to perform tricks under the Big Top in the Gypsy Circus; Wild West--watch out for tumbleweeds as your Dogz amble down the dusty street in the Wild West; Arabian Desert--the intrigue of Arabian Nights calls for you and your Dogz as you uncover the mysteries of the desert Oasis; and Winter Wonderland--play in the outdoor Winter Wonderland where sledding is a must and hot soup is a welcome treat.
Paqa tells the story of a little alien (Paqa) that crash into a japanese city of our planet and finds a Pocketstation, the gameplay is most a simulation game since the player will have to talk to the alien using the Pocketstation. The game makes a full use of the Pocketstation device and that makes that is not playable in any emulator...
Ore no Ryouri was developed by Agenda and released by Sony for the original PlayStation. Players must successfully manage different types of restaurants, utilizing the DualShock's analog sticks to perform various tasks.
My Garden is a game similar game to Harvest Moon series, but instead or having a farm, the player controls a young girl taking care of a garden. She will have to plant different kind of seeds and different kind of plants and trees. The player can sell the plants to gain money to buy new seeds and items.
R/C Stunt Copter is an Action game, developed by Shiny Entertainment with Big Grub and published by Titus Software, which was released in 1999. It was made with the intention of capturing what it is really like to pilot an RC helicopter. Being made by Shiny, the game also includes many fun and macabre challenges like trying to crash your helicopter into a target painted on a cow.
Sequel to Pocket Family GB (1998). Play as a robot landlord that tends to the resident’s needs, play mini games/earn money and items and watch their families grow . Families come and go as you oversee multiple houses with different themes.
Nintendo 64 version of Densha de Go! 2 Kousoku-hen was released as Densha de Go! 64. This expanded on the Toukaidou Main Line section, and added both a new Beginner mode and Voice Recognition Unit compatibility.
Ever been screaming along at Mach 2 and ordered to drop 6,000 pounds of bombs on a target no bigger than a Yugo? Or get that feeling of multiple bogeys closing in on your tail for a lock-on to blow you out of the sky? You've been contracted by a mercenary group to fuel-up, strap-in and snuff out the enemy. And to sweeten the pot in this "The more you take out, the more you take home" deal, you can upgrade your ride, choosing from over 30 different aircraft to get the job done. You in? Then get ready to grab some serious air!
A Japan-only Playstation game in which you play a little boy controlling a giant robot via remote control. Developed by Sandlot, who later developed the Earth Defense Force series, and had a direct sequel -- Remote Control Dandy SF -- on the PS2.
Doko Demo Issyo (どこでもいっしょ, Together Everywhere) is a 1999 Video Game developed by Bomber Express and published by Sony Computer Entertainment Inc. for the PlayStation, released on July 22, 1999 in Japan. Doko Demo Issyo was one of the games that used the PocketStation; it was instrumental in making the device sell so well in Japan. It is the first game in the Doko Demo Issyo Series.
Doko Demo Issyo is a communication game, a game where you interact with the characters through words and phrases. The player can choose from five characters known as Pokepi and interact with them in an apartment. They can be taught words, and the player can answer questions asked by them.
The biggest feature of Doko Demo Issyo is its compatibility with the PocketStation, a handheld device that often came packaged with the game, and its reliance on the device made the PocketStation required to play the game. It allowed the player to take any of the Pokepi with them anywhere, and they can continue to interact through the
Is a Sega Pico game released by Sega Toys in 2000. It is a simple restaurant management simulator, which although is sponsored by the American fast-food chain McDonald's, was only released in Japan. McDonald's de Asobo! is suspected to have originally shipped with plastic toys of Big Macs and cartons of fries - this may describe a separate release of the game, or the only release - full details are currently unknown.
Aquanaut's Holiday 2 is the sequel to Aquanaut's Holiday.
Like in its predecessor, the player takes control of a submersible in order to explore the sea depths and discover a variety of animal species. Contrary to the first game's only area, the sequel has many different areas following different themes to explore.