Light Fantasy is a role-playing game, developed by Advance Communication Company and published by Tonkin House, which was released in Japan in 1992.
The combat consists of random encounters against groups of enemies in grid-based strategic battles in which player characters need to be moved into place before they can attack effectively. These battles occur on the overworld map, rather than a separate battle screen.
Light Fantasy II is a 1995 sequel to the original game Light Fantasy.
Several hundreds years after the events of Light Fantasy, monsters become friendly enough to become companions (like in Pokémon). However, the Goddess from the first game becomes an enemy. The battle system is similar to the first game. The Towers of Light and Darkness no longer exists. Instead, players must explore different villages and dungeons in order to unlock the complete story of the game. There is a Buddhist tower in the game; indicating that the people observe Buddhism in the game.
Love Quest is a 1995 video game for the Super Famicom that was released exclusively in Japan.
Initially, the game was planned to be released for the Family Computer. A prototype copy of this game was leaked into the public and has been sold for a price of 250000 Yen at an online auction that took place in 2008.
The player begins the game as a young man with an Oedipus complex who searches for his bride who disappeared during their wedding. Instead of fighting "girls" (who vary in age, occupation, and appearance) in a random encounter, the player has to "win" their heart. Some of their "special attacks" includes the girls biting their nails and using their cosmetics. Items of armor must be bought at boutiques while weapons must be earned by progressing through the story. The video game is set in the backdrop of 20th century urban Japan.
There is no sex or nudity; despite the "suggestive" themes of promiscuity that are present in the game. The same girls that "attack" the player also join the play to support and h
Metal Max 2 is the second entry in the Metal Max series. It was a vehicle combat RPG published in Japan by Data East for the Super Famicom in 1993. Ten years later, the game was ported to the Game Boy Advance with a few new bounties by Now Production under the title Metal Max 2 Kai. On December 8, 2011, a full remake with upgraded graphics in the vein of Metal Max 3 and using its game engine was released in Japan for the Nintendo DS and titled Metal Max 2 ReLOADED. Metal Max 2 ReLOADED added a shared inventory, option to play as a female, okama or reijin, new character classes, subclasses and skills from Metal Max 3, new characters, bounties, bosses, sidequests, locations, items and vehicles, expanded storyline and backstories of characters and monsters, increased difficulty over the SNES and GBA versions, the final boss of the game has a third form and a new game+ option has been added.
Taison Maeda is a delinquent student of Teiken High who wishes to become the world boxing champion. Take to the ring as he struggles through three years of high school while becoming one of the strongest and best known high school fighters in all of Tokyo!
Verne World is a role-playing game exclusively released in Japan. The game revolves around the main character being trapped in a theme park based around the works of Jules Verne such as 'A Journey to the Center of the Earth' and 'Twenty Thousand Leagues Under the Sea'.
A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec.
Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era Japan. It otherwise plays like a standard JRPG, with a turn-based system that uses large enemy sprites in the center of the screen a la Phantasy Star or Dragon Quest.
The game was one of two games ever published by Intec for the Super Famicom. They usually worked with the Turbo CD/PCE-CD system. It was never localized into English or released outside of Japan.
A PC Engine Action-RPG based on the famous Japanese novel series Nansou Satomi Hakkenden. The gameplay is at least partly inspired by Falcom's Ys series.
Makai Hakkenden Shada is an action-RPG from Data East that was released on the PC Engine (the Japanese TurboGrafx-16) in 1989. The game bears more than a close resemblance to Falcom's Ys: specifically the first game in the series, The Vanished Omens, which was a huge success for the PC Engine a few months prior as well as being a generally well-regarded computer RPG before then. As well as having a similar nude female figure in the opening intro, the game also borrows Ys's combat system: fighting occurs by walking into enemies at a slight angle, causing them to collide with the player character's weapon (which hurts them) rather than the player character himself (which hurts the player character). The various gauges for health and experience are also similar.
Makai Hakkenden Shada is based on a centuries-old Japanese novel series called Nansou Satomi Hakkenden,
Falcom has pretty much established themselves as one of the finest RPG makers in the business, and Xanadu II - an offshoot of the Legend of Heroes series shows exactly why. The sequel to the first popular Xanadu game, Xanadu II is also an action RPG. This game retains the simple Ys inspired walk-into-the-enemy attack style which works very well and also the side-on action scenes used for boss battles. Being untranslated, the story is a little hard to plot out, but you play Arios and start out aboard a ship in search of your friend, whose own ship (as shown in the intro) was attacked by dragon riders. Eventually you get blown overboard in a vicious storm and end up on a beach near the city of Razan...
Based on the crazy manga/anime, Dragon Half is a board game style of affair, similar to 21 Emon or some of the Peachboy titles. You progress around a board by rolling a dice, competing against other human or computer controlled players. Landing on different coloured squares has different effects. Some of these cause special events, others trigger animated battle sequences that require precisely timed button pushes for maximum impact.
Medarot: Perfect Edition - Kabuto Version is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1999.
Medarot: Perfect Edition - Kuwagata Version is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1999.