If you need an adrenaline rush, MagForce Racing might be just your thing: Step into your magnetic glider and race through lots of roller-coaster like tracks full of curves and loops, psyched up by pumping techno beats.
There are of course power-ups scattered on the track that may be picked up, including weapon systems to get rid of your enemies.
Similar to Wipeout, this is a game for speed freaks.
Nakajima Satoru Kanshuu F1 Grand Prix is a 1991 game by Varie for the Sega Mega Drive in their Nakajima Satoru Kanshuu series of Formula One racing games released exclusively in Japan.
The game is a typical overhead 2D racing game. A accelerates, B brakes, Left and Right seers, and Up and Down change gears.
Nakajima Satoru Kanshuu F1 Super License is a 1992 racing game by Varie for the Sega Mega Drive and the third Mega Drive game in their Nakajima Satoru Kanshuu games, following F1 Hero MD.
This game is a 2D racer, like F1 Grand Prix and unlike F1 Hero MD. B accelerates. This game adds a save system, allowing you to save your progress over the course of the prix.
Buggy Run is a game that lets players race dune buggies in a championship over 15 possible tracks (plus 4 in 2 player mode) each winning money that can be used for dune buggy upgrades. There are 4 different modes that can be played in single player mode that includes Race, Vs Com, Freerun, and Battle.
In the main mode Race the player is given $20,000 starting cash that can be used to upgrade the buggy. The upgradable features of the buggy are Tyres (grip), Engine (speed), Suspension (limits bounce), Steering (cornering), Transmission (performance). All the upgrades cost $10,000 for level 2, $30,000 for level 3, and $50,000 for level 4 however the player doesn’t need to get them in order. There are also special upgrades to buy that includes $5000 for a mine (drops behind and if another car hits then it is blown up until reset), $5000 for Nitoro (gives the players car a short speed boost), and $10,000 for extra capacity of special items (starts with 2 slots to a max of 6). Special Items must be used in the order t
NASCAR 98 is a racing simulator video game published and developed by EA Sports and released in 1997 for the Sega Saturn and the Sony PlayStation. This was the first of the EA Sports NASCAR series.
Daytona USA Championship Circuit Edition drives home the excitement of speedway racing more than ever before! Slick new full-screen graphics and two brand new extra circuits await as you select any one of eight turbo-charged cars to race in. Split-screen 2-player mode and a host of options including ghost car ensure that Daytona USA Championship Circuit Edition will set the pace in the race to the finish line.
For the first time ever in an arcade racer, take control of either NASCAR or Indy cars and cruise around 16 detailed tracks. There are 3 views available to drive from. As well as individual races, you can play a full career. Derek Daly and Bob Jenkins provide a running commentary. Outside factors such as pit-crew mistakes and mechanical failures can affect your races.
Road & Track Presents: The Need for Speed, later released in Japan as Over Drivin', is a 1994 racing video game first released on the 3DO and then ported to MS-DOS, PlayStation and Sega Saturn. It is the first installment released in the Need for Speed series. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports.
The Saturn version also allows users to select the time of day which is not seen in older versions.
RACING and SHOOT-EM UP ACTION in a world submerged beneath oceans of water. Mount your hoverbike and lay waste to your opponents with lethal weapons and a revolutionary firing system. Use everything you have to speed, dodge, and blast your way to the ultimate goal - survival.
360... Survival balances on a knife edge.
This value-minded release comes to North America courtesy of Tommo and A1 Games. Play as one of 12 racers competing for first-place finishes on seven different race tracks, which include pavement and frozen landscapes.
Three modes of play include: Grand Prix, Time Attack, and Two-Player Versus. Use the drift technique and grab turbo capsules littering the race courses to give you a competitive edge.
The game presents three different game modes: Arcade Race, Simulation Race, and Simulation Testing. While the Arcade Race mode let's the player jump right into the fray after choosing their difficulty level (either rookie,veteran, or ace), the Simulation Race mode features a lot more customization options for the player to take into consideration.
The game takes place in a future where gasoline powered vehicles and paved roads have been replaced with electromagnetic vehicles and metal highways. Such vehicles are used for intense racing where vehicles could drive on bending, twisting tracks. The player has the option to have automatic or manual assistance on using their vehicle's magnets to drive on higher areas. The player could also use power-ups against other opponents picked up from the tracks. Race tracks included Moscow, Mars, Hawaii, the Himalayas, Needle Rock and the Orbital Wharf space station.
Motor Toon Grand Prix is a racing video game developed and published by Sony Computer Entertainment of Japan (SCEJ). It was released for the PlayStation in Japan on December 16, 1994. The game was designed by Kazunori Yamauchi and a development group within SCEJ that was later formed as Polyphony Digital, the company behind the realistic racing series Gran Turismo. It is notable among other things for its art design which was created by Japanese artist, Susumu Matsushita. The game is commonly confused with Motor Toon Grand Prix 2 which was released under this title in North America since the first game never left Japan.
In the 21st century, you are a Crime Killer with three heavily armed police vehicles and a license to kill. Patrol the streets at breakneck speed, and crime will become a distant blur. Because on your shift, noting outruns the long arm of the law.